Player Matchup

He Bo
He Bo
CamdenHall
He Bo
Level 107
God Stats
11W - 8L
1,645 SR
Queue Stats
66W - 48L
1,546 Elo+
Party 2
Skadi
Skadi
StateBrush4
Skadi
Level 7
God Stats
4W - 3L
1,423 SR
Queue Stats
5W - 4L
1,704 Elo+
Party 2
Artio
Artio
lMwahl
Artio
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 48L
1,552 Elo+
Party 2
Team Averages
Level 63
1,523 SR
1,601 Elo+

VS

Team Averages
Level 56
1,562 SR
1,550 Elo+
Ravana
Ravana
 
Ravana
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MATK1LLA
Nu Wa
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,544 Elo+
Party 1
Medusa
Medusa
Ohh_svs
Medusa
Level 23
God Stats
1W - 2L
1,687 SR
Queue Stats
48W - 31L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
14
9 / 5 / 6
10,583
882
13,778
9,523
4,088
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
2 / 6 / 10
8,755
730
4,138
9,273
2,853
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
lMwahl
Artio
14
6 / 2 / 9
9,784
815
7,329
17,240
16,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
2 / 7 / 9
8,390
699
6,429
10,326
5,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
MATK1LLA
Nu Wa
13
6 / 5 / 5
9,579
798
10,536
7,223
2,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
Ohh_svs
Medusa
13
5 / 5 / 6
9,082
757
12,283
12,088
3,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
33
17
Kills
13
13
Deaths
17
25
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
7
9
0.93
W
He Bo
9
5
6
2.4
L
Nu Wa
MATK1LLA
Nu Wa
6
5
5
1.7
L
Medusa
Ohh_svs
Medusa
5
5
6
1.6
W
2
6
10
1.17
W
Artio
lMwahl
Artio
6
2
9
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,245
Damage
29,248
36,036
Taken
29,637
23,913
Mitigated
11,091
10,559
Healing
6,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
6,429
928
0
2,008
10,326
5,144
148
6,846
3,175
0
19,245
W
He Bo
13,778
524
0
1,359
9,523
4,088
385
2,155
7,368
32,231
0
L
Nu Wa
MATK1LLA
Nu Wa
10,536
3,257
0
1,059
7,223
2,159
188
5,362
1,604
28,179
0
L
Medusa
Ohh_svs
Medusa
12,283
4,049
0
3,048
12,088
3,788
345
8,200
3,572
0
26,219
W
4,138
1,435
0
607
9,273
2,853
842
2,403
6,870
0
23,603
W
Artio
lMwahl
Artio
7,329
807
602
7,991
17,240
16,972
464
6,775
10,465
25,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,122
Gold Earned
27,051
121
Minions Killed
106
5
Camps Cleared
6
638,320
Distance Traveled
655,313
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,390
699
26
2
4
238,641
6
W
He Bo
10,583
882
40
3
4
209,923
0
L
Nu Wa
9,579
798
36
3
0
213,639
5
L
Medusa
9,082
757
44
4
2
203,033
4
W
Skadi
8,755
730
48
4
1
191,039
3
W
Artio
9,784
815
33
3
0
237,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role