Player Matchup

Apollo
Apollo
Masters
Dream Kairos
Apollo
Masters
Level 158
God Stats
26W - 27L
1,700 SR
Queue Stats
384W - 372L
2,211 MMR
Party 1
Artio
Artio
Diamond V
Foxy Fruit
Artio
Diamond V
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 8L
2,450 MMR
Party 1
Hades
Hades
Masters
MetroSpaceJam
Hades
Masters
Level 147
God Stats
41W - 27L
1,667 SR
Queue Stats
318W - 289L
2,500 MMR
Solo
Chronos
Chronos
Diamond I
Vizahfy
Chronos
Diamond I
Level 147
God Stats
2W - 2L
1,464 SR
Queue Stats
656W - 643L
2,493 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond III
ndb2you
Tsukuyomi
Diamond III
Level 157
God Stats
5W - 5L
1,647 SR
Queue Stats
527W - 508L
2,276 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 137
1,596 SR
2,386 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 144
1,687 SR
2,386 MMR
Osiris
Osiris
Diamond IV
AMbrothers2003
Osiris
Diamond IV
Level 135
God Stats
6W - 9L
1,638 SR
Queue Stats
372W - 366L
2,273 MMR
Solo
Vulcan
Vulcan
Diamond II
Chаd
Vulcan
Diamond II
Level 160
God Stats
12W - 11L
1,719 SR
Queue Stats
156W - 144L
2,389 MMR
Solo
Ymir
Ymir
Masters
GreatestSaint98
Ymir
Masters
Level 146
God Stats
0W - 3L
1,672 SR
Queue Stats
415W - 401L
2,254 MMR
Solo
Fenrir
Fenrir
Diamond III
I HAZ DA COOKIE
Fenrir
Diamond III
Level 138
God Stats
6W - 12L
1,529 SR
Queue Stats
129W - 119L
2,360 MMR
Solo
Artemis
Artemis
Masters
WafflepantsHD
Artemis
Masters
Level 141
God Stats
6W - 4L
1,877 SR
Queue Stats
105W - 76L
2,655 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
13 / 2 / 11
14,918
649
20,484
20,319
10,082
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Artio
18
3 / 1 / 16
12,721
553
7,901
20,462
29,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
2 / 1 / 13
13,218
575
12,105
15,815
14,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
Vizahfy
Chronos
20
4 / 1 / 9
13,660
594
11,976
14,743
7,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
ndb2you
Tsukuyomi
19
7 / 4 / 6
13,209
574
9,971
16,205
7,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bans
Morgan Le FayAthenaTiamatPersephoneGilgamesh

VS

Bans
KaliCabrakanLokiOdinSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 2
10,027
436
8,540
17,876
15,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
Chаd
Vulcan
18
3 / 4 / 0
11,232
488
12,355
10,422
3,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 9 / 6
9,578
416
8,463
22,206
21,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
4 / 6 / 5
10,788
469
7,802
18,230
6,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
17
1 / 6 / 2
10,214
444
11,830
12,392
3,903
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
24
29
Kills
9
9
Deaths
29
55
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Vulcan
Chаd
Vulcan
3
4
0
0.75
W
Apollo
13
2
11
9.25
W
Artio
3
1
16
11
L
1
9
6
0.44
L
4
6
5
1.08
W
2
1
13
8.5
W
Chronos
Vizahfy
Chronos
4
1
9
8.5
L
Artemis
1
6
2
0.33
W
Tsukuyomi
ndb2you
Tsukuyomi
7
4
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,437
Damage
48,990
87,544
Taken
81,126
68,693
Mitigated
51,831
39,870
Healing
14,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,540
2,805
0
5,329
17,876
15,989
0
5,200
12,676
0
67,015
L
Vulcan
Chаd
Vulcan
12,355
4,188
0
689
10,422
3,401
0
4,932
5,490
82,708
0
W
Apollo
20,484
12,166
0
11,647
20,319
10,082
8,129
3,672
16,581
0
151,834
W
Artio
7,901
1,053
1,554
6,306
20,462
29,451
600
5,364
14,934
31,423
0
L
8,463
1,248
0
1,143
22,206
21,744
0
11,514
10,692
24,815
0
L
7,802
1,520
0
5,097
18,230
6,794
0
5,932
12,298
0
63,843
W
12,105
1,751
793
8,664
15,815
14,252
1,239
3,114
12,329
76,979
0
W
Chronos
Vizahfy
Chronos
11,976
2,997
0
6,368
14,743
7,271
2,376
5,499
9,012
110,010
0
L
Artemis
11,830
5,078
0
2,272
12,392
3,903
0
4,475
7,917
0
89,446
W
Tsukuyomi
ndb2you
Tsukuyomi
9,971
2,488
0
4,538
16,205
7,637
1,729
3,584
12,491
0
76,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,726
Gold Earned
51,839
670
Minions Killed
557
0
Camps Cleared
0
2,209,600
Distance Traveled
2,131,303
33
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
10,027
436
132
6
0
442,238
1
L
Vulcan
11,232
488
170
7
0
443,747
6
W
Apollo
14,918
649
174
8
0
426,610
4
W
Artio
12,721
553
39
2
0
465,596
6
L
Ymir
9,578
416
20
1
0
406,581
11
L
Fenrir
10,788
469
96
4
0
419,668
8
W
Hades
13,218
575
143
6
0
420,186
13
W
Chronos
13,660
594
186
8
0
432,894
4
L
Artemis
10,214
444
139
6
0
419,069
7
W
Tsukuyomi
13,209
574
128
6
0
464,314
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role