Player Matchup

Bastet
Bastet
Geruzza
Bastet
Level 67
God Stats
2W - 0L
1,605 SR
Queue Stats
27W - 44L
1,318 Elo+
Party 1
Sun Wukong
Sun Wukong
Lennethh
Sun Wukong
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 49L
1,304 Elo+
Party 1
Ymir
Ymir
Paduzin
Ymir
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,343 Elo+
Party 1
Chiron
Chiron
QueroSaguadim
Chiron
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,302 Elo+
Party 1
Xing Tian
Xing Tian
fallen613roses2
Xing Tian
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 39L
1,471 Elo+
Solo
Team Averages
Level 45
1,521 SR
1,348 Elo+

VS

Team Averages
Level 60
1,535 SR
1,403 Elo+
Kukulkan
Kukulkan
DarkLegenday
Kukulkan
Level 27
God Stats
1W - 1L
1,704 SR
Queue Stats
47W - 37L
1,487 Elo+
Solo
Baba Yaga
Baba Yaga
EnfiaTUDINHOvaii
Baba Yaga
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 109L
1,427 Elo+
Solo
Nu Wa
Nu Wa
Fabinho0
Nu Wa
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,353 Elo+
Party 2
Ares
Ares
MarlinSemMonroe
Ares
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,309 Elo+
Party 2
Tiamat
Tiamat
VarLoki
Tiamat
Level 103
God Stats
2W - 3L
1,473 SR
Queue Stats
146W - 165L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Geruzza
Bastet
20
13 / 6 / 14
14,197
789
25,347
12,505
7,042
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
Lennethh
Sun Wukong
20
2 / 5 / 20
12,397
689
7,901
23,737
35,156
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
Paduzin
Ymir
19
3 / 3 / 18
12,850
714
12,408
23,995
40,592
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
12 / 3 / 11
13,862
770
25,497
22,780
11,209
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xing Tian
fallen613roses2
Xing Tian
19
3 / 5 / 16
12,004
667
8,932
17,064
28,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DarkLegenday
Kukulkan
19
4 / 5 / 9
12,846
714
21,024
11,020
4,167
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
17
3 / 7 / 9
11,239
624
14,041
14,939
5,720
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
Fabinho0
Nu Wa
19
3 / 7 / 8
12,477
693
17,046
16,202
6,206
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
3 / 9 / 15
11,837
658
11,575
24,743
34,725
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
VarLoki
Tiamat
20
8 / 5 / 11
12,611
701
15,571
17,491
11,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
73
33
Kills
21
22
Deaths
33
79
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DarkLegenday
Kukulkan
4
5
9
1.7
L
Baba Yaga
3
7
9
1.07
L
Nu Wa
Fabinho0
Nu Wa
3
7
8
1
W
Bastet
Geruzza
Bastet
13
6
14
3.33
W
Sun Wukong
Lennethh
Sun Wukong
2
5
20
2.4
L
3
9
15
1.17
W
Ymir
Paduzin
Ymir
3
3
18
4
W
12
3
11
5.83
L
Tiamat
VarLoki
Tiamat
8
5
11
2.7
W
Xing Tian
fallen613roses2
Xing Tian
3
5
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,085
Damage
79,257
100,081
Taken
84,395
122,427
Mitigated
62,757
39,432
Healing
19,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DarkLegenday
Kukulkan
21,024
1,014
742
1,215
11,020
4,167
0
1,798
9,222
44,356
0
L
Baba Yaga
14,041
984
700
3,577
14,939
5,720
0
2,528
12,411
29,347
0
L
Nu Wa
Fabinho0
Nu Wa
17,046
4,920
543
3,118
16,202
6,206
179
2,639
13,563
41,875
0
W
Bastet
Geruzza
Bastet
25,347
6,086
1,479
1,512
12,505
7,042
1,069
8,390
4,115
0
34,724
W
Sun Wukong
Lennethh
Sun Wukong
7,901
1,477
1,922
5,222
23,737
35,156
1,172
18,836
4,901
0
32,410
L
11,575
1,409
457
1,284
24,743
34,725
304
10,304
14,439
16,862
0
W
Ymir
Paduzin
Ymir
12,408
793
2,869
7,797
23,995
40,592
586
18,775
5,220
29,007
0
W
25,497
7,150
3,955
11,686
22,780
11,209
2,722
19,581
3,199
0
87,197
L
Tiamat
VarLoki
Tiamat
15,571
1,597
2,255
6,089
17,491
11,939
770
4,071
13,420
32,024
0
W
Xing Tian
fallen613roses2
Xing Tian
8,932
870
1,592
1,398
17,064
28,428
646
13,675
3,003
21,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,310
Gold Earned
61,010
223
Minions Killed
173
0
Camps Cleared
0
1,602,434
Distance Traveled
1,377,123
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,846
714
47
3
0
302,669
2
L
Baba Yaga
11,239
624
31
2
0
263,561
0
L
Nu Wa
12,477
693
60
3
0
264,335
2
W
Bastet
14,197
789
22
1
0
404,214
0
W
Sun Wukong
12,397
689
37
2
0
335,746
0
L
Ares
11,837
658
11
1
0
266,861
0
W
Ymir
12,850
714
32
2
0
271,355
0
W
Chiron
13,862
770
104
6
0
314,881
0
L
Tiamat
12,611
701
24
1
0
279,697
0
W
Xing Tian
12,004
667
28
2
0
276,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role