Player Matchup

Charybdis
Charybdis
FortifiedREX
Charybdis
Level 117
God Stats
6W - 11L
1,327 SR
Queue Stats
98W - 87L
1,564 Elo+
Party 1
Ymir
Ymir
Freeze61
Ymir
Level 99
God Stats
4W - 2L
1,561 SR
Queue Stats
140W - 103L
1,536 Elo+
Party 1
Ra
Ra
ShinobiPikachu
Ra
Level 18
God Stats
14W - 17L
1,503 SR
Queue Stats
26W - 29L
1,358 Elo+
Party 1
Team Averages
Level 78
1,464 SR
1,486 Elo+

VS

Team Averages
Level 72
1,411 SR
1,358 Elo+
Fenrir
Fenrir
ALLAHAHBEEB
Fenrir
Level 48
God Stats
0W - 2L
1,444 SR
Queue Stats
84W - 114L
1,331 Elo+
Party 2
Baba Yaga
Baba Yaga
BL1ZZ1ON
Baba Yaga
Level 119
God Stats
2W - 2L
1,288 SR
Queue Stats
303W - 413L
1,423 Elo+
Party 2
Charybdis
Charybdis
turdbandit80
Charybdis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FortifiedREX
Charybdis
15
8 / 8 / 8
12,928
760
17,807
16,107
6,379
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
16
10 / 5 / 10
14,059
827
18,463
22,219
28,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
2 / 1 / 15
11,738
690
7,797
8,812
3,955
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
1 / 7 / 8
10,117
595
7,783
26,713
17,055
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
BL1ZZ1ON
Baba Yaga
16
8 / 5 / 4
12,280
722
16,326
12,491
5,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
turdbandit80
Charybdis
14
5 / 8 / 5
11,318
666
12,367
14,904
5,610
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
31
20
Kills
14
14
Deaths
20
33
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
7
8
0.71
L
Baba Yaga
BL1ZZ1ON
Baba Yaga
8
5
4
2
W
Charybdis
FortifiedREX
Charybdis
8
8
8
1.5
W
Ymir
10
5
10
3
W
2
1
15
9.5
L
Charybdis
turdbandit80
Charybdis
5
8
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,067
Damage
36,476
47,138
Taken
54,108
39,018
Mitigated
28,243
10,166
Healing
11,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,783
1,696
176
5,642
26,713
17,055
0
14,185
12,528
0
11,776
L
Baba Yaga
BL1ZZ1ON
Baba Yaga
16,326
1,049
0
3,704
12,491
5,578
1,070
5,994
6,497
54,999
0
W
Charybdis
FortifiedREX
Charybdis
17,807
8,336
0
2,621
16,107
6,379
1,984
4,453
11,654
0
61,632
W
Ymir
18,463
3,872
0
3,065
22,219
28,684
504
7,819
14,400
29,665
0
W
7,797
341
2,309
2,171
8,812
3,955
339
4,323
4,489
35,985
0
L
Charybdis
turdbandit80
Charybdis
12,367
6,748
0
2,413
14,904
5,610
1,326
6,202
8,702
0
37,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,725
Gold Earned
33,715
155
Minions Killed
145
4
Camps Cleared
4
825,245
Distance Traveled
811,440
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,117
595
8
0
1
295,457
0
L
Baba Yaga
12,280
722
81
5
3
273,489
1
W
Charybdis
12,928
760
74
4
1
261,877
0
W
Ymir
14,059
827
15
1
0
275,888
3
W
Ra
11,738
690
66
4
3
287,480
0
L
Charybdis
11,318
666
56
3
0
242,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role