Player Matchup

Ullr
Ullr
Ailyay
Ullr
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,490 Elo+
Solo
Hades
Hades
Heartless3786
Hades
Level 64
God Stats
6W - 2L
1,560 SR
Queue Stats
64W - 60L
1,411 Elo+
Solo
Gilgamesh
Gilgamesh
SillyLilBits13
Gilgamesh
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
60W - 65L
1,442 Elo+
Solo
Hercules
Hercules
ir0nic_Kamal
Hercules
Level 44
God Stats
2W - 0L
1,732 SR
Queue Stats
50W - 46L
1,386 Elo+
Solo
Chang'e
Chang'e
kimwinn
Chang'e
Level 134
God Stats
3W - 3L
1,372 SR
Queue Stats
206W - 227L
1,313 Elo+
Solo
Team Averages
Level 71
1,533 SR
1,408 Elo+

VS

Team Averages
Level 96
1,390 SR
1,391 Elo+
Thoth
Thoth
DmanTracy
Thoth
Level 114
God Stats
4W - 7L
1,500 SR
Queue Stats
250W - 273L
1,362 Elo+
Solo
Ao Kuang
Ao Kuang
HowardTGM
Ao Kuang
Level 36
God Stats
1W - 4L
1,500 SR
Queue Stats
217W - 174L
1,408 Elo+
Party 1
Ra
Ra
LeafNinjaLoki
Ra
Level 137
God Stats
14W - 15L
1,421 SR
Queue Stats
647W - 582L
1,410 Elo+
Party 1
Gilgamesh
Gilgamesh
ii Know Raiight
Gilgamesh
Level 126
God Stats
3W - 5L
1,054 SR
Queue Stats
247W - 190L
1,385 Elo+
Party 1
Cthulhu
Cthulhu
xAfroxEspada006
Cthulhu
Level 66
God Stats
7W - 4L
1,476 SR
Queue Stats
339W - 294L
1,390 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Ailyay
Ullr
15
2 / 10 / 15
11,425
635
6,320
20,056
8,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
26 / 5 / 11
19,385
1,077
56,248
38,792
27,652
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gilgamesh
SillyLilBits13
Gilgamesh
18
6 / 10 / 20
12,946
719
23,871
24,568
11,038
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hercules
ir0nic_Kamal
Hercules
20
3 / 5 / 27
14,491
805
16,645
29,895
23,764
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
kimwinn
Chang'e
18
5 / 5 / 19
12,873
715
14,334
18,261
9,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DmanTracy
Thoth
18
2 / 9 / 17
11,434
635
17,814
19,026
12,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
HowardTGM
Ao Kuang
16
3 / 7 / 17
10,996
611
10,118
25,281
11,029
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
11 / 8 / 16
15,135
841
22,904
26,349
13,153
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
ii Know Raiight
Gilgamesh
20
12 / 7 / 13
13,171
732
28,520
32,591
42,189
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
7 / 11 / 21
13,456
748
26,593
36,374
26,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
119
42
Kills
35
35
Deaths
42
92
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Ullr
Ailyay
Ullr
2
10
15
0.95
L
Thoth
DmanTracy
Thoth
2
9
17
1.17
W
26
5
11
6.3
L
Ao Kuang
HowardTGM
Ao Kuang
3
7
17
1.64
L
11
8
16
2.38
W
Gilgamesh
SillyLilBits13
Gilgamesh
6
10
20
1.6
L
Gilgamesh
ii Know Raiight
Gilgamesh
12
7
13
2.64
W
Hercules
ir0nic_Kamal
Hercules
3
5
27
3.3
W
Chang'e
kimwinn
Chang'e
5
5
19
2.9
L
7
11
21
1.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,418
Damage
105,949
131,572
Taken
139,621
81,378
Mitigated
105,030
66,716
Healing
55,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Ailyay
Ullr
6,320
3,833
27
2,125
20,056
8,951
262
9,527
10,140
0
14,029
L
Thoth
DmanTracy
Thoth
17,814
2,283
1,364
3,940
19,026
12,532
513
12,094
6,932
30,065
0
W
56,248
2,865
4,233
23,801
38,792
27,652
1,353
23,764
14,697
101,894
0
L
Ao Kuang
HowardTGM
Ao Kuang
10,118
1,898
2,121
5,547
25,281
11,029
1,044
13,304
11,977
12,743
0
L
22,904
437
17,919
11,473
26,349
13,153
560
16,144
10,205
60,242
0
W
Gilgamesh
SillyLilBits13
Gilgamesh
23,871
5,168
2,153
4,075
24,568
11,038
1,265
15,758
8,569
0
36,153
L
Gilgamesh
ii Know Raiight
Gilgamesh
28,520
7,428
2,091
4,844
32,591
42,189
2,149
13,498
19,093
0
42,001
W
Hercules
ir0nic_Kamal
Hercules
16,645
3,396
1,457
11,088
29,895
23,764
1,861
15,297
14,208
0
34,559
W
Chang'e
kimwinn
Chang'e
14,334
2,003
8,757
9,000
18,261
9,973
994
13,083
5,075
26,415
0
L
26,593
2,726
1,028
5,634
36,374
26,127
1,170
15,542
20,832
46,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,120
Gold Earned
64,192
175
Minions Killed
165
0
Camps Cleared
0
1,567,703
Distance Traveled
1,445,935
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,425
635
9
1
0
286,327
0
L
Thoth
11,434
635
25
1
0
274,237
2
W
Hades
19,385
1,077
87
5
0
319,949
2
L
Ao Kuang
10,996
611
3
0
0
332,597
0
L
Ra
15,135
841
66
4
0
312,760
2
W
Gilgamesh
12,946
719
17
1
0
278,725
0
L
Gilgamesh
13,171
732
22
1
0
259,732
1
W
Hercules
14,491
805
36
2
0
362,001
0
W
Chang'e
12,873
715
26
1
0
320,701
0
L
Cthulhu
13,456
748
49
3
0
266,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role