Player Matchup

Cerberus
Cerberus
Bronze III
Simply Bum
Cerberus
Bronze III
Level 59
God Stats
0W - 1L
1,269 SR
Queue Stats
4W - 8L
1,516 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
Vikxzu
Baron Samedi
Bronze III
Level 68
God Stats
1W - 1L
1,825 SR
Queue Stats
17W - 24L
1,363 MMR
Party 1
Fenrir
Fenrir
Bronze III
theTREXbro
Fenrir
Bronze III
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,404 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 61
1,531 SR
1,428 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 87
1,589 SR
1,365 MMR
Hades
Hades
Bronze III
FatTatorTot-
Hades
Bronze III
Level 59
God Stats
1W - 0L
1,605 SR
Queue Stats
17W - 20L
1,400 MMR
Solo
Cernunnos
Cernunnos
Gold V
Vito Rockys275
Cernunnos
Gold V
Level 117
God Stats
19W - 20L
1,553 SR
Queue Stats
62W - 66L
1,357 MMR
Solo
Ymir
Ymir
Silver IV
YungBoatsS
Ymir
Silver IV
Level 86
God Stats
6W - 2L
1,608 SR
Queue Stats
16W - 16L
1,338 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Simply Bum
Cerberus
13
1 / 1 / 9
9,929
709
13,577
19,778
23,456
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Baron Samedi
Vikxzu
Baron Samedi
13
4 / 7 / 4
9,351
668
8,019
14,150
5,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
theTREXbro
Fenrir
14
6 / 6 / 2
9,830
702
8,403
15,391
10,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
CthulhuAthenaGilgameshMorgan Le Fay

VS

Bans
DanzaburouChaacPoseidonKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 6 / 4
10,786
770
18,018
15,251
6,845
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Vito Rockys275
Cernunnos
15
4 / 2 / 8
10,536
753
14,864
14,458
5,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 3 / 11
9,957
711
9,129
14,559
13,457
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
11
Kills
14
14
Deaths
11
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
8
6
4
1.67
L
Cerberus
Simply Bum
Cerberus
1
1
9
5.5
L
Baron Samedi
Vikxzu
Baron Samedi
4
7
4
0.86
W
Cernunnos
Vito Rockys275
Cernunnos
4
2
8
4
W
2
3
11
2.5
L
Fenrir
theTREXbro
Fenrir
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,999
Damage
42,011
49,319
Taken
44,268
39,073
Mitigated
25,971
13,636
Healing
14,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,018
1,759
386
6,998
15,251
6,845
801
9,095
5,867
39,693
0
L
Cerberus
Simply Bum
Cerberus
13,577
1,531
0
7,209
19,778
23,456
0
9,782
9,996
31,086
0
L
Baron Samedi
Vikxzu
Baron Samedi
8,019
666
1,542
2,780
14,150
5,495
54
8,730
5,420
25,641
0
W
Cernunnos
Vito Rockys275
Cernunnos
14,864
8,351
0
6,217
14,458
5,669
1,508
6,883
7,429
0
55,044
W
9,129
657
0
806
14,559
13,457
182
5,805
8,449
23,311
0
L
Fenrir
theTREXbro
Fenrir
8,403
1,896
0
2,105
15,391
10,122
0
8,812
6,579
0
17,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,110
Gold Earned
31,279
135
Minions Killed
147
3
Camps Cleared
10
728,491
Distance Traveled
751,232
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,786
770
42
3
3
224,394
2
L
Cerberus
9,929
709
49
4
1
261,535
2
L
Baron Samedi
9,351
668
53
4
0
214,918
4
W
Cernunnos
10,536
753
81
6
5
257,843
0
W
Ymir
9,957
711
24
2
2
268,995
2
L
Fenrir
9,830
702
33
2
2
252,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role