Player Matchup

Ymir
Ymir
Eucalyptus224
Ymir
Level 118
God Stats
9W - 8L
1,565 SR
Queue Stats
120W - 139L
1,458 Elo+
Party 2
Nu Wa
Nu Wa
Maitre_Soda_
Nu Wa
Level 18
God Stats
0W - 1L
1,838 SR
Queue Stats
3W - 7L
1,383 Elo+
Party 2
Medusa
Medusa
Poppcorn113395
Medusa
Level 45
God Stats
1W - 2L
1,333 SR
Queue Stats
225W - 213L
1,452 Elo+
Solo
Ao Kuang
Ao Kuang
ShishKebab93
Ao Kuang
Level 142
God Stats
0W - 3L
1,250 SR
Queue Stats
265W - 303L
1,484 Elo+
Party 2
Ganesha
Ganesha
UltraPowerLegend
Ganesha
Level 88
God Stats
77W - 85L
1,491 SR
Queue Stats
194W - 238L
1,462 Elo+
Party 2
Team Averages
Level 82
1,495 SR
1,448 Elo+

VS

Team Averages
Level 90
1,540 SR
1,454 Elo+
Charybdis
Charybdis
Sazkade
Charybdis
Level 66
God Stats
5W - 3L
1,546 SR
Queue Stats
75W - 67L
1,589 Elo+
Party 1
Cthulhu
Cthulhu
The_exilledTruth
Cthulhu
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 15L
1,292 Elo+
Solo
Tyr
Tyr
Xrossplays
Tyr
Level 20
God Stats
1W - 1L
1,435 SR
Queue Stats
19W - 17L
1,490 Elo+
Party 1
Zhong Kui
Zhong Kui
manbearbruh
Zhong Kui
Level 160
God Stats
6W - 5L
1,633 SR
Queue Stats
95W - 113L
1,417 Elo+
Party 1
Athena
Athena
trashXbandicoot_
Athena
Level 160
God Stats
8W - 4L
1,587 SR
Queue Stats
361W - 352L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,289
572
2,664
6,670
2,754
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

8
1 / 5 / 0
5,593
508
2,099
4,802
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
4 / 2 / 0
5,861
533
6,804
6,722
1,908
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
ShishKebab93
Ao Kuang
10
2 / 4 / 1
5,784
526
4,222
8,290
2,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 3 / 5
5,338
485
2,015
7,776
3,542
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Sazkade
Charybdis
10
3 / 2 / 1
6,024
548
5,447
6,017
1,369
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
1 / 3 / 3
4,880
444
3,085
6,366
3,616
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

10
0 / 0 / 0
6,000
545
3,465
4,738
3,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zhong Kui
manbearbruh
Zhong Kui
12
7 / 1 / 2
7,326
666
5,920
7,236
5,803
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
3 / 1 / 4
6,037
549
3,229
6,692
2,140
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
7
Kills
14
14
Deaths
7
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
1
5
0
0.2
L
4
2
0
2
W
Charybdis
Sazkade
Charybdis
3
2
1
1.75
L
Ao Kuang
ShishKebab93
Ao Kuang
2
4
1
0.63
W
1
3
3
0.83
L
0
3
5
0.83
W
0
0
0
0
W
Zhong Kui
manbearbruh
Zhong Kui
7
1
2
8
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,804
Damage
21,146
34,260
Taken
31,049
12,240
Mitigated
16,042
10,058
Healing
9,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,664
1,011
0
3,965
6,670
2,754
604
176
6,101
35,211
0
L
2,099
743
0
42
4,802
1,438
720
3,106
1,696
19,151
0
L
6,804
3,183
0
1,715
6,722
1,908
0
2,210
4,512
0
33,814
W
Charybdis
Sazkade
Charybdis
5,447
3,023
0
1,268
6,017
1,369
472
819
5,190
0
30,327
L
Ao Kuang
ShishKebab93
Ao Kuang
4,222
1,569
0
2,261
8,290
2,598
0
3,860
4,430
30,398
0
W
3,085
393
84
416
6,366
3,616
0
916
5,442
15,216
0
L
2,015
295
0
2,075
7,776
3,542
0
2,882
4,894
14,459
0
W
3,465
1,612
0
1,223
4,738
3,114
0
2,376
2,354
0
31,460
W
Zhong Kui
manbearbruh
Zhong Kui
5,920
1,428
0
3,213
7,236
5,803
0
4,820
2,252
39,974
0
W
3,229
354
0
3,430
6,692
2,140
0
1,845
4,811
26,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,865
Gold Earned
30,267
264
Minions Killed
304
0
Camps Cleared
0
945,817
Distance Traveled
1,024,215
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,289
572
89
8
0
169,841
3
L
Nu Wa
5,593
508
36
3
0
178,826
0
L
Medusa
5,861
533
75
7
0
180,081
4
W
Charybdis
6,024
548
63
6
0
200,609
1
L
Ao Kuang
5,784
526
59
5
0
206,590
0
W
Cthulhu
4,880
444
22
2
0
198,962
3
L
Ganesha
5,338
485
5
0
0
210,479
3
W
Tyr
6,000
545
79
7
0
194,160
0
W
Zhong Kui
7,326
666
85
8
0
191,622
0
W
Athena
6,037
549
55
5
0
238,862
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role