Player Matchup

Achilles
Achilles
Ask Johnny
Achilles
Level 148
God Stats
2W - 0L
1,853 SR
Queue Stats
122W - 125L
1,507 Elo+
Party 2
Chang'e
Chang'e
Goku8784
Chang'e
Level 87
God Stats
9W - 2L
1,722 SR
Queue Stats
48W - 37L
1,561 Elo+
Party 2
Sylvanus
Sylvanus
LoNgJoHnSiLvEr10
Sylvanus
Level 24
God Stats
4W - 5L
1,500 SR
Queue Stats
168W - 161L
1,521 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ko0olaidman
Tsukuyomi
Level 142
God Stats
18W - 13L
1,635 SR
Queue Stats
114W - 104L
1,545 Elo+
Party 2
Danzaburou
Danzaburou
l0Kiskue0l
Danzaburou
Level 66
God Stats
4W - 2L
1,658 SR
Queue Stats
37W - 29L
1,523 Elo+
Party 2
Team Averages
Level 93
1,673 SR
1,531 Elo+

VS

Team Averages
Level 54
1,562 SR
1,449 Elo+
Izanami
Izanami
BaBy_BiTs91
Izanami
Level 31
God Stats
6W - 4L
1,681 SR
Queue Stats
123W - 130L
1,460 Elo+
Solo
Bellona
Bellona
Chickoy
Bellona
Level 50
God Stats
9W - 10L
1,460 SR
Queue Stats
280W - 305L
1,436 Elo+
Solo
Arachne
Arachne
FAZEJayy
Arachne
Level 69
God Stats
15W - 14L
1,492 SR
Queue Stats
155W - 165L
1,351 Elo+
Solo
Cthulhu
Cthulhu
LordVoxxi
Cthulhu
Level 27
God Stats
28W - 23L
1,550 SR
Queue Stats
48W - 37L
1,471 Elo+
Party 1
Discordia
Discordia
WholesomeDreams
Discordia
Level 95
God Stats
12W - 11L
1,629 SR
Queue Stats
294W - 241L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ask Johnny
Achilles
11
3 / 0 / 1
6,344
634
5,293
5,886
4,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chang'e
Goku8784
Chang'e
10
0 / 2 / 1
5,611
561
2,490
4,778
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 0 / 7
5,631
563
2,454
8,799
4,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tsukuyomi
ko0olaidman
Tsukuyomi
11
8 / 1 / 1
6,680
668
7,803
5,926
1,663
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Danzaburou
l0Kiskue0l
Danzaburou
9
6 / 0 / 2
5,793
579
5,883
4,453
1,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BaBy_BiTs91
Izanami
8
0 / 4 / 0
4,662
466
4,097
5,867
1,275
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Chickoy
Bellona
9
0 / 4 / 0
4,951
495
2,724
8,526
5,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
FAZEJayy
Arachne
5
0 / 5 / 0
4,090
409
1,388
6,359
1,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
LordVoxxi
Cthulhu
6
0 / 3 / 0
4,260
426
3,617
7,182
3,223
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
WholesomeDreams
Discordia
10
3 / 2 / 0
5,866
587
3,379
5,313
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
18
Kills
3
3
Deaths
18
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
Ask Johnny
Achilles
3
0
1
3.5
L
Izanami
BaBy_BiTs91
Izanami
0
4
0
0
L
Bellona
Chickoy
Bellona
0
4
0
0
L
Arachne
FAZEJayy
Arachne
0
5
0
0
W
Chang'e
Goku8784
Chang'e
0
2
1
0.25
W
1
0
7
4.5
L
Cthulhu
LordVoxxi
Cthulhu
0
3
0
0
L
Discordia
WholesomeDreams
Discordia
3
2
0
1.5
W
Tsukuyomi
ko0olaidman
Tsukuyomi
8
1
1
8.5
W
Danzaburou
l0Kiskue0l
Danzaburou
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,923
Damage
15,205
29,842
Taken
33,247
13,971
Mitigated
13,819
13,453
Healing
8,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Ask Johnny
Achilles
5,293
1,973
0
3,560
5,886
4,829
0
0
5,886
0
30,208
L
Izanami
BaBy_BiTs91
Izanami
4,097
3,351
0
1,256
5,867
1,275
63
852
5,015
0
31,610
L
Bellona
Chickoy
Bellona
2,724
1,162
0
2,675
8,526
5,950
0
0
7,748
0
25,816
L
Arachne
FAZEJayy
Arachne
1,388
792
98
860
6,359
1,854
0
736
5,623
0
12,367
W
Chang'e
Goku8784
Chang'e
2,490
144
0
2,719
4,778
1,396
776
2,838
1,582
28,802
0
W
2,454
1,343
1,223
4,404
8,799
4,801
207
2,003
6,796
13,808
0
L
Cthulhu
LordVoxxi
Cthulhu
3,617
40
224
1,587
7,182
3,223
0
1,172
6,010
12,297
0
L
Discordia
WholesomeDreams
Discordia
3,379
96
0
2,238
5,313
1,517
0
2,184
3,129
31,490
0
W
Tsukuyomi
ko0olaidman
Tsukuyomi
7,803
2,248
0
1,275
5,926
1,663
0
258
5,658
0
36,142
W
Danzaburou
l0Kiskue0l
Danzaburou
5,883
2,982
0
272
4,453
1,282
429
1,529
2,924
0
25,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,059
Gold Earned
23,829
284
Minions Killed
245
0
Camps Cleared
0
927,722
Distance Traveled
887,051
17
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,344
634
73
7
0
200,067
2
L
Izanami
4,662
466
72
7
0
178,806
0
L
Bellona
4,951
495
58
6
0
173,990
4
L
Arachne
4,090
409
24
2
0
172,360
0
W
Chang'e
5,611
561
62
6
0
183,372
8
W
Sylvanus
5,631
563
36
4
0
153,303
1
L
Cthulhu
4,260
426
19
2
0
192,032
0
L
Discordia
5,866
587
72
7
0
169,863
0
W
Tsukuyomi
6,680
668
73
7
0
212,811
3
W
Danzaburou
5,793
579
40
4
0
178,169
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role