Player Matchup

Ravana
Ravana
FadedTek
Ravana
Level 121
God Stats
3W - 3L
1,875 SR
Queue Stats
306W - 269L
1,583 Elo+
Party 1
Charybdis
Charybdis
GamingNerdXRK
Charybdis
Level 152
God Stats
2W - 4L
1,398 SR
Queue Stats
670W - 628L
1,604 Elo+
Party 1
Achilles
Achilles
IncPredator
Achilles
Level 123
God Stats
16W - 10L
1,704 SR
Queue Stats
638W - 548L
1,592 Elo+
Party 1
Cthulhu
Cthulhu
LoveBreakLoss
Cthulhu
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,483 Elo+
Party 2
Ullr
Ullr
xxPeePeeBoyxx
Ullr
Level 141
God Stats
0W - 1L
1,363 SR
Queue Stats
29W - 18L
1,629 Elo+
Party 2
Team Averages
Level 132
1,568 SR
1,578 Elo+

VS

Team Averages
Level 140
1,483 SR
1,549 Elo+
Arachne
Arachne
 
Arachne
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
Ardoc
Zhong Kui
Level 128
God Stats
1W - 2L
1,189 SR
Queue Stats
79W - 73L
1,574 Elo+
Solo
Erlang Shen
Erlang Shen
Darkness256
Erlang Shen
Level 148
God Stats
2W - 1L
1,575 SR
Queue Stats
10W - 12L
1,582 Elo+
Solo
Fenrir
Fenrir
DarthBuck
Fenrir
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
356W - 364L
1,560 Elo+
Solo
Izanami
Izanami
Retiredcross
Izanami
Level 125
God Stats
2W - 2L
1,652 SR
Queue Stats
57W - 69L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
FadedTek
Ravana
14
0 / 2 / 7
7,311
731
6,792
11,517
6,961
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
GamingNerdXRK
Charybdis
13
1 / 3 / 3
7,274
727
12,503
8,165
4,190
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
IncPredator
Achilles
14
3 / 2 / 4
7,827
783
7,647
13,405
18,074
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
14
1 / 4 / 6
8,130
813
12,775
14,798
15,644
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
3 / 2 / 3
8,060
806
17,798
7,307
4,184
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
15
2 / 1 / 10
8,960
896
6,655
16,978
15,342
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zhong Kui
Ardoc
Zhong Kui
16
5 / 2 / 7
9,241
924
15,606
11,648
7,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
Darkness256
Erlang Shen
14
0 / 2 / 10
8,035
804
7,341
19,832
20,208
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
DarthBuck
Fenrir
14
1 / 2 / 8
8,277
828
5,517
12,858
7,505
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Retiredcross
Izanami
15
5 / 1 / 3
9,238
924
14,398
6,811
2,869
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
51
8
Kills
13
13
Deaths
8
23
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
1
10
7
W
Zhong Kui
Ardoc
Zhong Kui
5
2
7
4.25
W
Erlang Shen
Darkness256
Erlang Shen
0
2
10
2.5
W
Fenrir
DarthBuck
Fenrir
1
2
8
2.5
L
Ravana
FadedTek
Ravana
0
2
7
1.75
L
Charybdis
GamingNerdXRK
Charybdis
1
3
3
0.83
L
Achilles
IncPredator
Achilles
3
2
4
2.5
L
Cthulhu
1
4
6
1
W
Izanami
Retiredcross
Izanami
5
1
3
6.5
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,515
Damage
49,517
55,192
Taken
68,127
49,053
Mitigated
53,703
14,488
Healing
29,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,655
1,885
2,234
6,805
16,978
15,342
396
3,055
13,739
6,080
7,929
W
Zhong Kui
Ardoc
Zhong Kui
15,606
1,354
3,001
3,713
11,648
7,779
984
2,513
8,880
27,499
0
W
Erlang Shen
Darkness256
Erlang Shen
7,341
1,708
1,315
6,447
19,832
20,208
468
3,668
15,989
0
10,262
W
Fenrir
DarthBuck
Fenrir
5,517
651
2,031
1,764
12,858
7,505
530
2,139
10,633
0
10,687
L
Ravana
FadedTek
Ravana
6,792
954
0
2,753
11,517
6,961
344
4,186
7,331
0
15,446
L
Charybdis
GamingNerdXRK
Charybdis
12,503
5,160
562
1,739
8,165
4,190
685
2,611
5,554
0
22,932
L
Achilles
IncPredator
Achilles
7,647
520
1,181
3,862
13,405
18,074
203
4,983
8,422
0
11,874
L
Cthulhu
12,775
874
861
894
14,798
15,644
110
4,603
10,195
21,175
0
W
Izanami
Retiredcross
Izanami
14,398
8,940
1,399
827
6,811
2,869
3,080
1,400
5,275
0
43,592
L
17,798
9,372
1,415
1,221
7,307
4,184
1,120
1,499
5,808
0
30,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,602
Gold Earned
43,751
136
Minions Killed
117
0
Camps Cleared
0
930,932
Distance Traveled
1,013,070
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,960
896
7
1
0
215,116
0
W
Zhong Kui
9,241
924
29
3
0
200,919
2
W
Erlang Shen
8,035
804
2
0
0
209,227
4
W
Fenrir
8,277
828
17
2
0
206,602
1
L
Ravana
7,311
731
20
2
0
197,755
0
L
Charybdis
7,274
727
35
4
0
165,241
0
L
Achilles
7,827
783
12
1
0
192,140
0
L
Cthulhu
8,130
813
24
2
0
204,515
2
W
Izanami
9,238
924
62
6
0
181,206
0
L
Ullr
8,060
806
45
5
0
171,281
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role