Player Matchup

Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Jonny Japa
Discordia
Level 126
God Stats
6W - 1L
1,620 SR
Queue Stats
129W - 126L
1,395 Elo+
Party 2
Cupid
Cupid
RogerBoladao
Cupid
Level 29
God Stats
4W - 1L
1,600 SR
Queue Stats
75W - 80L
1,383 Elo+
Party 2
Team Averages
Level 61
1,573 SR
1,426 Elo+

VS

Team Averages
Level 35
1,211 SR
1,356 Elo+
Hercules
Hercules
Bubbles420 3883
Hercules
Level 69
God Stats
1W - 1L
1,368 SR
Queue Stats
222W - 287L
1,405 Elo+
Party 1
Zeus
Zeus
Fryiz
Zeus
Level 7
God Stats
0W - 4L
1,089 SR
Queue Stats
7W - 16L
1,286 Elo+
Party 1
Awilix
Awilix
Golden Goat 23
Awilix
Level 28
God Stats
4W - 8L
1,174 SR
Queue Stats
150W - 184L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
3 / 2 / 17
8,892
741
5,727
9,488
9,230
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Jonny Japa
Discordia
13
6 / 1 / 12
9,261
772
11,758
5,608
1,791
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
12 / 4 / 7
10,359
863
10,683
8,417
2,887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
11
1 / 9 / 3
7,371
614
3,595
16,765
14,243
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
Fryiz
Zeus
10
1 / 6 / 3
7,254
605
5,890
8,646
2,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
4 / 6 / 2
8,865
739
3,191
7,901
2,599
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
21
Kills
6
7
Deaths
21
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
2
17
5.75
L
Hercules
1
9
3
0.28
L
Zeus
Fryiz
Zeus
1
6
3
0.42
L
4
6
2
0.83
W
Discordia
Jonny Japa
Discordia
6
1
12
12
W
12
4
7
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,168
Damage
12,676
23,513
Taken
33,312
13,908
Mitigated
19,537
5,479
Healing
3,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,727
1,296
0
1,480
9,488
9,230
280
1,754
7,734
11,153
0
L
Hercules
3,595
104
180
2,882
16,765
14,243
0
8,450
8,315
0
12,455
L
Zeus
Fryiz
Zeus
5,890
928
0
149
8,646
2,695
0
5,550
3,096
18,239
0
L
3,191
782
0
750
7,901
2,599
0
4,106
3,795
0
14,276
W
Discordia
Jonny Japa
Discordia
11,758
707
154
1,564
5,608
1,791
427
1,766
3,842
35,243
0
W
10,683
5,367
547
1,734
8,417
2,887
1,869
2,690
5,727
0
27,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,512
Gold Earned
23,490
108
Minions Killed
70
4
Camps Cleared
4
567,485
Distance Traveled
427,277
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,892
741
23
2
2
181,835
0
L
Hercules
7,371
614
22
2
2
155,943
1
L
Zeus
7,254
605
26
2
0
137,399
0
L
Awilix
8,865
739
22
2
2
133,935
2
W
Discordia
9,261
772
46
4
1
197,555
0
W
Cupid
10,359
863
39
3
1
188,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role