Player Matchup

Chaac
Chaac
 
Chaac
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AffableMoon6802
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,464 Elo+
Solo
Danzaburou
Danzaburou
Keldonatlizard
Danzaburou
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,643 Elo+
Party 2
Nu Wa
Nu Wa
KingJokerIII
Nu Wa
Level 129
God Stats
1W - 2L
1,743 SR
Queue Stats
74W - 50L
1,667 Elo+
Party 2
Fenrir
Fenrir
tpantshowie
Fenrir
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
54W - 56L
1,521 Elo+
Solo
Team Averages
Level 39
1,549 SR
1,559 Elo+

VS

Team Averages
Level 46
1,620 SR
1,647 Elo+
Guan Yu
Guan Yu
BurpRag
Guan Yu
Level 7
God Stats
3W - 3L
1,560 SR
Queue Stats
10W - 6L
1,631 Elo+
Party 1
Bacchus
Bacchus
ChA05711
Bacchus
Level 28
God Stats
2W - 2L
1,529 SR
Queue Stats
194W - 191L
1,514 Elo+
Solo
Jing Wei
Jing Wei
DrDoofenshiz
Jing Wei
Level 20
God Stats
7W - 1L
1,592 SR
Queue Stats
13W - 10L
1,806 Elo+
Solo
Nemesis
Nemesis
NoahSV
Nemesis
Level 28
God Stats
7W - 2L
1,574 SR
Queue Stats
78W - 27L
1,661 Elo+
Solo
Anubis
Anubis
Vallejo
Anubis
Level 145
God Stats
1W - 2L
1,844 SR
Queue Stats
34W - 28L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
2 / 11 / 2
8,839
982
10,155
19,435
19,308
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
0 / 11 / 3
7,776
864
768
14,548
3,417
Danzaburou
Keldonatlizard
Danzaburou
14
2 / 8 / 2
9,337
1,037
9,936
11,905
4,285
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
1 / 5 / 3
8,786
976
14,714
11,797
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
14
0 / 12 / 3
7,972
886
7,153
18,347
5,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

334

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BurpRag
Guan Yu
17
1 / 1 / 23
9,211
1,023
3,701
6,545
6,356
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
ChA05711
Bacchus
17
7 / 1 / 25
10,627
1,181
11,038
11,127
9,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jing Wei
DrDoofenshiz
Jing Wei
18
18 / 1 / 18
12,116
1,346
21,122
8,847
3,957
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
NoahSV
Nemesis
17
9 / 0 / 22
11,278
1,253
12,801
9,531
4,071
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
Vallejo
Anubis
18
12 / 2 / 24
11,192
1,244
21,809
10,608
4,707
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
159
5
Kills
47
47
Deaths
5
13
Assists
112
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
11
2
0.27
L
0
11
3
0.14
W
Guan Yu
BurpRag
Guan Yu
1
1
23
12.5
W
Bacchus
ChA05711
Bacchus
7
1
25
19.5
W
Jing Wei
DrDoofenshiz
Jing Wei
18
1
18
27
L
Danzaburou
Keldonatlizard
Danzaburou
2
8
2
0.38
L
1
5
3
0.5
W
Nemesis
NoahSV
Nemesis
9
0
22
20
W
Anubis
Vallejo
Anubis
12
2
24
12
L
Fenrir
0
12
3
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,726
Damage
70,471
76,032
Taken
46,658
35,388
Mitigated
29,058
3,602
Healing
13,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,155
1,977
0
1,632
19,435
19,308
0
9,874
9,561
0
18,230
L
768
433
0
0
14,548
3,417
0
6,726
7,822
0
2,134
W
Guan Yu
BurpRag
Guan Yu
3,701
499
1,154
1,336
6,545
6,356
0
2,020
4,217
0
5,427
W
Bacchus
ChA05711
Bacchus
11,038
2,143
107
1,522
11,127
9,967
0
2,816
8,030
24,614
0
W
Jing Wei
DrDoofenshiz
Jing Wei
21,122
16,414
207
2,442
8,847
3,957
0
1,167
7,516
0
36,982
L
Danzaburou
Keldonatlizard
Danzaburou
9,936
3,996
0
949
11,905
4,285
0
3,351
8,554
0
20,431
L
14,714
2,755
0
367
11,797
2,773
0
4,490
7,307
40,550
0
W
Nemesis
NoahSV
Nemesis
12,801
7,311
0
1,056
9,531
4,071
0
2,885
6,462
0
37,821
W
Anubis
Vallejo
Anubis
21,809
1,642
0
5,189
10,608
4,707
0
4,637
5,719
44,303
0
L
Fenrir
7,153
1,625
0
654
18,347
5,605
0
8,406
9,941
0
14,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,710
Gold Earned
54,424
123
Minions Killed
191
4
Camps Cleared
7
659,618
Distance Traveled
886,450
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,839
982
14
2
0
135,382
0
L
Medusa
7,776
864
2
0
2
91,021
4
W
Guan Yu
9,211
1,023
4
0
1
199,591
0
W
Bacchus
10,627
1,181
29
3
0
179,005
0
W
Jing Wei
12,116
1,346
40
4
1
160,582
0
L
Danzaburou
9,337
1,037
21
2
0
137,517
0
L
Nu Wa
8,786
976
69
8
1
152,499
0
W
Nemesis
11,278
1,253
51
6
4
199,023
1
W
Anubis
11,192
1,244
67
7
1
148,249
0
L
Fenrir
7,972
886
17
2
1
143,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role