Player Matchup

Neith
Neith
Perlalalala
Neith
Level 5
God Stats
7W - 10L
1,377 SR
Queue Stats
7W - 12L
1,371 Elo+
Party 1
Thor
Thor
Reaper12475
Thor
Level 3
God Stats
3W - 5L
1,733 SR
Queue Stats
3W - 5L
1,644 Elo+
Party 1
Tiamat
Tiamat
SpartanBike543
Tiamat
Level 25
God Stats
0W - 2L
1,155 SR
Queue Stats
17W - 25L
1,374 Elo+
Party 1
Bellona
Bellona
Victus Adventus
Bellona
Level 24
God Stats
11W - 18L
1,234 SR
Queue Stats
14W - 24L
1,275 Elo+
Party 1
Cerberus
Cerberus
salam83a
Cerberus
Level 6
God Stats
1W - 2L
1,481 SR
Queue Stats
3W - 8L
1,280 Elo+
Solo
Team Averages
Level 13
1,396 SR
1,389 Elo+

VS

Team Averages
Level 19
1,454 SR
1,383 Elo+
Nu Wa
Nu Wa
Ch3l04l3X
Nu Wa
Level 18
God Stats
25W - 18L
1,503 SR
Queue Stats
35W - 36L
1,378 Elo+
Solo
Zeus
Zeus
Ignivomous
Zeus
Level 27
God Stats
29W - 24L
1,306 SR
Queue Stats
127W - 153L
1,283 Elo+
Party 2
Danzaburou
Danzaburou
KONG_DONG216
Danzaburou
Level 28
God Stats
38W - 35L
1,463 SR
Queue Stats
95W - 106L
1,358 Elo+
Party 2
Odin
Odin
xxTimerRebornxx
Odin
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 91L
1,437 Elo+
Party 3
Nemesis
Nemesis
xxhunter07
Nemesis
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 54L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 9 / 6
12,367
883
8,975
24,931
9,000
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 3 / 7
12,055
861
6,889
15,962
5,815
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
2 / 0 / 7
11,792
842
12,205
15,632
15,086
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
3 / 3 / 7
12,322
880
14,547
37,339
20,062
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
salam83a
Cerberus
18
0 / 11 / 6
11,554
825
3,328
25,254
30,206
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

0

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Ch3l04l3X
Nu Wa
20
1 / 0 / 16
12,950
925
18,866
1,778
708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

20
11 / 1 / 12
14,900
1,064
32,267
12,077
5,490
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
KONG_DONG216
Danzaburou
20
9 / 0 / 16
14,588
1,042
38,117
11,698
5,128
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
1 / 7 / 8
11,642
832
5,444
12,031
7,443
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nemesis
xxhunter07
Nemesis
20
4 / 2 / 15
13,128
938
15,702
18,572
9,278
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
93
10
Kills
26
26
Deaths
10
33
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Ch3l04l3X
Nu Wa
1
0
16
9
W
11
1
12
17
W
Danzaburou
KONG_DONG216
Danzaburou
9
0
16
17
L
3
9
6
0.67
L
2
3
7
1.83
L
2
0
7
5.5
L
3
3
7
2.17
L
Cerberus
salam83a
Cerberus
0
11
6
0.27
W
1
7
8
0.71
W
Nemesis
xxhunter07
Nemesis
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,944
Damage
110,396
119,118
Taken
56,156
80,169
Mitigated
28,047
9,801
Healing
13,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Ch3l04l3X
Nu Wa
18,866
7,885
0
0
1,778
708
0
352
1,426
42,324
0
W
32,267
8,802
0
1,519
12,077
5,490
0
3,917
8,160
56,807
0
W
Danzaburou
KONG_DONG216
Danzaburou
38,117
17,992
0
5,256
11,698
5,128
0
2,944
8,754
0
76,746
L
8,975
4,288
0
1,348
24,931
9,000
0
10,066
14,805
0
28,681
L
6,889
631
0
0
15,962
5,815
0
7,200
8,704
0
26,910
L
12,205
826
0
2,555
15,632
15,086
0
5,089
10,419
33,685
0
L
14,547
2,084
52
3,915
37,339
20,062
0
18,589
18,666
0
43,036
L
Cerberus
salam83a
Cerberus
3,328
147
0
1,931
25,254
30,206
0
10,427
14,689
35,798
0
W
5,444
1,926
0
0
12,031
7,443
0
2,668
7,675
1,193
16,536
W
Nemesis
xxhunter07
Nemesis
15,702
4,885
0
6,999
18,572
9,278
0
5,652
12,920
0
22,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,090
Gold Earned
67,208
250
Minions Killed
253
6
Camps Cleared
3
1,177,817
Distance Traveled
1,337,171
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,950
925
59
4
0
291,179
0
W
Zeus
14,900
1,064
53
4
2
301,610
0
W
Danzaburou
14,588
1,042
97
7
0
263,525
0
L
Neith
12,367
883
45
3
0
212,871
1
L
Thor
12,055
861
40
3
1
256,288
1
L
Tiamat
11,792
842
36
3
2
257,070
0
L
Bellona
12,322
880
65
5
2
254,755
0
L
Cerberus
11,554
825
64
5
1
196,833
0
W
Odin
11,642
832
23
2
1
171,136
0
W
Nemesis
13,128
938
21
2
0
309,721
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role