Player Matchup

Horus
Horus
DAAX1
Horus
Level 108
God Stats
2W - 7L
1,514 SR
Queue Stats
779W - 790L
1,558 Elo+
Solo
Hades
Hades
Evildoer2014
Hades
Level 127
God Stats
1W - 0L
1,382 SR
Queue Stats
286W - 268L
1,510 Elo+
Party 2
Charybdis
Charybdis
Nefairyus
Charybdis
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 36L
1,657 Elo+
Solo
Ne Zha
Ne Zha
Olympiodoros
Ne Zha
Level 144
God Stats
1W - 0L
1,340 SR
Queue Stats
279W - 227L
1,550 Elo+
Party 2
Poseidon
Poseidon
vitalion_sausage
Poseidon
Level 123
God Stats
9W - 11L
1,623 SR
Queue Stats
277W - 226L
1,595 Elo+
Party 2
Team Averages
Level 114
1,472 SR
1,574 Elo+

VS

Team Averages
Level 103
1,434 SR
1,517 Elo+
Scylla
Scylla
CptNeptunez
Scylla
Level 128
God Stats
1W - 3L
1,370 SR
Queue Stats
167W - 156L
1,569 Elo+
Party 1
Kuzenbo
Kuzenbo
HiRez Trash1451
Kuzenbo
Level 108
God Stats
6W - 16L
1,361 SR
Queue Stats
474W - 469L
1,518 Elo+
Party 1
Baba Yaga
Baba Yaga
Hurt-bringer
Baba Yaga
Level 101
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 26L
1,496 Elo+
Solo
Apollo
Apollo
RabidAcrobat154
Apollo
Level 109
God Stats
2W - 3L
1,344 SR
Queue Stats
244W - 247L
1,495 Elo+
Solo
Vamana
Vamana
SparkyTheRiolu
Vamana
Level 68
God Stats
3W - 4L
1,594 SR
Queue Stats
260W - 270L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DAAX1
Horus
11
1 / 0 / 3
5,822
1,164
1,903
3,872
2,564
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 0 / 6
5,620
1,124
1,147
3,847
2,685
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
Nefairyus
Charybdis
11
2 / 0 / 3
6,411
1,282
2,839
2,015
668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Ne Zha
12
2 / 0 / 2
6,254
1,251
4,270
2,367
851
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

11
1 / 0 / 4
5,928
1,186
4,033
1,830
541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

386

VS

Team 2 Tickets

350

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 2 / 0
5,584
1,117
3,459
3,329
1,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 1 / 0
5,296
1,059
2,244
4,702
5,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baba Yaga
Hurt-bringer
Baba Yaga
11
0 / 0 / 0
5,767
1,153
3,337
1,549
759
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 2 / 0
5,349
1,070
2,149
4,207
2,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
0 / 1 / 0
5,154
1,031
591
1,690
856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
6
Kills
0
0
Deaths
6
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Scylla
0
2
0
0
W
Horus
DAAX1
Horus
1
0
3
2.5
W
0
0
6
3
L
0
1
0
0
L
Baba Yaga
Hurt-bringer
Baba Yaga
0
0
0
0
W
Charybdis
Nefairyus
Charybdis
2
0
3
3.5
W
Ne Zha
2
0
2
3
L
0
2
0
0
L
0
1
0
0
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,192
Damage
11,780
13,931
Taken
15,477
7,309
Mitigated
10,365
2,623
Healing
1,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
3,459
138
0
0
3,329
1,028
0
1,458
1,871
13,901
0
W
Horus
DAAX1
Horus
1,903
801
375
620
3,872
2,564
0
2,188
1,537
0
4,888
W
1,147
0
694
573
3,847
2,685
0
2,829
846
4,631
0
L
2,244
775
0
291
4,702
5,683
0
1,797
2,905
6,207
0
L
Baba Yaga
Hurt-bringer
Baba Yaga
3,337
206
0
817
1,549
759
0
218
1,331
19,804
0
W
Charybdis
Nefairyus
Charybdis
2,839
974
0
0
2,015
668
0
1,250
737
0
17,972
W
Ne Zha
4,270
879
0
361
2,367
851
0
1,451
852
0
18,427
L
2,149
439
0
337
4,207
2,039
0
1,082
3,125
0
9,794
L
591
0
0
174
1,690
856
0
625
1,065
0
4,511
W
4,033
252
0
0
1,830
541
0
953
835
18,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,035
Gold Earned
27,150
131
Minions Killed
100
6
Camps Cleared
5
566,137
Distance Traveled
462,526
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,584
1,117
35
7
0
107,315
0
W
Horus
5,822
1,164
8
2
0
124,124
0
W
Hades
5,620
1,124
13
3
0
106,900
0
L
Kuzenbo
5,296
1,059
5
1
1
91,046
0
L
Baba Yaga
5,767
1,153
37
7
2
103,672
0
W
Charybdis
6,411
1,282
53
11
2
103,063
0
W
Ne Zha
6,254
1,251
23
5
4
121,777
0
L
Apollo
5,349
1,070
15
3
2
93,755
1
L
Vamana
5,154
1,031
8
2
0
66,738
0
W
Poseidon
5,928
1,186
34
7
0
110,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role