Player Matchup

Sylvanus
Sylvanus
Datro93
Sylvanus
Level 29
God Stats
9W - 7L
1,570 SR
Queue Stats
84W - 78L
1,636 Elo+
Solo
Kukulkan
Kukulkan
LudoBourget
Kukulkan
Level 27
God Stats
204W - 185L
1,552 SR
Queue Stats
225W - 212L
1,529 Elo+
Solo
Nike
Nike
MayoneSO GG
Nike
Level 27
God Stats
4W - 0L
1,508 SR
Queue Stats
134W - 132L
1,529 Elo+
Solo
Cupid
Cupid
scentsyBuddy
Cupid
Level 15
God Stats
5W - 8L
1,423 SR
Queue Stats
43W - 43L
1,525 Elo+
Solo
Charybdis
Charybdis
x215PHILLYGOON
Charybdis
Level 25
God Stats
18W - 19L
1,594 SR
Queue Stats
130W - 113L
1,521 Elo+
Solo
Team Averages
Level 25
1,529 SR
1,548 Elo+

VS

Team Averages
Level 20
1,487 SR
1,482 Elo+
Neith
Neith
ElCastigadorr7
Neith
Level 17
God Stats
8W - 4L
1,633 SR
Queue Stats
40W - 40L
1,397 Elo+
Solo
Merlin
Merlin
Fiveonit732
Merlin
Level 25
God Stats
1W - 3L
1,479 SR
Queue Stats
20W - 17L
1,503 Elo+
Solo
Cerberus
Cerberus
Morris9886
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,473 Elo+
Solo
Nemesis
Nemesis
Vidalzyn
Nemesis
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
71W - 73L
1,569 Elo+
Solo
Guan Yu
Guan Yu
bananasaurasrex-
Guan Yu
Level 27
God Stats
1W - 2L
1,323 SR
Queue Stats
114W - 112L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Datro93
Sylvanus
20
7 / 2 / 27
14,503
1,318
17,990
26,042
20,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
LudoBourget
Kukulkan
19
10 / 2 / 16
13,366
1,215
17,751
6,712
2,276
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
4 / 3 / 24
11,910
1,083
17,121
18,376
13,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
13 / 6 / 19
14,042
1,277
37,894
17,655
7,532
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charybdis
x215PHILLYGOON
Charybdis
18
6 / 7 / 15
12,019
1,093
19,844
13,159
4,073
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

186

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 10
10,790
981
14,562
19,397
7,127
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
18
4 / 9 / 11
12,474
1,134
23,329
20,459
8,263
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cerberus
Morris9886
Cerberus
19
2 / 9 / 12
11,504
1,046
13,757
32,586
44,946
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Vidalzyn
Nemesis
18
6 / 6 / 8
12,569
1,143
11,859
17,392
7,474
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 9 / 9
11,954
1,087
13,857
28,497
41,948
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
70
40
Kills
20
20
Deaths
40
101
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Datro93
Sylvanus
7
2
27
10.25
L
2
7
10
1
L
Merlin
4
9
11
1.06
W
Kukulkan
LudoBourget
Kukulkan
10
2
16
9
W
4
3
24
5.33
L
Cerberus
Morris9886
Cerberus
2
9
12
0.89
L
Nemesis
Vidalzyn
Nemesis
6
6
8
1.67
L
6
9
9
1.17
W
13
6
19
3.75
W
Charybdis
x215PHILLYGOON
Charybdis
6
7
15
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,600
Damage
77,364
81,944
Taken
118,331
47,968
Mitigated
109,758
25,820
Healing
23,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Datro93
Sylvanus
17,990
2,979
7,926
11,702
26,042
20,272
0
11,797
14,245
29,214
0
L
14,562
9,993
0
2,237
19,397
7,127
0
8,133
11,264
0
28,717
L
Merlin
23,329
1,377
0
2,111
20,459
8,263
0
5,953
14,506
63,418
0
W
Kukulkan
LudoBourget
Kukulkan
17,751
960
0
0
6,712
2,276
0
3,137
3,575
44,028
0
W
17,121
6,551
0
1,010
18,376
13,815
0
7,878
10,498
0
28,575
L
Cerberus
Morris9886
Cerberus
13,757
1,495
0
7,068
32,586
44,946
0
8,415
24,171
23,966
0
L
Nemesis
Vidalzyn
Nemesis
11,859
3,892
0
3,684
17,392
7,474
0
5,276
12,116
0
25,641
L
13,857
2,068
3,560
4,821
28,497
41,948
0
7,964
20,533
0
35,161
W
37,894
19,340
627
4,327
17,655
7,532
0
7,170
10,485
0
69,960
W
Charybdis
x215PHILLYGOON
Charybdis
19,844
13,383
0
228
13,159
4,073
0
7,104
6,055
0
43,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,840
Gold Earned
59,291
242
Minions Killed
234
4
Camps Cleared
10
988,878
Distance Traveled
1,086,459
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
14,503
1,318
27
2
0
195,572
0
L
Neith
10,790
981
28
3
1
197,124
0
L
Merlin
12,474
1,134
104
9
2
188,904
2
W
Kukulkan
13,366
1,215
72
7
0
199,656
5
W
Nike
11,910
1,083
29
3
2
230,369
0
L
Cerberus
11,504
1,046
42
4
1
215,274
0
L
Nemesis
12,569
1,143
21
2
6
244,587
1
L
Guan Yu
11,954
1,087
39
4
0
240,570
0
W
Cupid
14,042
1,277
65
6
1
200,337
0
W
Charybdis
12,019
1,093
49
4
1
162,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role