Player Matchup

Hel
Hel
Demon-playboii
Hel
Level 17
God Stats
5W - 2L
1,662 SR
Queue Stats
133W - 136L
1,418 Elo+
Solo
Horus
Horus
MidMan902
Horus
Level 3
God Stats
2W - 2L
1,730 SR
Queue Stats
2W - 4L
1,449 Elo+
Party 1
Arachne
Arachne
Mr Man18621
Arachne
Level 27
God Stats
24W - 19L
1,595 SR
Queue Stats
87W - 91L
1,467 Elo+
Party 1
Ra
Ra
Pennino_98
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,500 Elo+
Solo
Xing Tian
Xing Tian
SlappinSocks
Xing Tian
Level 13
God Stats
10W - 9L
1,571 SR
Queue Stats
24W - 24L
1,458 Elo+
Solo
Team Averages
Level 13
1,612 SR
1,458 Elo+

VS

Team Averages
Level 33
1,544 SR
1,553 Elo+
Vulcan
Vulcan
Elvaronplata
Vulcan
Level 26
God Stats
40W - 66L
1,332 SR
Queue Stats
166W - 218L
1,414 Elo+
Solo
Guan Yu
Guan Yu
JayDaB3ast
Guan Yu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
NoLuvAgi
Olorun
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,695 Elo+
Solo
Neith
Neith
NothingIsInstant
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,659 Elo+
Party 2
Ares
Ares
Sheepsonabeach
Ares
Level 108
God Stats
1W - 0L
1,887 SR
Queue Stats
4W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 9 / 11
12,290
945
14,819
22,049
8,021
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
MidMan902
Horus
18
1 / 9 / 11
11,082
852
8,977
30,716
20,550
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
Mr Man18621
Arachne
18
5 / 12 / 10
12,489
961
12,275
29,206
9,582
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 8 / 11
12,301
946
18,084
17,625
6,492
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
SlappinSocks
Xing Tian
18
5 / 6 / 11
12,427
956
13,218
28,067
38,080
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

0

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
20
9 / 3 / 25
14,717
1,132
41,389
11,498
5,863
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
JayDaB3ast
Guan Yu
19
6 / 9 / 25
13,247
1,019
10,572
22,099
30,214
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Olorun
NoLuvAgi
Olorun
17
0 / 6 / 11
10,137
780
5,313
8,158
3,837
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
11 / 0 / 24
15,060
1,158
32,199
10,073
5,960
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
18 / 1 / 22
16,996
1,307
28,467
19,760
34,250
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
151
19
Kills
44
44
Deaths
19
54
Assists
107
Player
Kills
Deaths
Assists
KDA
L
5
9
11
1.17
W
Vulcan
9
3
25
7.17
W
Guan Yu
JayDaB3ast
Guan Yu
6
9
25
2.06
L
Horus
MidMan902
Horus
1
9
11
0.72
L
Arachne
Mr Man18621
Arachne
5
12
10
0.83
W
Olorun
NoLuvAgi
Olorun
0
6
11
0.92
W
11
0
24
23
L
3
8
11
1.06
W
18
1
22
29
L
Xing Tian
SlappinSocks
Xing Tian
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,373
Damage
117,940
127,663
Taken
71,588
82,725
Mitigated
80,124
18,950
Healing
8,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,819
974
4,058
3,509
22,049
8,021
0
14,077
7,972
32,470
0
W
Vulcan
41,389
16,415
0
1,915
11,498
5,863
0
9,712
1,786
62,180
0
W
Guan Yu
JayDaB3ast
Guan Yu
10,572
3,893
65
267
22,099
30,214
0
13,429
8,247
0
22,576
L
Horus
MidMan902
Horus
8,977
4,507
612
2,173
30,716
20,550
0
15,621
15,095
0
25,789
L
Arachne
Mr Man18621
Arachne
12,275
7,918
372
4,655
29,206
9,582
0
18,935
10,271
0
29,685
W
Olorun
NoLuvAgi
Olorun
5,313
2,539
804
1,011
8,158
3,837
0
6,305
1,853
8,969
0
W
32,199
17,116
0
3,554
10,073
5,960
0
5,305
4,458
0
80,024
L
18,084
3,206
1,155
2,416
17,625
6,492
0
11,084
6,541
56,944
0
W
28,467
878
0
1,309
19,760
34,250
0
11,370
8,055
39,734
0
L
Xing Tian
SlappinSocks
Xing Tian
13,218
870
0
0
28,067
38,080
0
15,452
12,615
27,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,589
Gold Earned
70,157
218
Minions Killed
254
2
Camps Cleared
2
1,170,159
Distance Traveled
1,046,980
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,290
945
38
3
1
255,497
0
W
Vulcan
14,717
1,132
64
5
0
262,921
1
W
Guan Yu
13,247
1,019
21
2
0
193,559
1
L
Horus
11,082
852
25
2
0
191,071
0
L
Arachne
12,489
961
41
3
1
231,670
1
W
Olorun
10,137
780
12
1
0
101,680
0
W
Neith
15,060
1,158
131
10
2
238,197
0
L
Ra
12,301
946
94
7
0
225,383
0
W
Ares
16,996
1,307
26
2
0
250,623
0
L
Xing Tian
12,427
956
20
2
0
266,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role