Player Matchup

Bastet
Bastet
 
Bastet
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
CAN JAY PLAY
Tiamat
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 28L
1,427 Elo+
Party 1
Ra
Ra
CG Dirty Knees
Ra
Level 87
God Stats
3W - 2L
1,442 SR
Queue Stats
293W - 308L
1,373 Elo+
Party 1
Hou Yi
Hou Yi
CogumelosMagicos
Hou Yi
Level 99
God Stats
9W - 7L
1,420 SR
Queue Stats
462W - 552L
1,382 Elo+
Solo
Persephone
Persephone
jarocho543
Persephone
Level 120
God Stats
4W - 1L
1,619 SR
Queue Stats
219W - 212L
1,385 Elo+
Solo
Team Averages
Level 87
1,496 SR
1,413 Elo+

VS

Team Averages
Level 79
1,489 SR
1,389 Elo+
Izanami
Izanami
BL4ZEOFGL0RY
Izanami
Level 123
God Stats
0W - 1L
1,203 SR
Queue Stats
18W - 11L
1,514 Elo+
Solo
Scylla
Scylla
Fata diem
Scylla
Level 98
God Stats
4W - 3L
1,684 SR
Queue Stats
334W - 361L
1,362 Elo+
Party 2
Arachne
Arachne
Killinyousoftly
Arachne
Level 29
God Stats
0W - 1L
1,796 SR
Queue Stats
7W - 12L
1,336 Elo+
Solo
Ra
Ra
LiveGrenade08
Ra
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
305W - 314L
1,399 Elo+
Party 2
Set
Set
baibridge
Set
Level 66
God Stats
0W - 2L
1,263 SR
Queue Stats
88W - 119L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
14 / 2 / 11
12,126
866
18,746
10,140
4,313
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
17
1 / 2 / 20
9,728
695
7,489
12,286
8,480
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 4 / 11
12,258
876
10,548
15,910
6,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
5 / 5 / 17
10,651
761
10,049
11,382
4,077
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
jarocho543
Persephone
20
7 / 3 / 20
12,351
882
22,005
15,103
6,749
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BL4ZEOFGL0RY
Izanami
15
4 / 9 / 4
9,369
669
18,134
16,787
6,384
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
Fata diem
Scylla
17
2 / 3 / 8
9,639
689
11,391
9,487
2,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 10 / 8
8,248
589
7,739
17,052
5,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
7 / 9 / 1
10,499
750
11,507
13,046
4,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 5 / 10
8,799
629
5,771
17,544
12,834
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
46
36
Kills
15
16
Deaths
36
79
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
14
2
11
9.75
L
Izanami
BL4ZEOFGL0RY
Izanami
4
9
4
0.67
W
Tiamat
1
2
20
5.5
W
9
4
11
3.63
W
5
5
17
2.7
L
Scylla
Fata diem
Scylla
2
3
8
2
L
1
10
8
0.5
L
7
9
1
0.83
L
1
5
10
1.2
W
Persephone
jarocho543
Persephone
7
3
20
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,837
Damage
54,542
64,821
Taken
73,916
30,441
Mitigated
32,822
34,457
Healing
16,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
18,746
3,255
715
688
10,140
4,313
856
4,857
5,283
0
23,260
L
Izanami
BL4ZEOFGL0RY
Izanami
18,134
8,659
299
3,162
16,787
6,384
0
9,274
7,513
0
34,921
W
Tiamat
7,489
1,442
2,120
4,190
12,286
8,480
1,298
4,537
7,749
13,919
0
W
10,548
692
8,489
8,464
15,910
6,822
1,690
5,224
10,686
43,417
0
W
10,049
5,020
0
1,247
11,382
4,077
754
2,533
8,849
0
21,197
L
Scylla
Fata diem
Scylla
11,391
53
662
2,434
9,487
2,969
0
5,132
4,355
29,903
0
L
7,739
4,357
212
3,294
17,052
5,779
0
8,005
9,047
0
10,965
L
11,507
1,024
1,455
1,025
13,046
4,856
0
5,828
7,218
26,247
0
L
5,771
1,939
882
3,264
17,544
12,834
0
11,803
5,741
0
11,405
W
Persephone
jarocho543
Persephone
22,005
918
1,912
6,632
15,103
6,749
797
5,745
9,355
44,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,114
Gold Earned
46,554
181
Minions Killed
157
0
Camps Cleared
0
1,343,216
Distance Traveled
1,095,479
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,126
866
18
1
0
331,518
0
L
Izanami
9,369
669
54
4
0
178,279
0
W
Tiamat
9,728
695
12
1
0
254,069
0
W
Ra
12,258
876
80
6
0
265,750
0
W
Hou Yi
10,651
761
19
1
0
218,602
1
L
Scylla
9,639
689
39
3
0
259,890
0
L
Arachne
8,248
589
11
1
0
235,449
0
L
Ra
10,499
750
39
3
0
195,914
1
L
Set
8,799
629
14
1
0
225,947
0
W
Persephone
12,351
882
52
4
0
273,277
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role