Player Matchup

Neith
Neith
DA BOSS4422
Neith
Level 14
God Stats
24W - 21L
1,448 SR
Queue Stats
46W - 44L
1,386 Elo+
Party 2
Agni
Agni
Lemony Log
Agni
Level 73
God Stats
3W - 3L
1,584 SR
Queue Stats
67W - 61L
1,390 Elo+
Party 2
Horus
Horus
PeppermintAngel0
Horus
Level 9
God Stats
2W - 1L
1,458 SR
Queue Stats
6W - 16L
1,305 Elo+
Solo
Team Averages
Level 32
1,497 SR
1,360 Elo+

VS

Team Averages
Level 51
1,416 SR
1,313 Elo+
Zhong Kui
Zhong Kui
Gawyn
Zhong Kui
Level 109
God Stats
3W - 2L
1,629 SR
Queue Stats
258W - 346L
1,361 Elo+
Party 1
Neith
Neith
OLB161
Neith
Level 15
God Stats
6W - 12L
1,455 SR
Queue Stats
7W - 19L
1,247 Elo+
Solo
Odin
Odin
QGDiesel
Odin
Level 30
God Stats
1W - 7L
1,163 SR
Queue Stats
213W - 255L
1,331 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 5
6,526
653
3,890
4,132
1,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
5 / 2 / 2
7,323
732
9,559
7,971
2,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 1 / 6
6,661
666
3,123
12,672
8,720
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Gawyn
Zhong Kui
10
3 / 4 / 0
6,614
661
11,134
11,195
7,543
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
OLB161
Neith
10
0 / 1 / 3
6,206
621
5,428
6,002
1,874
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odin
8
0 / 2 / 0
5,641
564
4,249
7,135
5,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
7
Kills
3
3
Deaths
7
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
0
5
3.5
L
Zhong Kui
Gawyn
Zhong Kui
3
4
0
0.75
W
5
2
2
3
L
Neith
OLB161
Neith
0
1
3
1.5
W
1
1
6
4
L
Odin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,572
Damage
20,811
24,775
Taken
24,332
13,202
Mitigated
14,968
8,956
Healing
9,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,890
1,765
0
1,369
4,132
1,606
0
2,415
1,639
0
18,452
L
Zhong Kui
Gawyn
Zhong Kui
11,134
1,488
0
5,338
11,195
7,543
389
4,745
6,450
29,082
0
W
9,559
920
208
2,203
7,971
2,876
0
4,406
3,487
27,089
0
L
Neith
OLB161
Neith
5,428
2,615
343
2,816
6,002
1,874
69
2,726
3,276
0
20,990
W
3,123
1,649
686
4,490
12,672
8,720
0
4,692
7,320
0
6,904
L
Odin
4,249
694
0
594
7,135
5,551
0
2,543
4,592
560
6,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,510
Gold Earned
18,461
82
Minions Killed
97
3
Camps Cleared
3
531,774
Distance Traveled
480,435
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,526
653
36
4
0
167,759
0
L
Zhong Kui
6,614
661
48
5
3
141,089
0
W
Agni
7,323
732
39
4
3
179,843
2
L
Neith
6,206
621
37
4
0
155,027
3
W
Horus
6,661
666
7
1
0
184,172
0
L
Odin
5,641
564
12
1
0
184,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role