Player Matchup

Cu Chulainn
Cu Chulainn
Diamond II
M3RoZ
Cu Chulainn
Diamond II
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 61L
2,251 MMR
Party 1
Sobek
Sobek
Masters
Volundrier
Sobek
Masters
Level 147
God Stats
40W - 9L
1,797 SR
Queue Stats
83W - 37L
2,502 MMR
Party 1
Merlin
Merlin
Masters
xBlockhead
Merlin
Masters
Level 160
God Stats
7W - 5L
1,675 SR
Queue Stats
83W - 36L
2,502 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 150
1,657 SR
2,419 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,611 SR
2,333 MMR
Achilles
Achilles
Platinum III
Barangay_Captain
Achilles
Platinum III
Level 108
God Stats
2W - 12L
1,367 SR
Queue Stats
491W - 582L
1,855 MMR
Solo
Sol
Sol
Masters
Big Team Rush
Sol
Masters
Level 157
God Stats
21W - 17L
1,790 SR
Queue Stats
225W - 191L
2,714 MMR
Party 2
Guan Yu
Guan Yu
Masters
lGhumbi
Guan Yu
Masters
Level 154
God Stats
32W - 36L
1,676 SR
Queue Stats
423W - 439L
2,429 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
M3RoZ
Cu Chulainn
13
5 / 1 / 10
9,449
727
10,885
12,668
12,918
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
13
2 / 0 / 13
8,823
679
6,669
15,579
19,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
xBlockhead
Merlin
14
8 / 0 / 7
9,988
768
11,355
4,077
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
Morgan Le FayAthenaThothKuzenboTiamat

VS

Bans
GilgameshHou YiOdinChaacChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
7,758
597
3,002
15,244
14,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 3 / 0
7,883
606
11,806
7,254
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
lGhumbi
Guan Yu
10
0 / 6 / 1
7,171
552
6,307
13,698
13,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
15
Kills
1
1
Deaths
15
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
L
1
3
0
0.33
W
Cu Chulainn
M3RoZ
Cu Chulainn
5
1
10
10
W
Sobek
2
0
13
8.5
L
Guan Yu
lGhumbi
Guan Yu
0
6
1
0.08
W
Merlin
xBlockhead
Merlin
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,909
Damage
21,115
32,324
Taken
36,196
34,379
Mitigated
30,238
6,049
Healing
9,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,002
816
0
3,183
15,244
14,661
0
7,678
7,105
0
14,091
L
11,806
4,067
0
2,761
7,254
2,416
0
4,305
2,744
49,150
0
W
Cu Chulainn
M3RoZ
Cu Chulainn
10,885
2,493
0
1,213
12,668
12,918
525
4,383
7,786
4,381
25,219
W
Sobek
6,669
537
0
4,495
15,579
19,806
355
6,117
9,081
13,055
0
L
Guan Yu
lGhumbi
Guan Yu
6,307
343
551
2,573
13,698
13,161
0
6,626
6,541
0
12,163
W
Merlin
xBlockhead
Merlin
11,355
1,193
0
341
4,077
1,655
1,499
1,791
2,163
52,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,260
Gold Earned
22,812
151
Minions Killed
126
8
Camps Cleared
4
756,861
Distance Traveled
713,661
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,758
597
24
2
2
244,295
6
L
Sol
7,883
606
84
6
2
218,861
3
W
Cu Chulainn
9,449
727
37
3
2
256,166
1
W
Sobek
8,823
679
21
2
1
260,812
3
L
Guan Yu
7,171
552
18
1
0
250,505
4
W
Merlin
9,988
768
93
7
5
239,883
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role