Player Matchup

Artemis
Artemis
 
Artemis
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
J4eden
Fenrir
Level 29
God Stats
1W - 0L
1,729 SR
Queue Stats
28W - 12L
1,707 Elo+
Party 2
Zeus
Zeus
shirohige98
Zeus
Level 121
God Stats
1W - 0L
1,316 SR
Queue Stats
9W - 11L
1,567 Elo+
Party 2
Team Averages
Level 68
1,515 SR
1,591 Elo+

VS

Team Averages
Level 69
1,507 SR
1,701 Elo+
Neith
Neith
JMuniz726
Neith
Level 23
God Stats
1W - 1L
1,694 SR
Queue Stats
12W - 10L
1,638 Elo+
Party 1
Erlang Shen
Erlang Shen
Mendezg324
Erlang Shen
Level 156
God Stats
6W - 4L
1,768 SR
Queue Stats
108W - 68L
1,758 Elo+
Party 1
Eset
Eset
Tron2311
Eset
Level 29
God Stats
0W - 3L
1,057 SR
Queue Stats
48W - 29L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
5 / 3 / 13
10,387
742
8,855
7,756
2,841
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
J4eden
Fenrir
16
9 / 3 / 12
11,387
813
12,975
14,758
9,272
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
9 / 5 / 7
10,579
756
15,554
8,460
2,730
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JMuniz726
Neith
12
1 / 5 / 6
8,473
605
4,164
10,255
4,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
Mendezg324
Erlang Shen
13
7 / 7 / 4
9,996
714
10,906
19,029
13,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
11
3 / 11 / 4
8,825
630
5,796
13,644
4,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
25
23
Kills
11
11
Deaths
23
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
3
13
3.83
W
Fenrir
J4eden
Fenrir
9
3
12
5
L
Neith
JMuniz726
Neith
1
5
6
0.8
L
Erlang Shen
Mendezg324
Erlang Shen
7
7
4
1.29
L
Eset
3
11
4
0.45
W
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,384
Damage
20,866
30,974
Taken
42,928
14,843
Mitigated
23,220
4,100
Healing
3,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,855
3,225
0
940
7,756
2,841
849
1,351
6,331
0
33,378
W
Fenrir
J4eden
Fenrir
12,975
4,340
0
1,018
14,758
9,272
769
3,739
10,701
0
37,024
L
Neith
JMuniz726
Neith
4,164
784
0
1,765
10,255
4,809
245
3,671
6,584
0
20,460
L
Erlang Shen
Mendezg324
Erlang Shen
10,906
4,434
0
1,074
19,029
13,607
0
6,861
12,168
0
24,541
L
Eset
5,796
939
0
1,069
13,644
4,804
0
5,443
8,201
19,707
0
W
15,554
2,068
0
2,142
8,460
2,730
1,232
739
7,611
31,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,353
Gold Earned
27,294
144
Minions Killed
101
7
Camps Cleared
4
683,301
Distance Traveled
613,758
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,387
742
53
4
1
213,325
2
W
Fenrir
11,387
813
50
4
4
268,216
2
L
Neith
8,473
605
44
3
0
200,929
1
L
Erlang Shen
9,996
714
20
1
2
228,244
3
L
Eset
8,825
630
37
3
2
184,585
4
W
Zeus
10,579
756
41
3
2
201,760
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role