Player Matchup

Zeus
Zeus
Nooby1091
Zeus
Level 81
God Stats
20W - 15L
1,544 SR
Queue Stats
27W - 26L
1,484 Elo+
Party 2
Medusa
Medusa
keeiron
Medusa
Level 18
God Stats
13W - 11L
1,538 SR
Queue Stats
27W - 29L
1,450 Elo+
Party 2
Cerberus
Cerberus
mabartl94
Cerberus
Level 77
God Stats
0W - 3L
1,373 SR
Queue Stats
26W - 24L
1,500 Elo+
Party 2
Team Averages
Level 59
1,485 SR
1,478 Elo+

VS

Team Averages
Level 52
1,566 SR
1,490 Elo+
Nu Wa
Nu Wa
Darksouls250
Nu Wa
Level 43
God Stats
7W - 12L
1,492 SR
Queue Stats
104W - 100L
1,499 Elo+
Party 1
Tyr
Tyr
DrySnailTrail
Tyr
Level 28
God Stats
19W - 24L
1,529 SR
Queue Stats
212W - 220L
1,489 Elo+
Party 1
Bacchus
Bacchus
hartfailure
Bacchus
Level 85
God Stats
1W - 0L
1,678 SR
Queue Stats
162W - 167L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
2 / 6 / 3
7,299
664
6,979
9,456
2,818
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
keeiron
Medusa
10
2 / 8 / 3
7,651
696
5,602
9,889
3,233
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
mabartl94
Cerberus
9
2 / 5 / 4
7,567
688
4,105
9,849
6,425
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 8
9,017
820
6,997
5,981
1,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
7 / 1 / 12
9,320
847
10,220
8,878
8,532
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
hartfailure
Bacchus
12
6 / 3 / 13
9,639
876
6,979
9,235
11,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
6
Kills
19
19
Deaths
6
10
Assists
33
Player
Kills
Deaths
Assists
KDA
W
6
2
8
5
W
7
1
12
13
L
Zeus
2
6
3
0.58
W
Bacchus
hartfailure
Bacchus
6
3
13
4.17
L
Medusa
keeiron
Medusa
2
8
3
0.44
L
Cerberus
mabartl94
Cerberus
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,686
Damage
24,196
29,194
Taken
24,094
12,476
Mitigated
21,752
5,278
Healing
5,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,997
2,407
85
953
5,981
1,982
1,588
5,068
913
23,397
0
W
10,220
897
0
2,850
8,878
8,532
372
3,543
5,335
0
21,623
L
Zeus
6,979
296
259
1,527
9,456
2,818
0
3,606
5,720
20,152
0
W
Bacchus
hartfailure
Bacchus
6,979
589
0
1,527
9,235
11,238
300
2,775
6,460
20,477
0
L
Medusa
keeiron
Medusa
5,602
3,067
0
710
9,889
3,233
0
4,581
5,172
0
21,854
L
Cerberus
mabartl94
Cerberus
4,105
230
303
2,479
9,849
6,425
0
6,485
3,153
19,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,517
Gold Earned
27,976
109
Minions Killed
100
4
Camps Cleared
5
538,973
Distance Traveled
590,385
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,017
820
54
5
3
193,421
1
W
Tyr
9,320
847
23
2
1
203,199
0
L
Zeus
7,299
664
27
2
2
171,961
4
W
Bacchus
9,639
876
23
2
1
193,765
2
L
Medusa
7,651
696
45
4
1
192,110
4
L
Cerberus
7,567
688
37
3
1
174,902
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role