Player Matchup

Bakasura
Bakasura
Khrxss
Bakasura
Level 17
God Stats
0W - 3L
1,299 SR
Queue Stats
6W - 12L
1,879 Elo+
Party 1
Hel
Hel
Lazuli1
Hel
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Nike
Nike
LuketDoJet
Nike
Level 18
God Stats
4W - 6L
1,473 SR
Queue Stats
46W - 69L
1,471 Elo+
Solo
Cthulhu
Cthulhu
shadow_knight337
Cthulhu
Level 14
God Stats
5W - 10L
1,524 SR
Queue Stats
6W - 12L
1,879 Elo+
Party 1
Apollo
Apollo
slayýyyter
Apollo
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,648 Elo+
Party 2
Team Averages
Level 13
1,459 SR
1,675 Elo+

VS

Team Averages
Level 19
1,486 SR
1,543 Elo+
Anubis
Anubis
 
Anubis
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
SidedOrpheus406
Apollo
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
143W - 159L
1,482 Elo+
Solo
Ymir
Ymir
jp1907888
Ymir
Level 19
God Stats
2W - 3L
1,251 SR
Queue Stats
126W - 125L
1,486 Elo+
Solo
Neith
Neith
pedro13837
Neith
Level 3
God Stats
4W - 9L
1,680 SR
Queue Stats
54W - 60L
1,629 Elo+
Solo
Awilix
Awilix
sebbbarei
Awilix
Level 27
God Stats
2W - 5L
1,500 SR
Queue Stats
71W - 49L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Khrxss
Bakasura
12
3 / 8 / 1
7,568
541
7,343
14,726
4,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hel
8
1 / 7 / 1
5,550
396
3,334
6,303
1,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 0
6,419
459
3,765
8,541
3,549
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 6 / 1
5,066
362
3,693
9,521
4,553
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Apollo
8
1 / 7 / 1
5,559
397
4,264
8,488
1,997
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
12 / 2 / 10
9,016
644
15,498
12,816
7,599
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
7 / 2 / 4
8,248
589
6,719
7,606
2,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
10
1 / 1 / 18
6,890
492
4,022
9,837
7,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
6
0 / 0 / 3
5,232
374
1,177
1,436
409
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
sebbbarei
Awilix
13
11 / 1 / 7
8,836
631
7,235
9,513
3,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
73
6
Kills
31
31
Deaths
6
4
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
12
2
10
8.5
L
Bakasura
Khrxss
Bakasura
3
8
1
0.44
L
Hel
1
7
1
0.21
L
1
3
0
0.33
W
7
2
4
4.5
W
Ymir
1
1
18
10
W
Neith
0
0
3
1.5
W
Awilix
sebbbarei
Awilix
11
1
7
14.5
L
0
6
1
0.08
L
Apollo
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,399
Damage
34,651
47,579
Taken
41,208
15,802
Mitigated
22,003
7,433
Healing
12,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
15,498
1,389
423
8,022
12,816
7,599
1,964
2,436
9,151
54,528
0
L
Bakasura
Khrxss
Bakasura
7,343
4,475
0
3,826
14,726
4,118
0
6,808
7,918
0
33,151
L
Hel
3,334
428
278
579
6,303
1,585
0
2,076
4,227
17,666
0
L
3,765
1,143
0
1,489
8,541
3,549
0
2,678
5,863
554
30,332
W
6,719
3,375
0
2,722
7,606
2,754
1,080
814
6,418
0
51,113
W
Ymir
4,022
390
0
324
9,837
7,668
538
2,133
7,655
9,404
0
W
Neith
1,177
593
0
222
1,436
409
0
348
1,047
0
9,092
W
Awilix
sebbbarei
Awilix
7,235
3,262
0
480
9,513
3,573
210
993
8,317
0
45,275
L
3,693
313
0
479
9,521
4,553
276
4,674
4,847
10,255
0
L
Apollo
4,264
2,785
0
782
8,488
1,997
782
3,284
5,204
0
20,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,162
Gold Earned
38,222
221
Minions Killed
286
0
Camps Cleared
0
1,263,433
Distance Traveled
1,096,076
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,016
644
84
6
0
218,179
1
L
Bakasura
7,568
541
74
5
0
273,110
0
L
Hel
5,550
396
36
3
0
202,223
1
L
Nike
6,419
459
53
4
0
288,380
1
W
Apollo
8,248
589
97
7
0
228,072
0
W
Ymir
6,890
492
18
1
0
261,187
0
W
Neith
5,232
374
17
1
0
80,118
1
W
Awilix
8,836
631
70
5
0
308,520
5
L
Cthulhu
5,066
362
7
1
0
250,776
5
L
Apollo
5,559
397
51
4
0
248,944
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role