Player Matchup

Fenrir
Fenrir
HealthySnack
Fenrir
Level 127
God Stats
19W - 15L
1,600 SR
Queue Stats
277W - 256L
1,534 Elo+
Solo
Discordia
Discordia
Mada11
Discordia
Level 108
God Stats
2W - 1L
1,304 SR
Queue Stats
190W - 178L
1,532 Elo+
Solo
King Arthur
King Arthur
TheHarvestman
King Arthur
Level 42
God Stats
7W - 7L
1,178 SR
Queue Stats
45W - 57L
1,279 Elo+
Solo
Terra
Terra
goldgyrobolt
Terra
Level 128
God Stats
20W - 17L
1,496 SR
Queue Stats
324W - 354L
1,548 Elo+
Solo
Cernunnos
Cernunnos
otismothebest
Cernunnos
Level 44
God Stats
40W - 32L
1,704 SR
Queue Stats
319W - 274L
1,479 Elo+
Solo
Team Averages
Level 90
1,457 SR
1,474 Elo+

VS

Team Averages
Level 63
1,634 SR
1,531 Elo+
Rama
Rama
Sinned016
Rama
Level 43
God Stats
4W - 2L
1,621 SR
Queue Stats
22W - 25L
1,629 Elo+
Party 2
Kukulkan
Kukulkan
TheWildWest3
Kukulkan
Level 81
God Stats
2W - 4L
1,696 SR
Queue Stats
38W - 44L
1,448 Elo+
Party 1
Baron Samedi
Baron Samedi
dulibecca
Baron Samedi
Level 28
God Stats
2W - 4L
1,773 SR
Queue Stats
25W - 27L
1,662 Elo+
Party 2
Thanatos
Thanatos
roystink
Thanatos
Level 124
God Stats
1W - 1L
1,691 SR
Queue Stats
40W - 40L
1,459 Elo+
Party 1
Bellona
Bellona
sayianXninja
Bellona
Level 41
God Stats
4W - 8L
1,390 SR
Queue Stats
20W - 24L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
13 / 3 / 12
20,340
636
23,187
30,756
27,650
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Discordia
Mada11
Discordia
20
14 / 4 / 9
18,788
587
24,929
18,685
8,172
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
TheHarvestman
King Arthur
20
4 / 9 / 14
15,981
499
24,411
32,117
35,936
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
1 / 2 / 18
15,290
478
7,038
32,745
60,435
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
otismothebest
Cernunnos
20
10 / 9 / 13
18,153
567
37,545
31,185
18,561
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
20
10 / 9 / 7
17,537
548
26,917
34,093
12,172
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
TheWildWest3
Kukulkan
20
0 / 10 / 5
14,770
462
18,780
20,741
7,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
dulibecca
Baron Samedi
20
6 / 6 / 12
15,862
496
18,597
27,450
23,044
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
roystink
Thanatos
20
7 / 9 / 5
15,557
486
19,723
35,021
20,296
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bellona
sayianXninja
Bellona
20
4 / 8 / 7
15,732
492
16,384
33,708
42,103
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
63
42
Kills
27
27
Deaths
42
66
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Fenrir
13
3
12
6.33
W
Discordia
Mada11
Discordia
14
4
9
4.63
L
Rama
10
9
7
1.5
W
King Arthur
TheHarvestman
King Arthur
4
9
14
1.22
L
Kukulkan
TheWildWest3
Kukulkan
0
10
5
0.25
L
Baron Samedi
dulibecca
Baron Samedi
6
6
12
2
W
1
2
18
5
W
Cernunnos
otismothebest
Cernunnos
10
9
13
1.83
L
Thanatos
roystink
Thanatos
7
9
5
1.06
L
Bellona
sayianXninja
Bellona
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,110
Damage
100,401
145,488
Taken
151,013
150,754
Mitigated
105,555
49,379
Healing
56,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
23,187
6,387
0
9,187
30,756
27,650
3,490
12,479
17,992
0
163,114
W
Discordia
Mada11
Discordia
24,929
1,950
0
4,193
18,685
8,172
2,792
3,928
14,669
151,842
0
L
Rama
26,917
23,806
0
14,348
34,093
12,172
1,090
7,685
26,054
0
160,861
W
King Arthur
TheHarvestman
King Arthur
24,411
4,068
0
5,076
32,117
35,936
160
9,147
22,853
0
95,592
L
Kukulkan
TheWildWest3
Kukulkan
18,780
1,364
0
3,069
20,741
7,940
0
5,930
14,247
112,663
0
L
Baron Samedi
dulibecca
Baron Samedi
18,597
1,892
3,549
6,625
27,450
23,044
392
5,064
21,657
66,760
0
W
7,038
775
5,987
14,561
32,745
60,435
2,289
8,163
24,453
36,376
0
W
Cernunnos
otismothebest
Cernunnos
37,545
19,392
0
10,375
31,185
18,561
6,301
10,179
20,970
0
152,434
L
Thanatos
roystink
Thanatos
19,723
4,876
0
23,756
35,021
20,296
5,600
7,343
26,810
0
120,334
L
Bellona
sayianXninja
Bellona
16,384
6,697
0
5,609
33,708
42,103
1,626
5,161
27,742
8,380
84,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

88,552
Gold Earned
79,458
753
Minions Killed
779
0
Camps Cleared
0
2,883,796
Distance Traveled
2,804,015
40
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
20,340
636
206
6
0
600,807
4
W
Discordia
18,788
587
200
6
0
564,238
7
L
Rama
17,537
548
214
7
0
520,971
1
W
King Arthur
15,981
499
122
4
0
567,308
0
L
Kukulkan
14,770
462
201
6
0
563,000
12
L
Baron Samedi
15,862
496
65
2
0
571,621
2
W
Terra
15,290
478
40
1
0
615,532
18
W
Cernunnos
18,153
567
185
6
0
535,911
11
L
Thanatos
15,557
486
149
5
0
545,175
2
L
Bellona
15,732
492
150
5
0
603,248
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role