Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
MATK1LLA
Cernunnos
Level 77
God Stats
2W - 4L
1,558 SR
Queue Stats
41W - 45L
1,612 Elo+
Party 2
Xing Tian
Xing Tian
Ohh_svs
Xing Tian
Level 23
God Stats
2W - 5L
1,500 SR
Queue Stats
82W - 76L
1,595 Elo+
Party 2
Zeus
Zeus
Stansbuttcrumbs
Zeus
Level 37
God Stats
5W - 3L
1,850 SR
Queue Stats
193W - 173L
1,574 Elo+
Party 1
Fenrir
Fenrir
malywaly
Fenrir
Level 82
God Stats
5W - 4L
1,635 SR
Queue Stats
425W - 387L
1,566 Elo+
Party 1
Team Averages
Level 52
1,609 SR
1,569 Elo+

VS

Team Averages
Level 61
1,553 SR
1,524 Elo+
Gilgamesh
Gilgamesh
BensonHenderson
Gilgamesh
Level 36
God Stats
7W - 8L
1,455 SR
Queue Stats
79W - 83L
1,519 Elo+
Solo
Zhong Kui
Zhong Kui
ImAeros
Zhong Kui
Level 75
God Stats
17W - 13L
1,582 SR
Queue Stats
40W - 45L
1,529 Elo+
Party 3
Izanami
Izanami
MadMikeyjr
Izanami
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 56L
1,548 Elo+
Party 3
Fafnir
Fafnir
MicahMoose
Fafnir
Level 29
God Stats
9W - 7L
1,548 SR
Queue Stats
38W - 46L
1,499 Elo+
Party 3
Cthulhu
Cthulhu
TheYoungCub
Cthulhu
Level 62
God Stats
8W - 6L
1,678 SR
Queue Stats
89W - 103L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
1 / 2 / 1
9,256
487
6,996
13,122
11,506
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
MATK1LLA
Cernunnos
15
5 / 4 / 1
9,611
506
10,874
9,584
4,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Ohh_svs
Xing Tian
13
1 / 2 / 4
8,371
441
6,341
17,917
14,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
1 / 3 / 2
9,178
483
12,133
8,924
3,927
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
malywaly
Fenrir
14
1 / 4 / 1
8,440
444
4,200
13,069
6,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BensonHenderson
Gilgamesh
16
3 / 0 / 2
10,034
528
5,227
12,504
6,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
ImAeros
Zhong Kui
16
5 / 1 / 8
10,613
559
9,788
16,760
12,498
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
MadMikeyjr
Izanami
15
0 / 4 / 6
9,624
507
10,101
11,726
3,915
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fafnir
MicahMoose
Fafnir
14
2 / 2 / 7
9,662
509
6,958
13,999
15,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
TheYoungCub
Cthulhu
17
5 / 2 / 3
10,895
573
9,762
12,364
12,968
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
9
Kills
15
15
Deaths
9
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
2
1
0.75
W
Gilgamesh
BensonHenderson
Gilgamesh
3
0
2
4
W
Zhong Kui
ImAeros
Zhong Kui
5
1
8
9
L
Cernunnos
MATK1LLA
Cernunnos
5
4
1
1.38
W
Izanami
MadMikeyjr
Izanami
0
4
6
0.75
W
Fafnir
MicahMoose
Fafnir
2
2
7
2.75
L
Xing Tian
Ohh_svs
Xing Tian
1
2
4
1.5
L
1
3
2
0.67
W
Cthulhu
TheYoungCub
Cthulhu
5
2
3
3.25
L
Fenrir
malywaly
Fenrir
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,544
Damage
41,836
62,616
Taken
67,353
40,827
Mitigated
51,118
17,225
Healing
25,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
6,996
1,114
240
5,192
13,122
11,506
274
7,800
5,322
500
52,897
W
Gilgamesh
BensonHenderson
Gilgamesh
5,227
1,734
0
3,417
12,504
6,065
1,200
664
11,840
0
75,519
W
Zhong Kui
ImAeros
Zhong Kui
9,788
1,175
0
9,868
16,760
12,498
1,537
9,238
7,522
63,885
0
L
Cernunnos
MATK1LLA
Cernunnos
10,874
5,709
0
2,413
9,584
4,076
810
2,638
6,946
0
64,338
W
Izanami
MadMikeyjr
Izanami
10,101
6,816
0
3,217
11,726
3,915
1,092
1,174
10,552
0
82,341
W
Fafnir
MicahMoose
Fafnir
6,958
1,636
0
2,379
13,999
15,672
224
5,816
8,183
19,167
0
L
Xing Tian
Ohh_svs
Xing Tian
6,341
811
0
3,801
17,917
14,970
0
6,781
11,136
29,361
0
L
12,133
969
0
2,810
8,924
3,927
0
5,910
3,014
63,048
0
W
Cthulhu
TheYoungCub
Cthulhu
9,762
2,145
1,146
5,364
12,364
12,968
258
2,062
10,302
56,416
0
L
Fenrir
malywaly
Fenrir
4,200
887
0
2,769
13,069
6,348
768
3,379
9,690
0
62,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,856
Gold Earned
50,828
481
Minions Killed
536
0
Camps Cleared
0
1,742,418
Distance Traveled
1,819,144
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,256
487
136
7
0
362,755
1
W
Gilgamesh
10,034
528
123
6
0
390,724
6
W
Zhong Kui
10,613
559
130
7
0
347,969
0
L
Cernunnos
9,611
506
109
6
0
347,635
6
W
Izanami
9,624
507
145
8
0
351,471
3
W
Fafnir
9,662
509
25
1
0
354,119
6
L
Xing Tian
8,371
441
31
2
0
359,054
5
L
Zeus
9,178
483
110
6
0
320,533
12
W
Cthulhu
10,895
573
113
6
0
374,861
1
L
Fenrir
8,440
444
95
5
0
352,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role