Player Matchup

Olorun
Olorun
DaCwazyKILLER
Olorun
Level 67
God Stats
1W - 1L
1,436 SR
Queue Stats
44W - 66L
1,276 Elo+
Party 2
Chaac
Chaac
Iskmps
Chaac
Level 63
God Stats
1W - 2L
1,243 SR
Queue Stats
23W - 32L
1,262 Elo+
Party 2
Neith
Neith
Jesteryicle
Neith
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 21L
1,146 Elo+
Party 2
Team Averages
Level 52
1,393 SR
1,228 Elo+

VS

Team Averages
Level 58
1,233 SR
1,324 Elo+
Jing Wei
Jing Wei
CatNipSmoka
Jing Wei
Level 54
God Stats
3W - 8L
1,389 SR
Queue Stats
342W - 424L
1,348 Elo+
Solo
Gilgamesh
Gilgamesh
Thedansta87
Gilgamesh
Level 32
God Stats
0W - 2L
1,215 SR
Queue Stats
9W - 18L
1,247 Elo+
Party 1
Discordia
Discordia
Wilkins87
Discordia
Level 88
God Stats
20W - 23L
1,094 SR
Queue Stats
173W - 214L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 5 / 3
12,430
731
19,815
19,959
8,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Iskmps
Chaac
14
3 / 1 / 7
10,917
642
10,458
20,322
16,804
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 4 / 8
9,750
574
8,097
10,798
5,058
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CatNipSmoka
Jing Wei
13
3 / 7 / 4
10,938
643
12,664
17,284
6,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Thedansta87
Gilgamesh
13
1 / 2 / 5
9,784
576
5,124
17,335
18,489
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Discordia
Wilkins87
Discordia
15
6 / 3 / 4
11,395
670
25,361
11,958
4,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
12
Kills
10
10
Deaths
12
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
CatNipSmoka
Jing Wei
3
7
4
0.71
W
9
5
3
2.1
W
Chaac
Iskmps
Chaac
3
1
7
6.5
W
0
4
8
1
L
Gilgamesh
Thedansta87
Gilgamesh
1
2
5
1.75
L
Discordia
Wilkins87
Discordia
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,370
Damage
43,149
51,079
Taken
46,577
30,839
Mitigated
30,200
25,651
Healing
10,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
CatNipSmoka
Jing Wei
12,664
7,332
0
514
17,284
6,862
974
7,010
10,274
0
35,164
W
19,815
9,685
2,198
11,493
19,959
8,977
2,404
9,393
10,566
44,856
5,834
W
Chaac
Iskmps
Chaac
10,458
1,797
0
9,850
20,322
16,804
122
10,214
10,108
7,847
22,592
W
8,097
3,727
0
2,110
10,798
5,058
766
6,569
4,229
0
30,580
L
Gilgamesh
Thedansta87
Gilgamesh
5,124
698
0
4,845
17,335
18,489
13
8,005
9,330
0
17,044
L
Discordia
Wilkins87
Discordia
25,361
1,215
0
5,404
11,958
4,849
114
4,983
6,975
62,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,097
Gold Earned
32,117
151
Minions Killed
157
4
Camps Cleared
8
826,198
Distance Traveled
887,395
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,938
643
54
3
2
282,921
6
W
Olorun
12,430
731
59
3
2
273,179
2
W
Chaac
10,917
642
46
3
2
299,746
1
W
Neith
9,750
574
46
3
0
253,273
1
L
Gilgamesh
9,784
576
21
1
1
292,085
1
L
Discordia
11,395
670
82
5
5
312,389
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role