Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Halvil
Gilgamesh
Level 137
God Stats
0W - 3L
1,204 SR
Queue Stats
179W - 191L
1,549 Elo+
Solo
Heimdallr
Heimdallr
Lgv537
Heimdallr
Level 80
God Stats
3W - 3L
1,499 SR
Queue Stats
53W - 64L
1,372 Elo+
Party 2
Janus
Janus
areyes17_
Janus
Level 105
God Stats
6W - 11L
1,408 SR
Queue Stats
207W - 201L
1,513 Elo+
Party 2
Sylvanus
Sylvanus
lauriki14
Sylvanus
Level 50
God Stats
22W - 23L
1,435 SR
Queue Stats
32W - 39L
1,370 Elo+
Party 2
Team Averages
Level 80
1,409 SR
1,461 Elo+

VS

Team Averages
Level 102
1,590 SR
1,482 Elo+
Bacchus
Bacchus
Babushka17
Bacchus
Level 91
God Stats
19W - 19L
1,554 SR
Queue Stats
674W - 646L
1,556 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Bat198899
Morgan Le Fay
Level 87
God Stats
47W - 47L
1,549 SR
Queue Stats
296W - 298L
1,425 Elo+
Solo
Izanami
Izanami
Rsong
Izanami
Level 88
God Stats
12W - 15L
1,606 SR
Queue Stats
129W - 159L
1,311 Elo+
Solo
Bellona
Bellona
STRIKER06160
Bellona
Level 82
God Stats
26W - 22L
1,534 SR
Queue Stats
458W - 448L
1,616 Elo+
Party 1
Anhur
Anhur
pihili
Anhur
Level 160
God Stats
13W - 9L
1,708 SR
Queue Stats
265W - 258L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
1
0 / 0 / 0
5,321
266
0
0
0
Gilgamesh
Halvil
Gilgamesh
15
2 / 6 / 2
9,418
471
11,229
19,896
9,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
Lgv537
Heimdallr
15
1 / 6 / 1
9,317
466
8,332
12,781
4,293
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
areyes17_
Janus
16
3 / 4 / 1
9,871
494
12,017
16,146
5,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
lauriki14
Sylvanus
11
0 / 5 / 2
7,472
374
2,882
12,692
9,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Babushka17
Bacchus
16
5 / 2 / 9
11,089
554
9,044
14,795
18,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
Bat198899
Morgan Le Fay
17
3 / 1 / 7
11,211
561
12,286
13,849
5,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Rsong
Izanami
16
2 / 4 / 6
10,309
515
6,671
17,876
5,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
STRIKER06160
Bellona
18
6 / 0 / 10
12,500
625
10,830
13,835
12,684
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
pihili
Anhur
19
5 / 2 / 4
11,987
599
9,789
15,163
5,755
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
57
6
Kills
21
21
Deaths
9
6
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
0
0
0
W
Bacchus
Babushka17
Bacchus
5
2
9
4.75
W
Morgan Le Fay
Bat198899
Morgan Le Fay
3
1
7
6.5
L
Gilgamesh
Halvil
Gilgamesh
2
6
2
0.5
L
Heimdallr
Lgv537
Heimdallr
1
6
1
0.25
W
Izanami
Rsong
Izanami
2
4
6
1.25
W
Bellona
STRIKER06160
Bellona
6
0
10
11
L
Janus
areyes17_
Janus
3
4
1
0.88
L
Sylvanus
lauriki14
Sylvanus
0
5
2
0.2
W
Anhur
pihili
Anhur
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,460
Damage
48,620
61,515
Taken
75,518
28,378
Mitigated
47,797
15,112
Healing
30,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
Babushka17
Bacchus
9,044
1,609
652
5,209
14,795
18,208
0
4,600
10,024
36,947
0
W
Morgan Le Fay
Bat198899
Morgan Le Fay
12,286
1,644
0
6,272
13,849
5,626
1,396
5,084
8,507
85,195
0
L
Gilgamesh
Halvil
Gilgamesh
11,229
2,255
0
6,791
19,896
9,205
0
6,219
13,618
0
66,869
L
Heimdallr
Lgv537
Heimdallr
8,332
3,521
0
323
12,781
4,293
0
2,279
10,502
0
59,342
W
Izanami
Rsong
Izanami
6,671
3,974
291
8,052
17,876
5,524
1,069
3,302
14,420
0
71,692
W
Bellona
STRIKER06160
Bellona
10,830
1,229
0
3,079
13,835
12,684
1,215
2,587
11,180
15,740
67,975
L
Janus
areyes17_
Janus
12,017
362
177
3,462
16,146
5,629
58
7,717
8,370
77,772
0
L
Sylvanus
lauriki14
Sylvanus
2,882
459
1,684
2,675
12,692
9,251
0
6,743
5,949
12,720
0
W
Anhur
pihili
Anhur
9,789
4,120
0
6,763
15,163
5,755
1,099
2,268
12,870
0
100,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,399
Gold Earned
57,096
393
Minions Killed
590
0
Camps Cleared
0
1,485,946
Distance Traveled
1,934,241
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,321
266
0
0
0
0
0
W
Bacchus
11,089
554
41
2
0
394,002
3
W
Morgan Le Fay
11,211
561
146
7
0
414,342
6
L
Gilgamesh
9,418
471
118
6
0
386,189
7
L
Heimdallr
9,317
466
107
5
0
357,287
0
W
Izanami
10,309
515
87
4
0
354,394
5
W
Bellona
12,500
625
164
8
0
405,892
4
L
Janus
9,871
494
148
7
0
409,483
1
L
Sylvanus
7,472
374
20
1
0
332,987
0
W
Anhur
11,987
599
152
8
0
365,611
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role