Player Matchup

Scylla
Scylla
BluLaw
Scylla
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,184 Elo+
Party 1
Hachiman
Hachiman
RzEReKT
Hachiman
Level 39
God Stats
4W - 2L
1,579 SR
Queue Stats
17W - 20L
1,477 Elo+
Party 1
Achilles
Achilles
cjj700
Achilles
Level 149
God Stats
17W - 23L
1,552 SR
Queue Stats
133W - 140L
1,471 Elo+
Party 1
Ares
Ares
death1295
Ares
Level 106
God Stats
2W - 3L
1,406 SR
Queue Stats
33W - 39L
1,482 Elo+
Party 1
Pele
Pele
justinjolly
Pele
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,473 Elo+
Party 1
Team Averages
Level 81
1,508 SR
1,417 Elo+

VS

Team Averages
Level 118
1,479 SR
1,488 Elo+
Loki
Loki
 
Loki
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
 
Kukulkan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Cronos214
Bastet
Level 145
God Stats
38W - 28L
1,556 SR
Queue Stats
428W - 410L
1,442 Elo+
Solo
Vulcan
Vulcan
ogrun
Vulcan
Level 17
God Stats
0W - 1L
1,340 SR
Queue Stats
1W - 5L
1,498 Elo+
Party 2
Tyr
Tyr
xXZEREFXx
Tyr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BluLaw
Scylla
14
3 / 3 / 7
8,733
728
3,928
6,491
2,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
RzEReKT
Hachiman
15
4 / 5 / 11
9,135
761
9,581
10,148
4,580
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
cjj700
Achilles
16
5 / 3 / 16
10,464
872
11,686
13,633
17,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ares
16
6 / 4 / 12
10,908
909
7,992
15,208
19,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
11 / 3 / 13
11,734
978
16,036
11,615
6,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
15
5 / 5 / 4
9,838
820
6,383
10,582
3,671
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
 
Kukulkan
15
3 / 5 / 4
9,535
795
7,219
8,358
3,697
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
Cronos214
Bastet
15
6 / 6 / 5
9,985
832
8,965
12,701
4,445
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Vulcan
ogrun
Vulcan
15
2 / 8 / 6
8,894
741
5,874
9,547
3,560
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 5 / 8
8,123
677
7,326
14,938
14,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
44
29
Kills
17
18
Deaths
29
59
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
5
4
1.4
L
Kukulkan
 
Kukulkan
3
5
4
1
W
Scylla
BluLaw
Scylla
3
3
7
2.17
L
Bastet
Cronos214
Bastet
6
6
5
1.42
W
Hachiman
RzEReKT
Hachiman
4
5
11
1.9
W
Achilles
cjj700
Achilles
5
3
16
4.33
W
Ares
6
4
12
3
W
11
3
13
5.83
L
Vulcan
ogrun
Vulcan
2
8
6
0.63
L
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,223
Damage
35,767
57,095
Taken
56,126
50,402
Mitigated
30,048
8,821
Healing
3,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,383
1,825
0
591
10,582
3,671
0
1,380
8,518
0
20,570
L
Kukulkan
 
Kukulkan
7,219
516
0
889
8,358
3,697
1
3,396
4,600
28,304
0
W
Scylla
BluLaw
Scylla
3,928
187
264
71
6,491
2,189
558
1,456
4,941
19,381
0
L
Bastet
Cronos214
Bastet
8,965
2,464
0
280
12,701
4,445
1
2,566
9,724
0
20,029
W
Hachiman
RzEReKT
Hachiman
9,581
4,443
0
1,261
10,148
4,580
243
1,873
8,227
0
27,631
W
Achilles
cjj700
Achilles
11,686
3,946
0
1,930
13,633
17,749
0
2,920
10,361
0
19,616
W
Ares
7,992
234
0
1,364
15,208
19,088
269
4,658
10,253
18,251
0
W
16,036
4,591
0
3,931
11,615
6,796
1,180
2,330
9,113
0
40,170
L
Vulcan
ogrun
Vulcan
5,874
2,157
0
0
9,547
3,560
0
1,984
7,212
18,918
0
L
7,326
920
0
2,077
14,938
14,675
0
3,207
11,013
0
19,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,974
Gold Earned
46,375
192
Minions Killed
187
9
Camps Cleared
4
1,122,523
Distance Traveled
1,055,557
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,838
820
39
3
0
230,531
0
L
Kukulkan
9,535
795
56
5
1
168,545
0
W
Scylla
8,733
728
37
3
1
211,109
0
L
Bastet
9,985
832
33
3
0
229,959
0
W
Hachiman
9,135
761
40
3
2
198,765
0
W
Achilles
10,464
872
28
2
1
232,474
2
W
Ares
10,908
909
15
1
1
232,051
1
W
Pele
11,734
978
72
6
4
248,124
4
L
Vulcan
8,894
741
31
3
0
195,757
0
L
Tyr
8,123
677
28
2
3
230,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role