Player Matchup

Hel
Hel
Dark9Terminator
Hel
Level 29
God Stats
3W - 4L
1,284 SR
Queue Stats
215W - 256L
1,372 Elo+
Solo
Izanami
Izanami
Hippoguy6
Izanami
Level 18
God Stats
37W - 20L
1,502 SR
Queue Stats
109W - 81L
1,337 Elo+
Party 2
Cthulhu
Cthulhu
PUP2979
Cthulhu
Level 15
God Stats
17W - 13L
1,527 SR
Queue Stats
116W - 106L
1,446 Elo+
Party 2
King Arthur
King Arthur
RainbowFart75
King Arthur
Level 21
God Stats
6W - 5L
1,500 SR
Queue Stats
90W - 58L
1,348 Elo+
Party 2
Fenrir
Fenrir
monkeymaster47
Fenrir
Level 17
God Stats
18W - 14L
1,290 SR
Queue Stats
87W - 75L
1,385 Elo+
Party 2
Team Averages
Level 20
1,421 SR
1,378 Elo+

VS

Team Averages
Level 20
1,493 SR
1,309 Elo+
Tsukuyomi
Tsukuyomi
Blitzzspree
Tsukuyomi
Level 28
God Stats
0W - 2L
1,307 SR
Queue Stats
0W - 4L
1,123 Elo+
Party 1
Sun Wukong
Sun Wukong
DizcoDucky
Sun Wukong
Level 4
God Stats
1W - 2L
1,565 SR
Queue Stats
1W - 3L
1,476 Elo+
Party 1
Yemoja
Yemoja
Kyle4594344445
Yemoja
Level 18
God Stats
4W - 5L
1,370 SR
Queue Stats
4W - 8L
1,243 Elo+
Solo
Aphrodite
Aphrodite
WolfMxlkk
Aphrodite
Level 28
God Stats
6W - 3L
1,540 SR
Queue Stats
107W - 89L
1,333 Elo+
Solo
Erlang Shen
Erlang Shen
jepiquito
Erlang Shen
Level 22
God Stats
8W - 9L
1,684 SR
Queue Stats
67W - 71L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 10
13,551
484
20,296
18,729
15,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Hippoguy6
Izanami
20
6 / 2 / 7
14,461
516
15,378
20,344
8,226
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
PUP2979
Cthulhu
20
7 / 6 / 12
13,043
466
16,994
19,223
8,845
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

King Arthur
RainbowFart75
King Arthur
20
11 / 7 / 11
14,840
530
32,420
36,156
31,537
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
8 / 3 / 16
13,937
498
23,389
21,078
10,562
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Blitzzspree
Tsukuyomi
16
6 / 9 / 3
11,081
396
19,561
27,435
13,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
DizcoDucky
Sun Wukong
14
1 / 10 / 5
9,614
343
12,436
24,997
21,188
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 5 / 4
11,486
410
8,400
27,379
39,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Aphrodite
WolfMxlkk
Aphrodite
19
7 / 3 / 5
12,299
439
21,793
24,975
13,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
jepiquito
Erlang Shen
18
5 / 11 / 5
11,828
422
11,822
26,894
17,957
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
45
38
Kills
23
24
Deaths
38
56
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Blitzzspree
Tsukuyomi
6
9
3
0.83
W
6
6
10
1.83
L
Sun Wukong
DizcoDucky
Sun Wukong
1
10
5
0.35
W
Izanami
Hippoguy6
Izanami
6
2
7
4.75
L
4
5
4
1.2
W
Cthulhu
PUP2979
Cthulhu
7
6
12
2.17
W
King Arthur
RainbowFart75
King Arthur
11
7
11
2.36
L
Aphrodite
WolfMxlkk
Aphrodite
7
3
5
3.17
L
Erlang Shen
jepiquito
Erlang Shen
5
11
5
0.68
W
8
3
16
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,477
Damage
74,012
115,530
Taken
131,680
74,283
Mitigated
105,450
52,874
Healing
43,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Blitzzspree
Tsukuyomi
19,561
4,819
0
4,507
27,435
13,495
0
5,641
21,794
0
70,044
W
20,296
2,494
4,969
8,351
18,729
15,113
3,337
6,576
11,687
80,947
0
L
Sun Wukong
DizcoDucky
Sun Wukong
12,436
3,025
0
5,946
24,997
21,188
195
3,909
21,088
0
35,896
W
Izanami
Hippoguy6
Izanami
15,378
11,389
0
14,287
20,344
8,226
6,183
3,724
16,396
0
130,647
L
8,400
1,921
3,185
3,713
27,379
39,456
261
8,359
19,020
31,032
0
W
Cthulhu
PUP2979
Cthulhu
16,994
2,013
0
4,452
19,223
8,845
1,880
6,815
12,025
58,881
0
W
King Arthur
RainbowFart75
King Arthur
32,420
2,658
0
16,714
36,156
31,537
910
8,735
26,121
0
95,015
L
Aphrodite
WolfMxlkk
Aphrodite
21,793
2,739
10,670
13,499
24,975
13,354
460
7,936
17,039
79,069
0
L
Erlang Shen
jepiquito
Erlang Shen
11,822
5,535
0
1,547
26,894
17,957
573
11,445
15,449
0
49,670
W
23,389
4,968
0
4,101
21,078
10,562
434
3,284
17,496
0
85,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,832
Gold Earned
56,308
581
Minions Killed
414
0
Camps Cleared
0
2,525,731
Distance Traveled
2,362,820
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,081
396
99
4
0
483,525
1
W
Hel
13,551
484
132
5
0
457,827
3
L
Sun Wukong
9,614
343
56
2
0
423,566
1
W
Izanami
14,461
516
183
7
0
499,428
0
L
Yemoja
11,486
410
35
1
0
445,951
6
W
Cthulhu
13,043
466
66
2
0
546,086
2
W
King Arthur
14,840
530
105
4
0
467,254
2
L
Aphrodite
12,299
439
143
5
0
498,320
1
L
Erlang Shen
11,828
422
81
3
0
511,458
2
W
Fenrir
13,937
498
95
3
0
555,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role