Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
ADGAMER-10
Eset
Level 34
God Stats
1W - 4L
1,506 SR
Queue Stats
67W - 89L
1,259 Elo+
Party 3
Ymir
Ymir
Panthers_fan92
Ymir
Level 43
God Stats
0W - 1L
1,149 SR
Queue Stats
1W - 2L
1,624 Elo+
Solo
Thanatos
Thanatos
RAG3xxNIGHTMARE
Thanatos
Level 69
God Stats
1W - 1L
1,499 SR
Queue Stats
214W - 225L
1,398 Elo+
Party 1
Chaac
Chaac
RAG3xxV3NOM
Chaac
Level 44
God Stats
3W - 3L
1,579 SR
Queue Stats
129W - 162L
1,340 Elo+
Party 1
Team Averages
Level 48
1,447 SR
1,424 Elo+

VS

Team Averages
Level 43
1,304 SR
1,306 Elo+
Loki
Loki
Bubonika888-
Loki
Level 24
God Stats
3W - 3L
1,072 SR
Queue Stats
19W - 29L
1,229 Elo+
Party 2
Odin
Odin
RogerEli222
Odin
Level 43
God Stats
6W - 5L
1,500 SR
Queue Stats
295W - 282L
1,347 Elo+
Solo
Danzaburou
Danzaburou
Sinkopi
Danzaburou
Level 61
God Stats
17W - 11L
1,521 SR
Queue Stats
78W - 89L
1,360 Elo+
Party 2
Awilix
Awilix
Tribememeber
Awilix
Level 47
God Stats
7W - 11L
1,226 SR
Queue Stats
112W - 126L
1,326 Elo+
Party 2
Athena
Athena
XxPaperxX4613
Athena
Level 39
God Stats
5W - 15L
1,201 SR
Queue Stats
331W - 394L
1,267 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
8
3 / 3 / 3
5,876
588
3,457
6,596
1,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
5 / 4 / 1
6,050
605
5,010
5,765
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

4
1 / 4 / 1
4,361
436
812
5,506
1,715
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
9
0 / 3 / 2
5,602
560
2,956
7,612
2,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 0 / 0
5,781
578
3,508
4,245
3,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 5 / 2
5,585
559
4,246
4,623
948
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 1 / 2
4,899
490
5,266
5,882
4,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Sinkopi
Danzaburou
10
4 / 2 / 0
6,146
615
2,814
4,186
1,141
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Awilix
9
4 / 2 / 3
5,823
582
4,805
6,448
1,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
1 / 1 / 3
5,016
502
1,451
6,370
2,183
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
10
Kills
14
14
Deaths
11
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
3
3
3
1.5
L
5
4
1
1.38
W
4
5
2
1
L
1
4
1
0.38
L
Thanatos
0
3
2
0.33
L
1
0
0
1
W
1
1
2
2
W
Danzaburou
Sinkopi
Danzaburou
4
2
0
2
W
Awilix
4
2
3
2.75
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,743
Damage
18,582
29,724
Taken
27,509
10,289
Mitigated
10,542
9,814
Healing
5,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,457
1,751
186
2,121
6,596
1,612
0
790
5,683
0
20,100
L
5,010
558
0
939
5,765
1,690
135
0
5,765
25,513
0
W
4,246
1,445
0
0
4,623
948
518
469
4,126
0
15,095
L
812
412
0
196
5,506
1,715
0
456
5,050
2,796
0
L
Thanatos
2,956
1,266
0
4,882
7,612
2,167
0
149
6,961
0
30,600
L
3,508
310
0
1,490
4,245
3,105
437
0
3,885
0
24,368
W
5,266
1,140
0
2,517
5,882
4,473
0
362
5,018
0
16,251
W
Danzaburou
Sinkopi
Danzaburou
2,814
1,047
0
249
4,186
1,141
584
2,358
1,536
0
26,779
W
Awilix
4,805
2,277
0
2,088
6,448
1,797
0
1,052
5,166
0
24,220
W
1,451
607
0
1,000
6,370
2,183
353
1,042
5,228
10,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,670
Gold Earned
27,469
219
Minions Killed
177
0
Camps Cleared
0
864,640
Distance Traveled
978,970
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,876
588
39
4
0
174,572
2
L
Eset
6,050
605
56
6
0
171,152
0
W
Loki
5,585
559
18
2
0
191,729
0
L
Ymir
4,361
436
4
0
0
97,682
1
L
Thanatos
5,602
560
64
6
0
215,564
0
L
Chaac
5,781
578
56
6
0
205,670
0
W
Odin
4,899
490
29
3
0
183,912
1
W
Danzaburou
6,146
615
54
5
0
185,086
0
W
Awilix
5,823
582
50
5
0
216,712
1
W
Athena
5,016
502
26
3
0
201,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role