Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
EnterComplaint
Set
Level 125
God Stats
1W - 1L
1,503 SR
Queue Stats
74W - 61L
1,492 Elo+
Party 1
Scylla
Scylla
FiveSixtyYT
Scylla
Level 4
God Stats
16W - 6L
1,500 SR
Queue Stats
43W - 28L
1,278 Elo+
Party 1
Ares
Ares
rockinjakerz78
Ares
Level 28
God Stats
20W - 10L
1,570 SR
Queue Stats
20W - 14L
1,420 Elo+
Party 1
Kukulkan
Kukulkan
xJackalJoker
Kukulkan
Level 4
God Stats
2W - 1L
1,685 SR
Queue Stats
6W - 7L
1,414 Elo+
Party 2
Team Averages
Level 63
1,552 SR
1,421 Elo+

VS

Team Averages
Level 15
1,526 SR
1,523 Elo+
Chaac
Chaac
AdamantBeast1010
Chaac
Level 8
God Stats
1W - 1L
1,414 SR
Queue Stats
7W - 5L
1,605 Elo+
Solo
Hel
Hel
Ballrus91
Hel
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 173L
1,516 Elo+
Solo
Bellona
Bellona
GodlyHQ-
Bellona
Level 5
God Stats
1W - 1L
1,769 SR
Queue Stats
1W - 2L
1,508 Elo+
Solo
Fenrir
Fenrir
LEET-MRFLOJO
Fenrir
Level 29
God Stats
33W - 24L
1,616 SR
Queue Stats
150W - 152L
1,616 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MEP-11
Ah Muzen Cab
Level 6
God Stats
9W - 12L
1,333 SR
Queue Stats
13W - 20L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
15 / 0 / 16
13,751
1,375
21,162
5,459
3,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
17 / 2 / 16
13,703
1,370
24,513
11,254
6,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
17
0 / 3 / 14
9,488
949
3,600
7,009
2,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
3 / 0 / 23
10,865
1,087
9,374
9,502
13,457
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
xJackalJoker
Kukulkan
18
4 / 3 / 22
11,342
1,134
10,312
8,382
3,440
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

293

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 3
8,340
834
252
4,503
1,647
16
1 / 8 / 5
10,150
1,015
8,025
17,134
13,476
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
GodlyHQ-
Bellona
14
0 / 7 / 3
8,436
844
2,631
7,823
4,085
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
16
7 / 12 / 1
11,277
1,128
14,564
24,319
11,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Muzen Cab
MEP-11
Ah Muzen Cab
16
0 / 8 / 7
9,887
989
9,544
20,334
10,838
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
27
39
Kills
8
8
Deaths
39
91
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
15
0
16
23
L
0
4
3
0.38
L
1
8
5
0.44
W
17
2
16
12.5
W
Scylla
0
3
14
2.33
L
Bellona
GodlyHQ-
Bellona
0
7
3
0.21
L
Fenrir
7
12
1
0.63
L
Ah Muzen Cab
MEP-11
Ah Muzen Cab
0
8
7
0.44
W
3
0
23
14.5
W
Kukulkan
xJackalJoker
Kukulkan
4
3
22
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,961
Damage
35,016
41,606
Taken
74,113
28,831
Mitigated
41,147
5,399
Healing
5,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
21,162
12,260
0
317
5,459
3,031
0
1,646
3,813
0
52,390
L
252
252
0
181
4,503
1,647
0
1,375
3,128
0
457
L
8,025
1,078
558
857
17,134
13,476
0
6,196
10,938
39,165
0
W
24,513
12,899
0
2,743
11,254
6,526
0
1,758
9,018
0
42,685
W
Scylla
3,600
343
0
0
7,009
2,377
0
963
6,046
14,539
0
L
Bellona
GodlyHQ-
Bellona
2,631
980
0
30
7,823
4,085
0
2,200
5,623
0
6,590
L
Fenrir
14,564
3,783
0
2,485
24,319
11,101
0
6,317
18,002
0
20,960
L
Ah Muzen Cab
MEP-11
Ah Muzen Cab
9,544
2,122
0
958
20,334
10,838
0
7,198
13,136
0
40,331
W
9,374
513
259
1,096
9,502
13,457
0
3,026
6,476
14,508
0
W
Kukulkan
xJackalJoker
Kukulkan
10,312
2,801
0
984
8,382
3,440
0
632
7,750
31,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,149
Gold Earned
48,090
227
Minions Killed
144
10
Camps Cleared
4
938,760
Distance Traveled
662,658
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
13,751
1,375
86
9
7
196,672
1
L
Chaac
8,340
834
0
0
0
39,460
0
L
Hel
10,150
1,015
64
6
3
170,454
1
W
Set
13,703
1,370
45
5
1
194,401
0
W
Scylla
9,488
949
20
2
0
165,920
0
L
Bellona
8,436
844
9
1
0
77,027
0
L
Fenrir
11,277
1,128
14
1
1
200,529
0
L
Ah Muzen Cab
9,887
989
57
6
0
175,188
0
W
Ares
10,865
1,087
7
1
0
204,776
1
W
Kukulkan
11,342
1,134
69
7
2
176,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role