Player Matchup

Izanami
Izanami
Hippoguy6
Izanami
Level 18
God Stats
37W - 20L
1,573 SR
Queue Stats
109W - 81L
1,358 Elo+
Party 1
Cthulhu
Cthulhu
PUP2979
Cthulhu
Level 16
God Stats
17W - 13L
1,586 SR
Queue Stats
116W - 106L
1,481 Elo+
Party 1
Ra
Ra
PatchworkProphet
Ra
Level 18
God Stats
9W - 4L
1,684 SR
Queue Stats
9W - 4L
1,520 Elo+
Solo
King Arthur
King Arthur
RainbowFart75
King Arthur
Level 21
God Stats
6W - 5L
1,722 SR
Queue Stats
90W - 58L
1,365 Elo+
Party 1
Fenrir
Fenrir
monkeymaster47
Fenrir
Level 17
God Stats
18W - 14L
1,524 SR
Queue Stats
87W - 75L
1,399 Elo+
Party 1
Team Averages
Level 18
1,618 SR
1,425 Elo+

VS

Team Averages
Level 18
1,551 SR
1,316 Elo+
Scylla
Scylla
BirdyTheBeast33
Scylla
Level 23
God Stats
7W - 8L
1,549 SR
Queue Stats
9W - 14L
1,257 Elo+
Party 2
Baron Samedi
Baron Samedi
SHaRpSH00t3R06
Baron Samedi
Level 21
God Stats
10W - 10L
1,614 SR
Queue Stats
57W - 59L
1,485 Elo+
Solo
Thanatos
Thanatos
SonMirio
Thanatos
Level 15
God Stats
2W - 2L
1,702 SR
Queue Stats
2W - 5L
1,282 Elo+
Party 2
Terra
Terra
Stuntman3011
Terra
Level 24
God Stats
2W - 2L
1,553 SR
Queue Stats
2W - 5L
1,282 Elo+
Party 2
Set
Set
nawshamali9
Set
Level 9
God Stats
3W - 6L
1,334 SR
Queue Stats
4W - 9L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hippoguy6
Izanami
16
5 / 1 / 8
10,531
527
14,744
14,844
4,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
PUP2979
Cthulhu
15
2 / 3 / 13
9,557
478
6,145
12,849
5,413
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
3 / 2 / 4
9,788
489
5,995
6,885
2,743
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
RainbowFart75
King Arthur
17
10 / 2 / 0
11,316
566
11,051
19,318
11,326
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
9 / 2 / 2
10,317
516
4,626
8,058
3,564
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 3
8,823
441
9,120
12,141
3,902
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
SHaRpSH00t3R06
Baron Samedi
4
1 / 1 / 0
5,845
292
682
2,171
508
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Thanatos
SonMirio
Thanatos
14
5 / 11 / 1
9,308
465
7,645
20,364
7,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
1 / 8 / 1
8,300
415
4,068
16,936
17,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
1 / 4 / 0
7,695
385
3,599
11,938
7,278
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
29
Kills
9
10
Deaths
30
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
6
3
0.42
W
Izanami
Hippoguy6
Izanami
5
1
8
9
W
Cthulhu
PUP2979
Cthulhu
2
3
13
2.83
W
3
2
4
2.5
W
King Arthur
RainbowFart75
King Arthur
10
2
0
5
L
Baron Samedi
SHaRpSH00t3R06
Baron Samedi
1
1
0
1
L
Thanatos
SonMirio
Thanatos
5
11
1
0.5
L
1
8
1
0.19
W
9
2
2
5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,561
Damage
25,114
61,954
Taken
63,550
28,024
Mitigated
36,429
25,115
Healing
9,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,120
642
0
891
12,141
3,902
371
2,775
9,366
45,059
0
W
Izanami
Hippoguy6
Izanami
14,744
9,386
0
9,612
14,844
4,978
4,557
4,165
10,427
0
88,603
W
Cthulhu
PUP2979
Cthulhu
6,145
1,020
0
2,641
12,849
5,413
1,840
4,359
8,242
35,147
0
W
5,995
691
458
1,983
6,885
2,743
1,800
1,026
5,851
42,634
0
W
King Arthur
RainbowFart75
King Arthur
11,051
1,416
0
9,012
19,318
11,326
1,651
2,861
16,135
0
63,194
L
Baron Samedi
SHaRpSH00t3R06
Baron Samedi
682
124
0
237
2,171
508
556
706
1,465
6,263
0
L
Thanatos
SonMirio
Thanatos
7,645
2,363
0
5,787
20,364
7,520
581
4,167
16,197
0
34,941
L
4,068
662
318
2,185
16,936
17,221
274
1,773
15,163
30,141
0
W
4,626
883
0
1,409
8,058
3,564
0
867
7,147
0
41,816
L
3,599
1,941
0
301
11,938
7,278
1,805
2,719
9,219
0
26,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,509
Gold Earned
39,971
422
Minions Killed
228
0
Camps Cleared
0
1,814,403
Distance Traveled
1,464,278
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,823
441
74
4
0
356,194
0
W
Izanami
10,531
527
128
6
0
363,670
2
W
Cthulhu
9,557
478
56
3
0
393,176
2
W
Ra
9,788
489
79
4
0
288,071
0
W
King Arthur
11,316
566
95
5
0
359,298
3
L
Baron Samedi
5,845
292
5
0
0
78,637
0
L
Thanatos
9,308
465
56
3
0
357,706
0
L
Terra
8,300
415
49
2
0
375,351
0
W
Fenrir
10,317
516
64
3
0
410,188
0
L
Set
7,695
385
44
2
0
296,390
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role