Player Matchup

Ganesha
Ganesha
I Fiitzz I
Ganesha
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 152L
1,541 Elo+
Party 1
Anubis
Anubis
I Sup3r Scrub I
Anubis
Level 81
God Stats
7W - 5L
1,850 SR
Queue Stats
184W - 229L
1,469 Elo+
Party 1
Danzaburou
Danzaburou
Nico_Chill-E
Danzaburou
Level 126
God Stats
2W - 0L
1,498 SR
Queue Stats
7W - 5L
1,638 Elo+
Solo
Team Averages
Level 96
1,616 SR
1,549 Elo+

VS

Team Averages
Level 121
1,441 SR
1,547 Elo+
Chaac
Chaac
Chiefwardaddy
Chaac
Level 129
God Stats
2W - 5L
1,342 SR
Queue Stats
148W - 153L
1,488 Elo+
Solo
Charybdis
Charybdis
MossAndStone
Charybdis
Level 156
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 109L
1,531 Elo+
Solo
Hera
Hera
TheBronzeThief
Hera
Level 78
God Stats
4W - 6L
1,482 SR
Queue Stats
98W - 88L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
I Fiitzz I
Ganesha
11
0 / 4 / 11
8,448
768
5,592
11,420
9,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
6 / 2 / 2
8,590
781
6,340
9,050
4,928
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Nico_Chill-E
Danzaburou
13
5 / 4 / 6
9,203
837
12,815
12,639
5,301
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 7
8,042
731
9,843
13,118
10,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
MossAndStone
Charybdis
11
0 / 3 / 9
7,217
656
7,689
8,450
7,019
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

11
8 / 4 / 2
8,453
768
10,288
8,977
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
28
11
Kills
10
10
Deaths
11
19
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
4
7
1.38
W
Ganesha
I Fiitzz I
Ganesha
0
4
11
1.38
W
6
2
2
3.5
L
Charybdis
MossAndStone
Charybdis
0
3
9
1.5
W
Danzaburou
Nico_Chill-E
Danzaburou
5
4
6
2
L
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,747
Damage
27,820
33,109
Taken
30,545
19,720
Mitigated
20,208
13,097
Healing
6,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,843
1,827
0
3,516
13,118
10,388
251
4,942
8,176
0
22,315
W
Ganesha
I Fiitzz I
Ganesha
5,592
1,496
516
2,248
11,420
9,491
309
2,154
8,964
10,100
0
W
6,340
644
0
4,742
9,050
4,928
492
3,683
5,105
26,488
0
L
Charybdis
MossAndStone
Charybdis
7,689
4,347
0
1,220
8,450
7,019
629
3,130
5,320
0
28,340
W
Danzaburou
Nico_Chill-E
Danzaburou
12,815
6,385
0
5,591
12,639
5,301
1,977
3,783
8,628
0
36,015
L
10,288
1,865
88
1,619
8,977
2,801
429
4,087
4,890
19,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,241
Gold Earned
23,712
108
Minions Killed
123
3
Camps Cleared
4
583,891
Distance Traveled
557,592
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,042
731
29
3
0
193,722
0
W
Ganesha
8,448
768
1
0
0
201,781
2
W
Anubis
8,590
781
52
5
0
193,229
4
L
Charybdis
7,217
656
66
6
2
175,498
2
W
Danzaburou
9,203
837
55
5
3
188,881
2
L
Hera
8,453
768
28
3
2
188,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role