Player Matchup

Thanatos
Thanatos
AlbertoNavala98
Thanatos
Level 27
God Stats
2W - 3L
1,539 SR
Queue Stats
32W - 31L
1,243 Elo+
Party 2
Kukulkan
Kukulkan
Chriistian_mdc
Kukulkan
Level 41
God Stats
4W - 4L
1,502 SR
Queue Stats
93W - 116L
1,398 Elo+
Party 2
Aphrodite
Aphrodite
Moupra
Aphrodite
Level 17
God Stats
0W - 1L
1,478 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
King Arthur
King Arthur
TheHarvestman
King Arthur
Level 41
God Stats
7W - 7L
1,500 SR
Queue Stats
45W - 57L
1,321 Elo+
Solo
Medusa
Medusa
Zumbaka
Medusa
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 43
1,504 SR
1,392 Elo+

VS

Team Averages
Level 87
1,480 SR
1,520 Elo+
Anhur
Anhur
 
Anhur
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Geoyoanyogamer23
Jormungandr
Level 110
God Stats
1W - 1L
1,288 SR
Queue Stats
120W - 112L
1,578 Elo+
Party 1
Charybdis
Charybdis
Loonalicht
Charybdis
Level 129
God Stats
54W - 42L
1,664 SR
Queue Stats
452W - 520L
1,491 Elo+
Solo
Chronos
Chronos
chulegamer
Chronos
Level 89
God Stats
1W - 3L
1,193 SR
Queue Stats
129W - 128L
1,540 Elo+
Party 1
Thanatos
Thanatos
parzitano
Thanatos
Level 41
God Stats
11W - 5L
1,756 SR
Queue Stats
428W - 436L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
2 / 6 / 0
6,095
508
2,813
8,858
3,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
12
1 / 5 / 0
6,581
548
873
5,966
1,379
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Aphrodite
Moupra
Aphrodite
9
0 / 3 / 0
5,552
463
1,770
4,988
2,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
TheHarvestman
King Arthur
9
2 / 6 / 2
5,898
492
4,321
8,587
3,533
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
Zumbaka
Medusa
9
1 / 3 / 0
5,323
444
6,182
6,044
1,356
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
3 / 3 / 0
7,679
640
3,028
6,867
1,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
Geoyoanyogamer23
Jormungandr
11
1 / 2 / 6
6,794
566
3,819
9,605
6,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charybdis
Loonalicht
Charybdis
15
4 / 1 / 4
8,688
724
5,646
5,776
2,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chronos
chulegamer
Chronos
12
4 / 0 / 5
6,855
571
6,371
7,248
2,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
parzitano
Thanatos
13
11 / 0 / 2
8,050
671
7,428
5,954
2,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
6
Kills
23
23
Deaths
6
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
3
0
1
L
Thanatos
2
6
0
0.33
L
Kukulkan
1
5
0
0.2
W
Jormungandr
Geoyoanyogamer23
Jormungandr
1
2
6
2
W
Charybdis
Loonalicht
Charybdis
4
1
4
6
L
Aphrodite
Moupra
Aphrodite
0
3
0
0
L
King Arthur
TheHarvestman
King Arthur
2
6
2
0.5
L
Medusa
Zumbaka
Medusa
1
3
0
0.33
W
Chronos
chulegamer
Chronos
4
0
5
6.5
W
Thanatos
parzitano
Thanatos
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,959
Damage
26,292
34,443
Taken
35,450
11,442
Mitigated
15,356
9,060
Healing
16,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,028
1,696
0
1,948
6,867
1,733
758
50
6,573
0
38,927
L
Thanatos
2,813
763
0
4,685
8,858
3,173
0
895
7,963
0
26,649
L
Kukulkan
873
136
0
0
5,966
1,379
0
0
5,966
33,707
0
W
Jormungandr
Geoyoanyogamer23
Jormungandr
3,819
723
0
1,441
9,605
6,347
159
1,318
8,166
30,039
0
W
Charybdis
Loonalicht
Charybdis
5,646
2,589
0
2,054
5,776
2,697
136
873
4,859
0
67,595
L
Aphrodite
Moupra
Aphrodite
1,770
521
1,385
1,805
4,988
2,001
18
3,493
1,495
7,587
0
L
King Arthur
TheHarvestman
King Arthur
4,321
948
0
1,185
8,587
3,533
337
1,716
6,812
0
18,953
L
Medusa
Zumbaka
Medusa
6,182
1,903
0
0
6,044
1,356
0
3,870
2,017
0
25,608
W
Chronos
chulegamer
Chronos
6,371
2,174
0
2,881
7,248
2,054
530
414
6,721
43,240
0
W
Thanatos
parzitano
Thanatos
7,428
1,929
0
8,005
5,954
2,525
0
36
5,836
0
37,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,449
Gold Earned
38,066
228
Minions Killed
414
0
Camps Cleared
0
1,108,034
Distance Traveled
1,160,102
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,679
640
81
7
0
194,351
1
L
Thanatos
6,095
508
63
5
0
212,082
1
L
Kukulkan
6,581
548
71
6
0
204,441
3
W
Jormungandr
6,794
566
48
4
0
226,145
2
W
Charybdis
8,688
724
132
11
0
230,909
1
L
Aphrodite
5,552
463
11
1
0
207,198
2
L
King Arthur
5,898
492
36
3
0
236,944
0
L
Medusa
5,323
444
47
4
0
247,369
0
W
Chronos
6,855
571
88
7
0
239,621
0
W
Thanatos
8,050
671
65
5
0
269,076
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role