Player Matchup

Hercules
Hercules
EmanSosa
Hercules
Level 129
God Stats
5W - 4L
1,319 SR
Queue Stats
94W - 95L
1,476 Elo+
Party 1
Aphrodite
Aphrodite
KendrixxGM
Aphrodite
Level 91
God Stats
7W - 0L
1,685 SR
Queue Stats
82W - 61L
1,595 Elo+
Party 1
Merlin
Merlin
slaughterFREGO7
Merlin
Level 109
God Stats
36W - 23L
1,628 SR
Queue Stats
247W - 195L
1,509 Elo+
Party 1
Team Averages
Level 110
1,544 SR
1,527 Elo+

VS

Team Averages
Level 89
1,528 SR
1,486 Elo+
Heimdallr
Heimdallr
KingNothing-II
Heimdallr
Level 46
God Stats
4W - 4L
1,515 SR
Queue Stats
46W - 38L
1,555 Elo+
Party 2
Scylla
Scylla
SevenSeaSinbad
Scylla
Level 134
God Stats
1W - 1L
1,573 SR
Queue Stats
59W - 73L
1,500 Elo+
Solo
Yemoja
Yemoja
samantha-thegood
Yemoja
Level 87
God Stats
10W - 6L
1,495 SR
Queue Stats
286W - 355L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EmanSosa
Hercules
14
1 / 0 / 0
10,442
550
5,076
16,521
12,939
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
KendrixxGM
Aphrodite
14
0 / 0 / 1
11,504
605
11,249
11,984
9,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
0 / 0 / 1
10,271
541
15,698
9,275
3,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
KingNothing-II
Heimdallr
14
0 / 1 / 0
10,111
532
9,740
14,126
6,127
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 0 / 0
9,901
521
15,336
11,133
4,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 0 / 0
11,219
590
7,720
11,993
13,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
1
Kills
0
0
Deaths
1
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
EmanSosa
Hercules
1
0
0
1
W
Aphrodite
KendrixxGM
Aphrodite
0
0
1
0.5
L
Heimdallr
KingNothing-II
Heimdallr
0
1
0
0
L
0
0
0
0
L
0
0
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,023
Damage
32,796
37,780
Taken
37,252
26,304
Mitigated
23,866
22,813
Healing
13,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
EmanSosa
Hercules
5,076
1,337
14
4,700
16,521
12,939
0
7,891
8,052
0
11,775
W
Aphrodite
KendrixxGM
Aphrodite
11,249
342
9,116
7,747
11,984
9,975
68
7,966
3,720
40,175
0
L
Heimdallr
KingNothing-II
Heimdallr
9,740
4,548
0
1,395
14,126
6,127
0
9,726
4,400
0
41,499
L
15,336
301
0
546
11,133
4,314
0
9,598
1,535
53,316
0
L
7,720
1,168
5,165
5,897
11,993
13,425
0
8,299
3,694
25,856
0
W
15,698
36
0
1,236
9,275
3,390
0
6,291
2,698
69,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,217
Gold Earned
31,231
209
Minions Killed
220
8
Camps Cleared
6
1,094,269
Distance Traveled
1,002,195
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,442
550
25
1
1
359,282
2
W
Aphrodite
11,504
605
65
3
0
394,423
6
L
Heimdallr
10,111
532
96
5
3
329,343
2
L
Scylla
9,901
521
99
5
3
352,322
7
L
Yemoja
11,219
590
25
1
0
320,530
1
W
Merlin
10,271
541
119
6
7
340,564
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role