Player Matchup

Neith
Neith
FrostyFirebird
Neith
Level 140
God Stats
7W - 2L
1,756 SR
Queue Stats
391W - 301L
1,633 Elo+
Party 2
Chang'e
Chang'e
JDMV23
Chang'e
Level 140
God Stats
4W - 4L
2,000 SR
Queue Stats
204W - 205L
1,626 Elo+
Solo
Tyr
Tyr
MYBACCHUSTHOR
Tyr
Level 77
God Stats
6W - 5L
1,486 SR
Queue Stats
497W - 396L
1,624 Elo+
Party 2
Ratatoskr
Ratatoskr
NeLLG0LUCC1
Ratatoskr
Level 155
God Stats
6W - 4L
1,585 SR
Queue Stats
244W - 214L
1,585 Elo+
Party 3
Ares
Ares
lucino100
Ares
Level 152
God Stats
2W - 1L
1,534 SR
Queue Stats
275W - 250L
1,566 Elo+
Party 3
Team Averages
Level 133
1,672 SR
1,607 Elo+

VS

Team Averages
Level 123
1,582 SR
1,599 Elo+
Odin
Odin
DaedalusProject
Odin
Level 129
God Stats
3W - 1L
1,754 SR
Queue Stats
222W - 224L
1,580 Elo+
Solo
Eset
Eset
Jammygod
Eset
Level 147
God Stats
0W - 1L
1,320 SR
Queue Stats
312W - 278L
1,628 Elo+
Party 1
Guan Yu
Guan Yu
Radamantys094
Guan Yu
Level 159
God Stats
68W - 41L
1,759 SR
Queue Stats
786W - 776L
1,623 Elo+
Solo
Charybdis
Charybdis
Swampellow
Charybdis
Level 117
God Stats
4W - 6L
1,550 SR
Queue Stats
318W - 315L
1,601 Elo+
Solo
Sobek
Sobek
hylited
Sobek
Level 65
God Stats
9W - 14L
1,530 SR
Queue Stats
261W - 264L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 3 / 3
7,269
661
7,565
6,144
2,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
JDMV23
Chang'e
11
1 / 2 / 2
6,056
551
4,602
6,131
1,769
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 0 / 1
6,526
593
4,984
8,627
5,426
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
NeLLG0LUCC1
Ratatoskr
11
3 / 1 / 3
6,711
610
4,267
7,442
2,511
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
10
3 / 1 / 2
6,492
590
4,215
7,335
5,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 3
5,316
483
4,013
8,953
3,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Eset
11
4 / 3 / 1
6,525
593
4,303
7,060
2,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
11
0 / 2 / 0
6,039
549
6,061
6,664
5,712
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Charybdis
Swampellow
Charybdis
11
1 / 3 / 3
6,244
568
3,517
4,962
1,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
hylited
Sobek
8
2 / 3 / 1
5,385
490
2,387
8,263
4,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
13
Kills
7
7
Deaths
13
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
W
4
3
3
1.83
W
Chang'e
JDMV23
Chang'e
1
2
2
1
L
Eset
4
3
1
1.5
W
2
0
1
2.5
W
Ratatoskr
NeLLG0LUCC1
Ratatoskr
3
1
3
4.5
L
Guan Yu
0
2
0
0
L
Charybdis
Swampellow
Charybdis
1
3
3
0.83
L
Sobek
hylited
Sobek
2
3
1
0.83
W
Ares
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,633
Damage
20,281
35,679
Taken
35,902
17,678
Mitigated
16,686
13,364
Healing
9,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,013
1,411
0
1,968
8,953
3,027
0
2,490
6,321
0
21,242
W
7,565
4,001
0
1,291
6,144
2,634
952
1,140
5,004
0
55,344
W
Chang'e
JDMV23
Chang'e
4,602
882
880
2,711
6,131
1,769
0
2,399
3,732
37,875
0
L
Eset
4,303
1,025
127
1,462
7,060
2,238
0
2,945
3,972
41,502
0
W
4,984
901
0
6,149
8,627
5,426
0
0
8,627
0
30,917
W
Ratatoskr
NeLLG0LUCC1
Ratatoskr
4,267
1,783
0
292
7,442
2,511
0
665
6,777
0
41,274
L
Guan Yu
6,061
989
185
2,864
6,664
5,712
0
0
6,664
0
35,633
L
Charybdis
Swampellow
Charybdis
3,517
2,187
0
500
4,962
1,071
1,366
523
4,439
0
30,858
L
Sobek
hylited
Sobek
2,387
93
0
2,140
8,263
4,638
0
2,487
5,689
7,359
0
W
Ares
4,215
365
0
2,041
7,335
5,338
0
2,486
4,849
11,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,054
Gold Earned
29,509
346
Minions Killed
277
0
Camps Cleared
0
1,136,476
Distance Traveled
1,084,712
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,316
483
42
4
0
237,926
2
W
Neith
7,269
661
98
9
0
190,507
5
W
Chang'e
6,056
551
78
7
0
216,406
3
L
Eset
6,525
593
86
8
0
210,647
3
W
Tyr
6,526
593
70
6
0
255,072
2
W
Ratatoskr
6,711
610
88
8
0
255,647
3
L
Guan Yu
6,039
549
77
7
0
248,463
5
L
Charybdis
6,244
568
62
6
0
186,491
6
L
Sobek
5,385
490
10
1
0
201,185
0
W
Ares
6,492
590
12
1
0
218,844
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role