Player Matchup

Ra
Ra
 
Ra
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
JudgementJayy
Horus
Level 108
God Stats
1W - 0L
1,849 SR
Queue Stats
4W - 5L
1,342 Elo+
Party 1
Hou Yi
Hou Yi
NotoriousHype
Hou Yi
Level 158
God Stats
4W - 2L
1,807 SR
Queue Stats
22W - 21L
1,560 Elo+
Party 1
Artio
Artio
WanderingOdst
Artio
Level 120
God Stats
4W - 1L
1,741 SR
Queue Stats
15W - 9L
1,614 Elo+
Party 1
Team Averages
Level 135
1,724 SR
1,504 Elo+

VS

Team Averages
Level 78
1,420 SR
1,499 Elo+
Morgan Le Fay
Morgan Le Fay
Empyraa
Morgan Le Fay
Level 63
God Stats
0W - 1L
1,498 SR
Queue Stats
5W - 7L
1,579 Elo+
Party 2
Ymir
Ymir
MKSabbath
Ymir
Level 109
God Stats
0W - 1L
1,081 SR
Queue Stats
11W - 14L
1,382 Elo+
Party 2
Danzaburou
Danzaburou
NarcoMarco
Danzaburou
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,382 Elo+
Party 2
Horus
Horus
wILDRICk
Horus
Level 16
God Stats
1W - 1L
1,603 SR
Queue Stats
2W - 1L
1,655 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 2 / 9
7,793
974
7,089
5,347
2,034
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
7 / 1 / 4
8,008
1,001
8,361
11,765
8,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
4 / 0 / 7
8,319
1,040
8,488
6,320
2,363
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 0 / 6
7,906
988
3,991
10,114
7,722
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Empyraa
Morgan Le Fay
12
1 / 4 / 1
6,738
842
6,596
5,792
2,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
10
0 / 4 / 1
6,410
801
3,927
8,132
6,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
NarcoMarco
Danzaburou
11
0 / 5 / 0
6,592
824
6,641
8,678
3,220
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
wILDRICk
Horus
10
1 / 4 / 1
6,501
813
2,497
10,194
6,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
17
Kills
2
3
Deaths
17
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
2
9
3.25
L
Morgan Le Fay
Empyraa
Morgan Le Fay
1
4
1
0.38
W
7
1
4
9
L
Ymir
0
4
1
0.13
L
Danzaburou
NarcoMarco
Danzaburou
0
5
0
0
W
4
0
7
7.5
W
4
0
6
7
L
Horus
wILDRICk
Horus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,929
Damage
19,661
33,546
Taken
32,796
20,445
Mitigated
18,057
12,954
Healing
4,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,089
1,114
2,163
1,761
5,347
2,034
668
3,832
1,331
27,750
0
L
Morgan Le Fay
Empyraa
Morgan Le Fay
6,596
278
0
454
5,792
2,254
0
1,949
3,575
25,075
0
W
8,361
2,963
662
2,164
11,765
8,326
48
3,013
8,508
2,430
11,845
L
Ymir
3,927
1,083
0
336
8,132
6,291
0
3,521
4,572
9,218
0
L
Danzaburou
NarcoMarco
Danzaburou
6,641
3,297
0
2,336
8,678
3,220
0
2,697
5,936
0
26,647
W
8,488
3,850
0
1,113
6,320
2,363
2,437
1,515
4,755
0
43,713
W
3,991
690
1,319
3,772
10,114
7,722
350
1,985
8,123
10,734
0
L
Horus
wILDRICk
Horus
2,497
1,337
335
1,250
10,194
6,292
0
4,612
5,143
0
6,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,026
Gold Earned
26,241
156
Minions Killed
95
7
Camps Cleared
5
713,239
Distance Traveled
567,631
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,793
974
51
6
3
173,916
1
L
Morgan Le Fay
6,738
842
39
5
1
145,547
2
W
Horus
8,008
1,001
19
2
0
187,003
3
L
Ymir
6,410
801
7
1
1
146,270
2
L
Danzaburou
6,592
824
41
5
2
120,036
0
W
Hou Yi
8,319
1,040
62
8
4
169,175
3
W
Artio
7,906
988
24
3
0
183,145
1
L
Horus
6,501
813
8
1
1
155,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role