Player Matchup

Awilix
Awilix
Achxrv
Awilix
Level 28
God Stats
2W - 0L
1,747 SR
Queue Stats
52W - 37L
1,653 Elo+
Party 1
Khepri
Khepri
Dinogabe117
Khepri
Level 29
God Stats
7W - 9L
1,702 SR
Queue Stats
25W - 25L
1,589 Elo+
Solo
Chiron
Chiron
GSE AI G
Chiron
Level 27
God Stats
10W - 10L
1,481 SR
Queue Stats
81W - 84L
1,587 Elo+
Solo
Cerberus
Cerberus
KingLee869
Cerberus
Level 28
God Stats
12W - 8L
1,500 SR
Queue Stats
99W - 92L
1,603 Elo+
Solo
Vulcan
Vulcan
Milky_Boi_Kabr
Vulcan
Level 28
God Stats
1W - 0L
1,298 SR
Queue Stats
54W - 55L
1,592 Elo+
Party 1
Team Averages
Level 28
1,546 SR
1,605 Elo+

VS

Team Averages
Level 19
1,584 SR
1,630 Elo+
Olorun
Olorun
Asura Imako
Olorun
Level 6
God Stats
1W - 1L
1,696 SR
Queue Stats
9W - 10L
1,788 Elo+
Solo
Da Ji
Da Ji
MassivePangus
Da Ji
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,526 Elo+
Solo
Cthulhu
Cthulhu
TheOneBluntMan
Cthulhu
Level 29
God Stats
19W - 17L
1,547 SR
Queue Stats
156W - 132L
1,604 Elo+
Solo
Anhur
Anhur
anitaknifehit42
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,592 Elo+
Solo
Kumbhakarna
Kumbhakarna
iSpamlaughU
Kumbhakarna
Level 28
God Stats
11W - 11L
1,677 SR
Queue Stats
474W - 474L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Achxrv
Awilix
12
7 / 5 / 13
8,521
501
11,073
12,958
4,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
13
1 / 4 / 2
8,039
473
1,725
10,461
7,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Chiron
GSE AI G
Chiron
14
6 / 1 / 4
8,526
502
10,190
9,545
3,079
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
KingLee869
Cerberus
15
2 / 4 / 1
9,096
535
6,329
14,331
13,090
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
17 / 2 / 4
9,774
575
16,279
10,626
4,096
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
10
1 / 7 / 2
6,767
398
3,895
11,451
4,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
9 / 2 / 3
10,220
601
19,076
12,064
4,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
6 / 1 / 2
9,941
585
11,887
15,029
9,392
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

9
0 / 15 / 4
6,236
367
1,882
13,495
3,393
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
iSpamlaughU
Kumbhakarna
5
0 / 8 / 2
5,760
339
138
10,710
4,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
29
33
Kills
16
16
Deaths
33
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Awilix
Achxrv
Awilix
7
5
13
2.7
L
Olorun
1
7
2
0.29
W
Khepri
1
4
2
0.5
W
Chiron
GSE AI G
Chiron
6
1
4
8
W
Cerberus
KingLee869
Cerberus
2
4
1
0.63
L
9
2
3
5.25
W
17
2
4
9.5
L
6
1
2
7
L
0
15
4
0.13
L
Kumbhakarna
iSpamlaughU
Kumbhakarna
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,596
Damage
36,878
57,921
Taken
62,749
31,979
Mitigated
26,111
14,054
Healing
15,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Achxrv
Awilix
11,073
4,809
0
390
12,958
4,234
0
2,590
10,368
0
40,079
L
Olorun
3,895
1,588
62
1,890
11,451
4,031
607
4,084
7,367
26,101
2,089
W
Khepri
1,725
422
0
640
10,461
7,480
1,044
1,900
8,561
25,971
0
W
Chiron
GSE AI G
Chiron
10,190
4,413
463
4,072
9,545
3,079
3,591
1,885
7,660
0
55,591
W
Cerberus
KingLee869
Cerberus
6,329
693
119
6,108
14,331
13,090
182
5,668
8,663
53,471
0
L
19,076
5,239
0
5,469
12,064
4,739
0
4,339
7,725
0
72,832
W
16,279
4,538
17
2,245
10,626
4,096
0
3,341
7,285
43,202
0
L
11,887
1,889
469
7,037
15,029
9,392
79
6,426
8,603
65,709
0
L
1,882
1,005
0
402
13,495
3,393
391
4,840
8,655
0
10,951
L
Kumbhakarna
iSpamlaughU
Kumbhakarna
138
0
0
286
10,710
4,556
0
4,644
6,066
458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,956
Gold Earned
38,924
458
Minions Killed
321
0
Camps Cleared
0
1,570,156
Distance Traveled
1,418,300
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,521
501
61
4
0
339,662
3
L
Olorun
6,767
398
59
3
0
288,314
2
W
Khepri
8,039
473
53
3
0
299,481
3
W
Chiron
8,526
502
100
6
0
299,117
7
W
Cerberus
9,096
535
192
11
0
282,559
3
L
Da Ji
10,220
601
119
7
0
353,422
0
W
Vulcan
9,774
575
52
3
0
349,337
4
L
Cthulhu
9,941
585
131
8
0
327,706
4
L
Anhur
6,236
367
12
1
0
244,218
1
L
Kumbhakarna
5,760
339
0
0
0
204,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role