Player Matchup

King Arthur
King Arthur
ARTHUR141102
King Arthur
Level 89
God Stats
0W - 1L
1,218 SR
Queue Stats
61W - 82L
1,217 Elo+
Party 1
Medusa
Medusa
IV4RA
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
OGM-TheMonster
Zeus
Level 13
God Stats
3W - 2L
1,751 SR
Queue Stats
7W - 10L
1,341 Elo+
Party 1
Team Averages
Level 36
1,489 SR
1,353 Elo+

VS

Team Averages
Level 114
1,467 SR
1,447 Elo+
Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
anto85italy
Nu Wa
Level 97
God Stats
21W - 22L
1,406 SR
Queue Stats
191W - 236L
1,429 Elo+
Solo
Gilgamesh
Gilgamesh
invincible2705
Gilgamesh
Level 84
God Stats
2W - 1L
1,494 SR
Queue Stats
52W - 49L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ARTHUR141102
King Arthur
12
2 / 3 / 7
8,545
610
5,287
19,727
10,923
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Medusa
IV4RA
Medusa
12
0 / 8 / 11
8,547
611
11,449
13,784
4,283
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

13
9 / 4 / 2
10,418
744
13,166
11,313
4,818
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
6 / 4 / 8
11,153
797
14,672
14,837
4,625
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
7 / 3 / 8
10,648
761
13,713
9,194
2,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
invincible2705
Gilgamesh
13
2 / 4 / 8
9,329
666
10,500
14,642
11,273
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
39
11
Kills
15
15
Deaths
11
20
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
6
4
8
2.5
L
King Arthur
ARTHUR141102
King Arthur
2
3
7
1.83
L
Medusa
IV4RA
Medusa
0
8
11
0.69
L
9
4
2
2.5
W
7
3
8
3.67
W
Gilgamesh
invincible2705
Gilgamesh
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,902
Damage
38,885
44,824
Taken
38,673
20,024
Mitigated
18,520
7,811
Healing
11,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
14,672
10,525
0
6,089
14,837
4,625
1,169
4,688
10,149
0
49,236
L
King Arthur
ARTHUR141102
King Arthur
5,287
244
0
3,514
19,727
10,923
5
8,236
11,491
0
35,949
L
Medusa
IV4RA
Medusa
11,449
5,129
0
1,576
13,784
4,283
544
2,804
10,980
0
28,638
L
13,166
2,547
0
2,721
11,313
4,818
256
3,287
8,026
54,638
0
W
13,713
7,060
0
4,396
9,194
2,622
924
4,387
4,807
33,149
0
W
Gilgamesh
invincible2705
Gilgamesh
10,500
1,897
0
1,279
14,642
11,273
460
4,741
9,901
0
33,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,510
Gold Earned
31,130
205
Minions Killed
150
5
Camps Cleared
6
676,738
Distance Traveled
723,018
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,153
797
69
5
2
218,131
3
L
King Arthur
8,545
610
68
5
2
235,901
0
L
Medusa
8,547
611
35
3
1
218,454
0
L
Zeus
10,418
744
102
7
2
222,383
4
W
Nu Wa
10,648
761
40
3
0
240,212
5
W
Gilgamesh
9,329
666
41
3
4
264,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role