Player Matchup

Neith
Neith
Gold IV
AshenApollyon
Neith
Gold IV
Level 157
God Stats
14W - 9L
1,719 SR
Queue Stats
458W - 458L
1,475 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
Hmenez
Ao Kuang
Silver I
Level 87
God Stats
5W - 6L
1,534 SR
Queue Stats
18W - 19L
1,480 MMR
Solo
Athena
Athena
Gold III
KillAllMagikarp
Athena
Gold III
Level 160
God Stats
33W - 15L
1,763 SR
Queue Stats
712W - 703L
1,477 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
McgeeNation
Sun Wukong
Bronze III
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 16L
1,470 MMR
Solo
Thoth
Thoth
Gold III
ieyesrestricti
Thoth
Gold III
Level 154
God Stats
13W - 10L
1,597 SR
Queue Stats
684W - 685L
1,471 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,623 SR
1,474 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,601 SR
1,477 MMR
Osiris
Osiris
Gold III
 
Osiris
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Silver III
DARKNAGE10
Anubis
Silver III
Level 148
God Stats
0W - 1L
1,554 SR
Queue Stats
10W - 25L
1,454 MMR
Party 1
Danzaburou
Danzaburou
Gold III
DummyThicc18
Danzaburou
Gold III
Level 148
God Stats
3W - 5L
1,634 SR
Queue Stats
357W - 368L
1,469 MMR
Solo
Artio
Artio
Gold III
Ishuuu
Artio
Gold III
Level 96
God Stats
10W - 5L
1,815 SR
Queue Stats
229W - 227L
1,478 MMR
Solo
Horus
Horus
Bronze III
NAGENAGE
Horus
Bronze III
Level 59
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 20L
1,481 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 13
13,200
629
23,994
18,126
7,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Hmenez
Ao Kuang
19
9 / 6 / 8
12,614
601
13,596
19,317
9,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
1 / 6 / 17
11,162
532
9,018
33,078
31,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
McgeeNation
Sun Wukong
18
2 / 4 / 7
11,790
561
7,265
19,701
13,717
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
9 / 4 / 6
12,979
618
18,058
12,710
6,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
AnhurTiamatSetPersephoneGilgamesh

VS

Bans
Morgan Le FayKing ArthurApolloCu ChulainnHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
19
9 / 5 / 4
12,913
615
17,921
22,685
17,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
DARKNAGE10
Anubis
15
4 / 5 / 2
10,126
482
11,749
13,851
7,062
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
DummyThicc18
Danzaburou
18
4 / 6 / 2
11,623
553
20,427
20,066
6,715
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
Ishuuu
Artio
14
1 / 6 / 10
10,070
480
9,726
26,314
25,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Horus
NAGENAGE
Horus
15
3 / 6 / 8
9,943
473
10,775
18,707
7,117
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
47
28
Kills
21
22
Deaths
28
51
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
9
5
4
2.2
W
7
2
13
6.75
L
Anubis
DARKNAGE10
Anubis
4
5
2
1
L
Danzaburou
DummyThicc18
Danzaburou
4
6
2
0.83
W
Ao Kuang
Hmenez
Ao Kuang
9
6
8
2.17
L
Artio
Ishuuu
Artio
1
6
10
1
W
1
6
17
1.58
W
Sun Wukong
McgeeNation
Sun Wukong
2
4
7
1.38
L
Horus
NAGENAGE
Horus
3
6
8
1.17
W
9
4
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,931
Damage
70,598
102,932
Taken
101,623
68,356
Mitigated
63,382
36,879
Healing
23,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
17,921
7,105
0
5,643
22,685
17,354
51
6,782
15,903
0
115,706
W
23,994
14,332
0
10,167
18,126
7,947
4,990
3,683
14,443
0
101,812
L
Anubis
DARKNAGE10
Anubis
11,749
707
0
2,488
13,851
7,062
521
8,166
5,685
50,944
0
L
Danzaburou
DummyThicc18
Danzaburou
20,427
10,063
0
5,069
20,066
6,715
0
6,153
13,913
0
108,815
W
Ao Kuang
Hmenez
Ao Kuang
13,596
3,776
0
8,146
19,317
9,168
340
4,365
14,952
77,366
16,443
L
Artio
Ishuuu
Artio
9,726
1,885
2,628
6,309
26,314
25,134
0
12,109
14,205
35,300
0
W
9,018
2,763
0
9,036
33,078
31,480
71
8,456
24,622
34,607
0
W
Sun Wukong
McgeeNation
Sun Wukong
7,265
766
0
6,326
19,701
13,717
3,116
4,717
14,984
0
70,211
L
Horus
NAGENAGE
Horus
10,775
5,285
271
954
18,707
7,117
735
6,420
12,287
0
37,627
W
18,058
490
0
3,204
12,710
6,044
711
3,578
9,132
95,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,745
Gold Earned
54,675
574
Minions Killed
508
0
Camps Cleared
0
2,035,800
Distance Traveled
1,893,636
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,913
615
152
7
0
431,660
2
W
Neith
13,200
629
160
8
0
382,009
4
L
Anubis
10,126
482
98
5
0
341,256
7
L
Danzaburou
11,623
553
151
7
0
373,341
1
W
Ao Kuang
12,614
601
108
5
0
432,454
3
L
Artio
10,070
480
45
2
0
373,695
15
W
Athena
11,162
532
43
2
0
411,610
8
W
Sun Wukong
11,790
561
111
5
0
403,531
6
L
Horus
9,943
473
62
3
0
373,684
0
W
Thoth
12,979
618
152
7
0
406,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role