Player Matchup

Ra
Ra
InitialEyez
Ra
Level 18
God Stats
2W - 0L
1,715 SR
Queue Stats
6W - 10L
1,260 Elo+
Party 2
Neith
Neith
SlowHammer
Neith
Level 17
God Stats
13W - 11L
1,486 SR
Queue Stats
13W - 13L
1,282 Elo+
Party 2
Baron Samedi
Baron Samedi
soccer ace
Baron Samedi
Level 156
God Stats
1W - 3L
1,649 SR
Queue Stats
36W - 47L
1,229 Elo+
Party 2
Team Averages
Level 64
1,617 SR
1,257 Elo+

VS

Team Averages
Level 79
1,386 SR
1,351 Elo+
Achilles
Achilles
ANGSNAZZY2
Achilles
Level 107
God Stats
0W - 1L
1,324 SR
Queue Stats
40W - 65L
1,353 Elo+
Party 1
Ao Kuang
Ao Kuang
Ibalistccat
Ao Kuang
Level 63
God Stats
4W - 4L
1,608 SR
Queue Stats
13W - 22L
1,397 Elo+
Party 1
Ra
Ra
xKinGxBeaN
Ra
Level 67
God Stats
0W - 2L
1,226 SR
Queue Stats
33W - 70L
1,303 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 16
7,183
718
5,961
3,837
1,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
13
15 / 0 / 6
9,308
931
12,899
6,521
2,596
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
soccer ace
Baron Samedi
12
5 / 0 / 15
7,918
792
6,950
4,242
3,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ANGSNAZZY2
Achilles
8
0 / 4 / 1
5,904
590
3,295
13,429
12,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
Ibalistccat
Ao Kuang
7
0 / 8 / 0
5,394
539
450
8,650
3,103
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 9 / 0
6,075
608
5,407
8,618
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
2
21
Kills
1
1
Deaths
21
37
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Achilles
ANGSNAZZY2
Achilles
0
4
1
0.13
L
Ao Kuang
Ibalistccat
Ao Kuang
0
8
0
0
W
1
1
16
9
W
Neith
15
0
6
18
W
Baron Samedi
soccer ace
Baron Samedi
5
0
15
12.5
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,810
Damage
9,152
14,600
Taken
30,697
7,437
Mitigated
18,676
7,721
Healing
3,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
ANGSNAZZY2
Achilles
3,295
1,010
0
1,517
13,429
12,589
0
5,480
7,949
0
8,797
L
Ao Kuang
Ibalistccat
Ao Kuang
450
158
0
338
8,650
3,103
0
4,037
4,613
4,758
0
W
5,961
1,350
766
365
3,837
1,440
162
1,938
1,899
20,459
0
W
Neith
12,899
6,180
0
2,258
6,521
2,596
331
2,789
3,732
0
30,367
W
Baron Samedi
soccer ace
Baron Samedi
6,950
416
1,994
2,338
4,242
3,401
87
1,222
3,020
15,834
0
L
5,407
462
633
711
8,618
2,984
0
3,835
4,783
23,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,409
Gold Earned
17,373
110
Minions Killed
51
2
Camps Cleared
1
509,174
Distance Traveled
430,637
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,904
590
7
1
0
168,104
1
L
Ao Kuang
5,394
539
9
1
1
115,798
2
W
Ra
7,183
718
41
4
1
151,928
0
W
Neith
9,308
931
48
5
0
182,254
0
W
Baron Samedi
7,918
792
21
2
1
174,992
3
L
Ra
6,075
608
35
4
0
146,735
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role