Player Matchup

Sol
Sol
Kajoy
Sol
Level 29
God Stats
3W - 1L
1,845 SR
Queue Stats
89W - 81L
1,596 Elo+
Solo
Fafnir
Fafnir
Mrozskrat
Fafnir
Level 28
God Stats
8W - 9L
1,530 SR
Queue Stats
109W - 112L
1,578 Elo+
Solo
Apollo
Apollo
ShadoxExe
Apollo
Level 22
God Stats
4W - 4L
1,640 SR
Queue Stats
102W - 83L
1,665 Elo+
Solo
Odin
Odin
alezReed
Odin
Level 21
God Stats
1W - 2L
1,178 SR
Queue Stats
42W - 38L
1,568 Elo+
Solo
Thanatos
Thanatos
yellowpuppies
Thanatos
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
80W - 62L
1,645 Elo+
Solo
Team Averages
Level 21
1,539 SR
1,610 Elo+

VS

Team Averages
Level 25
1,626 SR
1,663 Elo+
Sun Wukong
Sun Wukong
DAMNSONBEDO_
Sun Wukong
Level 49
God Stats
58W - 37L
1,665 SR
Queue Stats
174W - 149L
1,582 Elo+
Party 1
Ra
Ra
FraustoX
Ra
Level 27
God Stats
7W - 5L
1,567 SR
Queue Stats
36W - 34L
1,629 Elo+
Solo
Osiris
Osiris
SaintLaurentDon
Osiris
Level 28
God Stats
2W - 4L
1,427 SR
Queue Stats
160W - 127L
1,649 Elo+
Solo
Neith
Neith
jkebtw
Neith
Level 14
God Stats
1W - 2L
1,778 SR
Queue Stats
17W - 11L
1,695 Elo+
Party 1
Hera
Hera
xTYDE
Hera
Level 8
God Stats
1W - 1L
1,693 SR
Queue Stats
16W - 9L
1,762 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Kajoy
Sol
13
2 / 0 / 2
7,841
603
3,539
4,622
1,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Mrozskrat
Fafnir
13
4 / 0 / 6
8,472
652
1,984
5,361
5,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Apollo
ShadoxExe
Apollo
14
6 / 2 / 4
8,745
673
6,079
7,400
2,338
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Odin
13
2 / 3 / 3
8,132
626
6,527
10,131
6,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
yellowpuppies
Thanatos
13
8 / 2 / 4
8,405
647
7,988
9,637
3,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DAMNSONBEDO_
Sun Wukong
11
2 / 4 / 1
6,706
516
4,580
10,953
5,895
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 8 / 1
6,196
477
3,236
9,825
2,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 1 / 0
4,196
323
400
1,127
342
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
jkebtw
Neith
14
2 / 4 / 1
7,820
602
3,805
7,263
1,924
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
xTYDE
Hera
13
3 / 5 / 1
7,520
578
6,482
8,110
2,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
22
Kills
7
7
Deaths
22
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DAMNSONBEDO_
Sun Wukong
2
4
1
0.63
L
0
8
1
0.06
W
Sol
Kajoy
Sol
2
0
2
3
W
Fafnir
Mrozskrat
Fafnir
4
0
6
7
L
0
1
0
0
W
Apollo
ShadoxExe
Apollo
6
2
4
4
W
Odin
2
3
3
1.17
L
Neith
jkebtw
Neith
2
4
1
0.63
L
Hera
xTYDE
Hera
3
5
1
0.7
W
Thanatos
yellowpuppies
Thanatos
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,117
Damage
18,503
37,151
Taken
37,278
19,934
Mitigated
13,140
20,444
Healing
10,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DAMNSONBEDO_
Sun Wukong
4,580
1,844
0
3,609
10,953
5,895
0
0
10,953
1,035
31,665
L
3,236
299
51
1,942
9,825
2,563
0
1,332
8,493
39,168
0
W
Sol
Kajoy
Sol
3,539
1,166
0
2,847
4,622
1,579
546
2,783
1,839
38,643
4,553
W
Fafnir
Mrozskrat
Fafnir
1,984
500
0
1,811
5,361
5,055
6
60
5,301
21,609
0
L
400
228
15
320
1,127
342
0
239
888
0
1,389
W
Apollo
ShadoxExe
Apollo
6,079
4,831
0
3,273
7,400
2,338
502
1,243
6,157
0
56,839
W
Odin
6,527
2,060
0
3,830
10,131
6,971
0
2,625
7,506
0
45,689
L
Neith
jkebtw
Neith
3,805
1,362
0
1,860
7,263
1,924
0
1,070
6,193
0
56,146
L
Hera
xTYDE
Hera
6,482
907
0
2,263
8,110
2,416
56
2,474
5,636
44,755
0
W
Thanatos
yellowpuppies
Thanatos
7,988
1,634
0
8,683
9,637
3,991
0
3,066
6,571
0
41,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,595
Gold Earned
32,438
385
Minions Killed
341
0
Camps Cleared
0
1,339,884
Distance Traveled
965,036
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,706
516
77
6
0
228,577
0
L
Ra
6,196
477
67
5
0
234,345
2
W
Sol
7,841
603
92
7
0
266,712
3
W
Fafnir
8,472
652
27
2
0
270,458
5
L
Osiris
4,196
323
4
0
0
24,156
1
W
Apollo
8,745
673
97
7
0
246,055
0
W
Odin
8,132
626
99
8
0
251,601
2
L
Neith
7,820
602
97
7
0
234,601
3
L
Hera
7,520
578
96
7
0
243,357
0
W
Thanatos
8,405
647
70
5
0
305,058
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role