Player Matchup

Bellona
Bellona
 
Bellona
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
LeeeoN
Kukulkan
Level 27
God Stats
2W - 0L
1,588 SR
Queue Stats
16W - 11L
1,516 Elo+
Solo
Thor
Thor
Parca online
Thor
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 33L
1,185 Elo+
Solo
Cerberus
Cerberus
Sorrentin110
Cerberus
Level 26
God Stats
1W - 0L
1,251 SR
Queue Stats
118W - 168L
1,410 Elo+
Party 1
Baron Samedi
Baron Samedi
bmowens
Baron Samedi
Level 7
God Stats
1W - 2L
1,252 SR
Queue Stats
3W - 9L
1,523 Elo+
Solo
Team Averages
Level 19
1,418 SR
1,427 Elo+

VS

Team Averages
Level 20
1,461 SR
1,474 Elo+
Ra
Ra
PiXeR
Ra
Level 13
God Stats
6W - 7L
1,636 SR
Queue Stats
37W - 41L
1,478 Elo+
Solo
Cthulhu
Cthulhu
ReaperSh1521
Cthulhu
Level 8
God Stats
4W - 4L
1,325 SR
Queue Stats
5W - 7L
1,624 Elo+
Solo
Fenrir
Fenrir
badock90
Fenrir
Level 28
God Stats
15W - 19L
1,449 SR
Queue Stats
155W - 176L
1,431 Elo+
Solo
Yemoja
Yemoja
bibiquinha
Yemoja
Level 27
God Stats
1W - 5L
1,322 SR
Queue Stats
21W - 33L
1,419 Elo+
Solo
Discordia
Discordia
whoisleo
Discordia
Level 23
God Stats
13W - 9L
1,571 SR
Queue Stats
38W - 45L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
10 / 3 / 18
16,330
1,089
21,265
28,089
21,935
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
LeeeoN
Kukulkan
20
13 / 3 / 14
18,327
1,222
33,384
14,312
5,340
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
2 / 5 / 15
13,205
880
10,850
17,293
6,266
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
Sorrentin110
Cerberus
20
3 / 1 / 23
14,635
976
12,063
17,257
24,576
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
bmowens
Baron Samedi
20
4 / 7 / 12
13,749
917
5,500
19,547
8,143
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Team 1 Tickets

102

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
3 / 9 / 8
14,846
990
20,305
20,524
8,013
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
ReaperSh1521
Cthulhu
19
2 / 9 / 6
13,264
884
20,221
29,549
29,703
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
badock90
Fenrir
19
8 / 7 / 6
14,342
956
13,914
22,222
14,583
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
bibiquinha
Yemoja
18
1 / 0 / 2
11,737
782
2,173
686
236
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Discordia
whoisleo
Discordia
20
5 / 7 / 8
15,399
1,027
32,862
15,552
5,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
49
32
Kills
19
19
Deaths
32
82
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
10
3
18
6.33
W
Kukulkan
LeeeoN
Kukulkan
13
3
14
6.67
W
2
5
15
1.9
L
Ra
3
9
8
0.78
L
Cthulhu
ReaperSh1521
Cthulhu
2
9
6
0.56
W
Cerberus
Sorrentin110
Cerberus
3
1
23
14.5
L
Fenrir
badock90
Fenrir
8
7
6
1.57
L
Yemoja
bibiquinha
Yemoja
1
0
2
2
W
Baron Samedi
bmowens
Baron Samedi
4
7
12
1.43
L
Discordia
whoisleo
Discordia
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,062
Damage
89,475
96,498
Taken
88,533
66,260
Mitigated
58,019
12,841
Healing
5,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
21,265
7,595
0
6,804
28,089
21,935
0
25,052
3,037
4,709
33,381
W
Kukulkan
LeeeoN
Kukulkan
33,384
4,182
0
2,034
14,312
5,340
0
11,117
3,195
92,861
0
W
10,850
3,711
0
770
17,293
6,266
0
11,354
5,939
0
23,769
L
Ra
20,305
1,472
706
1,303
20,524
8,013
0
13,052
7,472
50,317
0
L
Cthulhu
ReaperSh1521
Cthulhu
20,221
1,192
0
0
29,549
29,703
0
18,144
11,405
39,312
0
W
Cerberus
Sorrentin110
Cerberus
12,063
857
0
2,099
17,257
24,576
0
14,066
3,191
27,931
0
L
Fenrir
badock90
Fenrir
13,914
3,129
0
0
22,222
14,583
0
12,762
9,460
0
19,734
L
Yemoja
bibiquinha
Yemoja
2,173
164
65
0
686
236
0
274
412
7,067
0
W
Baron Samedi
bmowens
Baron Samedi
5,500
1,352
671
463
19,547
8,143
0
13,972
5,575
20,242
0
L
Discordia
whoisleo
Discordia
32,862
2,278
309
3,557
15,552
5,484
0
9,426
6,126
74,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,246
Gold Earned
69,588
287
Minions Killed
242
11
Camps Cleared
5
1,483,869
Distance Traveled
1,135,706
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
16,330
1,089
47
3
1
289,517
1
W
Kukulkan
18,327
1,222
155
10
10
314,785
1
W
Thor
13,205
880
21
1
0
282,692
0
L
Ra
14,846
990
79
5
1
277,043
0
L
Cthulhu
13,264
884
39
3
0
220,768
1
W
Cerberus
14,635
976
39
3
0
327,813
0
L
Fenrir
14,342
956
8
1
0
314,756
0
L
Yemoja
11,737
782
6
0
0
60,395
0
W
Baron Samedi
13,749
917
25
2
0
269,062
1
L
Discordia
15,399
1,027
110
7
4
262,744
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role