Player Matchup

Neith
Neith
Bopington
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
CaloLive039
Kukulkan
Level 22
God Stats
51W - 65L
1,459 SR
Queue Stats
87W - 122L
1,348 Elo+
Party 4
Sylvanus
Sylvanus
WTELTE
Sylvanus
Level 20
God Stats
2W - 3L
1,424 SR
Queue Stats
37W - 30L
1,522 Elo+
Party 3
Sun Wukong
Sun Wukong
pwsmusic1
Sun Wukong
Level 67
God Stats
17W - 15L
1,515 SR
Queue Stats
71W - 82L
1,478 Elo+
Party 3
Anubis
Anubis
statefan1
Anubis
Level 23
God Stats
49W - 64L
1,525 SR
Queue Stats
74W - 99L
1,397 Elo+
Party 4
Team Averages
Level 27
1,485 SR
1,449 Elo+

VS

Team Averages
Level 12
1,494 SR
1,315 Elo+
Horus
Horus
BigBallCrusher
Horus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Arachne
Arachne
Bxd x Kxrma
Arachne
Level 28
God Stats
7W - 5L
1,603 SR
Queue Stats
100W - 99L
1,459 Elo+
Party 1
Ymir
Ymir
ImReallyShiesty
Ymir
Level 3
God Stats
0W - 3L
1,124 SR
Queue Stats
1W - 3L
1,101 Elo+
Party 2
Hachiman
Hachiman
ImSuperToaster
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,101 Elo+
Party 2
Anubis
Anubis
ZornTheEnt
Anubis
Level 23
God Stats
19W - 8L
1,745 SR
Queue Stats
73W - 68L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bopington
Neith
15
13 / 1 / 11
10,660
533
16,565
5,801
2,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
CaloLive039
Kukulkan
16
9 / 2 / 13
10,981
549
14,676
13,612
4,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
WTELTE
Sylvanus
15
5 / 1 / 20
10,370
519
13,289
17,558
24,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
pwsmusic1
Sun Wukong
16
9 / 1 / 12
11,349
567
16,495
12,840
16,122
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
statefan1
Anubis
17
6 / 3 / 13
11,081
554
10,965
12,870
6,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 0
9,213
461
2,308
16,098
7,906
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
Bxd x Kxrma
Arachne
15
3 / 1 / 2
9,503
475
10,147
18,794
9,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mace

Mace

+10
Physical Power

12
0 / 7 / 4
7,728
386
4,845
22,220
13,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
11
1 / 14 / 1
7,105
355
8,767
16,771
4,644
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
ZornTheEnt
Anubis
12
2 / 12 / 2
7,964
398
11,703
18,454
7,553
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
17
42
Kills
8
8
Deaths
42
69
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
8
0
0.25
W
Neith
Bopington
Neith
13
1
11
18.5
L
Arachne
Bxd x Kxrma
Arachne
3
1
2
4
W
Kukulkan
CaloLive039
Kukulkan
9
2
13
7.75
L
0
7
4
0.29
L
Hachiman
1
14
1
0.11
W
Sylvanus
WTELTE
Sylvanus
5
1
20
15
L
Anubis
ZornTheEnt
Anubis
2
12
2
0.25
W
Sun Wukong
pwsmusic1
Sun Wukong
9
1
12
15
W
Anubis
statefan1
Anubis
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,990
Damage
37,770
62,681
Taken
92,337
54,578
Mitigated
43,355
23,332
Healing
14,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,308
1,289
108
3,621
16,098
7,906
636
3,674
12,424
0
30,450
W
Neith
Bopington
Neith
16,565
8,102
0
2,409
5,801
2,612
2,075
1,051
4,750
0
39,549
L
Arachne
Bxd x Kxrma
Arachne
10,147
6,473
0
6,609
18,794
9,335
0
7,227
11,567
0
56,201
W
Kukulkan
CaloLive039
Kukulkan
14,676
1,100
0
3,866
13,612
4,943
2,555
5,524
8,088
62,843
0
L
4,845
1,014
0
250
22,220
13,917
0
8,394
13,826
17,902
0
L
Hachiman
8,767
5,569
0
1,624
16,771
4,644
0
8,013
8,758
0
32,323
W
Sylvanus
WTELTE
Sylvanus
13,289
5,285
2,582
6,144
17,558
24,711
2,159
5,113
12,445
42,824
12,544
L
Anubis
ZornTheEnt
Anubis
11,703
1,451
0
2,653
18,454
7,553
414
9,704
8,750
46,451
0
W
Sun Wukong
pwsmusic1
Sun Wukong
16,495
4,590
0
1,893
12,840
16,122
2,571
2,323
10,517
0
68,153
W
Anubis
statefan1
Anubis
10,965
357
0
6,438
12,870
6,190
2,158
2,537
10,333
67,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,441
Gold Earned
41,513
441
Minions Killed
304
0
Camps Cleared
0
1,725,699
Distance Traveled
1,593,741
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,213
461
67
3
0
291,749
1
W
Neith
10,660
533
38
2
0
320,089
1
L
Arachne
9,503
475
88
4
0
402,361
11
W
Kukulkan
10,981
549
92
5
0
348,618
1
L
Ymir
7,728
386
33
2
0
356,482
2
L
Hachiman
7,105
355
47
2
0
271,295
0
W
Sylvanus
10,370
519
75
4
0
306,508
6
L
Anubis
7,964
398
69
3
0
271,854
5
W
Sun Wukong
11,349
567
125
6
0
374,627
0
W
Anubis
11,081
554
111
6
0
375,857
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role