Player Matchup

Morgan Le Fay
Morgan Le Fay
DeadWife6068
Morgan Le Fay
Level 4
God Stats
7W - 8L
1,500 SR
Queue Stats
12W - 19L
1,500 Elo+
Solo
Arachne
Arachne
FlameGoddessErza
Arachne
Level 29
God Stats
59W - 63L
1,446 SR
Queue Stats
332W - 370L
1,312 Elo+
Solo
Ymir
Ymir
GamerGuyKy
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
OriginalFatBoi
Sun Wukong
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,054 Elo+
Solo
Cu Chulainn
Cu Chulainn
Silvedemon
Cu Chulainn
Level 23
God Stats
47W - 33L
1,438 SR
Queue Stats
88W - 81L
1,306 Elo+
Solo
Team Averages
Level 15
1,477 SR
1,335 Elo+

VS

Team Averages
Level 14
1,316 SR
1,255 Elo+
Guan Yu
Guan Yu
Blunt_Wrap_THC
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,355 Elo+
Party 1
He Bo
He Bo
KhausJ
He Bo
Level 27
God Stats
0W - 3L
1,199 SR
Queue Stats
74W - 55L
1,386 Elo+
Solo
Cerberus
Cerberus
greekpotter98
Cerberus
Level 13
God Stats
1W - 5L
1,126 SR
Queue Stats
7W - 23L
1,159 Elo+
Solo
Artemis
Artemis
simon023
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,358 Elo+
Party 1
Fenrir
Fenrir
snybispo
Fenrir
Level 5
God Stats
0W - 2L
1,254 SR
Queue Stats
3W - 14L
1,018 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DeadWife6068
Morgan Le Fay
20
4 / 4 / 23
12,123
1,010
13,252
9,710
3,921
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
16 / 3 / 7
13,484
1,124
21,303
10,692
4,502
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
2 / 7 / 26
12,400
1,033
16,488
18,630
19,635
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
OriginalFatBoi
Sun Wukong
19
9 / 3 / 12
13,199
1,100
14,740
16,008
13,116
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
Silvedemon
Cu Chulainn
20
10 / 6 / 17
14,352
1,196
25,761
28,594
26,086
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

244

VS

Team 2 Tickets

27

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 6
13,065
1,089
19,286
23,733
27,480
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

He Bo
KhausJ
He Bo
18
5 / 11 / 11
12,145
1,012
21,604
21,062
8,469
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
greekpotter98
Cerberus
17
3 / 4 / 13
11,558
963
4,892
10,870
10,335
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
simon023
Artemis
18
5 / 12 / 11
12,320
1,027
22,684
23,249
20,672
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fenrir
snybispo
Fenrir
18
1 / 11 / 8
11,257
938
6,450
22,287
10,072

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
72
41
Kills
23
23
Deaths
41
85
Assists
49
Player
Kills
Deaths
Assists
KDA
L
9
3
6
4
W
Morgan Le Fay
DeadWife6068
Morgan Le Fay
4
4
23
3.88
W
16
3
7
6.5
W
2
7
26
2.14
L
He Bo
KhausJ
He Bo
5
11
11
0.95
W
Sun Wukong
OriginalFatBoi
Sun Wukong
9
3
12
5
W
Cu Chulainn
Silvedemon
Cu Chulainn
10
6
17
3.08
L
Cerberus
greekpotter98
Cerberus
3
4
13
2.38
L
Artemis
simon023
Artemis
5
12
11
0.88
L
Fenrir
snybispo
Fenrir
1
11
8
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,544
Damage
74,916
83,634
Taken
101,201
67,260
Mitigated
77,028
7,120
Healing
10,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,286
4,737
2,286
3,828
23,733
27,480
0
10,931
12,802
0
30,278
W
Morgan Le Fay
DeadWife6068
Morgan Le Fay
13,252
1,563
0
618
9,710
3,921
0
3,056
6,654
28,597
0
W
21,303
16,848
0
2,229
10,692
4,502
0
2,436
8,256
0
28,519
W
16,488
4,239
0
0
18,630
19,635
0
5,895
12,735
30,793
0
L
He Bo
KhausJ
He Bo
21,604
3,057
0
2,303
21,062
8,469
0
6,245
14,817
42,645
0
W
Sun Wukong
OriginalFatBoi
Sun Wukong
14,740
4,879
0
312
16,008
13,116
0
6,938
9,070
201
25,539
W
Cu Chulainn
Silvedemon
Cu Chulainn
25,761
4,547
0
3,961
28,594
26,086
0
8,171
20,423
17,624
42,255
L
Cerberus
greekpotter98
Cerberus
4,892
387
0
1,427
10,870
10,335
0
3,552
7,318
20,580
0
L
Artemis
simon023
Artemis
22,684
14,037
0
0
23,249
20,672
0
8,657
14,592
0
40,373
L
Fenrir
snybispo
Fenrir
6,450
1,356
0
347
22,287
10,072
0
7,729
14,558
0
13,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,558
Gold Earned
60,345
180
Minions Killed
154
4
Camps Cleared
2
1,060,141
Distance Traveled
953,695
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
13,065
1,089
17
1
1
241,646
1
W
Morgan Le Fay
12,123
1,010
32
3
0
224,082
0
W
Arachne
13,484
1,124
11
1
2
186,884
0
W
Ymir
12,400
1,033
34
3
1
187,726
2
L
He Bo
12,145
1,012
51
4
0
201,041
0
W
Sun Wukong
13,199
1,100
22
2
0
221,205
1
W
Cu Chulainn
14,352
1,196
81
7
1
240,244
0
L
Cerberus
11,558
963
52
4
0
142,119
0
L
Artemis
12,320
1,027
19
2
0
160,741
0
L
Fenrir
11,257
938
15
1
1
208,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role