Player Matchup

Cthulhu
Cthulhu
MADM4XG0TSKILLZ
Cthulhu
Level 6
God Stats
6W - 1L
1,580 SR
Queue Stats
13W - 13L
1,336 Elo+
Party 1
Heimdallr
Heimdallr
MrUndertaker31
Heimdallr
Level 7
God Stats
2W - 2L
1,134 SR
Queue Stats
12W - 18L
1,293 Elo+
Party 1
Mercury
Mercury
SkilIman
Mercury
Level 8
God Stats
7W - 10L
1,500 SR
Queue Stats
30W - 34L
1,293 Elo+
Party 1
Merlin
Merlin
THEKlNGYOUNG
Merlin
Level 18
God Stats
17W - 15L
1,452 SR
Queue Stats
66W - 87L
1,214 Elo+
Party 1
Vamana
Vamana
The_Son_G
Vamana
Level 5
God Stats
3W - 4L
1,561 SR
Queue Stats
3W - 6L
1,423 Elo+
Party 1
Team Averages
Level 9
1,445 SR
1,312 Elo+

VS

Team Averages
Level 15
1,399 SR
1,321 Elo+
Thanatos
Thanatos
Itz-Shadowsss
Thanatos
Level 29
God Stats
5W - 6L
1,512 SR
Queue Stats
60W - 63L
1,511 Elo+
Solo
Fenrir
Fenrir
Master truerwe
Fenrir
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,233 Elo+
Solo
Tiamat
Tiamat
ScrubBoiAlex
Tiamat
Level 18
God Stats
7W - 7L
1,542 SR
Queue Stats
63W - 86L
1,381 Elo+
Solo
Cerberus
Cerberus
Spehlaoui
Cerberus
Level 9
God Stats
0W - 2L
1,396 SR
Queue Stats
0W - 3L
1,199 Elo+
Solo
Artemis
Artemis
jaybird2444
Artemis
Level 16
God Stats
1W - 2L
1,047 SR
Queue Stats
7W - 12L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 6 / 11
15,781
438
18,282
34,275
33,456
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
MrUndertaker31
Heimdallr
19
2 / 5 / 14
14,880
413
12,848
26,310
12,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
SkilIman
Mercury
20
4 / 5 / 9
16,428
456
9,726
32,380
11,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
20
15 / 5 / 7
17,013
473
28,037
27,890
11,170
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
The_Son_G
Vamana
17
4 / 8 / 11
14,300
397
12,630
32,049
27,232
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Itz-Shadowsss
Thanatos
15
12 / 6 / 2
13,247
368
12,924
14,776
6,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

6
0 / 7 / 3
8,868
246
448
8,021
1,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tiamat
20
5 / 12 / 5
15,423
428
28,830
26,508
13,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
Spehlaoui
Cerberus
18
3 / 6 / 10
12,975
360
18,277
32,281
50,625
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Artemis
jaybird2444
Artemis
20
5 / 7 / 4
13,852
385
19,588
22,102
16,784
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
49
37
Kills
25
29
Deaths
38
52
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Itz-Shadowsss
Thanatos
12
6
2
2.17
W
12
6
11
2.92
L
0
7
3
0.21
W
Heimdallr
MrUndertaker31
Heimdallr
2
5
14
1.8
L
Tiamat
5
12
5
0.63
W
Mercury
SkilIman
Mercury
4
5
9
1.7
L
Cerberus
Spehlaoui
Cerberus
3
6
10
1.33
W
Merlin
15
5
7
3.7
W
Vamana
The_Son_G
Vamana
4
8
11
1.19
L
Artemis
jaybird2444
Artemis
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,523
Damage
80,067
152,904
Taken
103,688
96,018
Mitigated
89,347
34,789
Healing
27,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Itz-Shadowsss
Thanatos
12,924
4,407
0
9,602
14,776
6,291
84
4,898
9,406
0
50,626
W
18,282
2,579
620
6,378
34,275
33,456
956
9,934
23,957
47,889
0
L
448
70
0
34
8,021
1,709
477
2,158
5,533
0
4,156
W
Heimdallr
MrUndertaker31
Heimdallr
12,848
4,946
1,028
4,100
26,310
12,895
3,366
11,989
13,913
385
73,212
L
Tiamat
28,830
1,743
113
6,569
26,508
13,938
893
11,510
13,911
127,026
0
W
Mercury
SkilIman
Mercury
9,726
5,673
0
2,035
32,380
11,265
4,138
10,765
21,456
0
134,336
L
Cerberus
Spehlaoui
Cerberus
18,277
237
0
5,071
32,281
50,625
229
15,841
15,560
36,471
0
W
Merlin
28,037
2,102
1,512
9,495
27,890
11,170
4,095
13,688
13,782
96,727
0
W
Vamana
The_Son_G
Vamana
12,630
7,560
0
9,621
32,049
27,232
1,339
9,192
21,249
0
47,665
L
Artemis
jaybird2444
Artemis
19,588
11,358
0
5,957
22,102
16,784
829
10,332
11,206
0
79,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,402
Gold Earned
64,365
461
Minions Killed
430
0
Camps Cleared
0
3,405,572
Distance Traveled
2,535,449
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
13,247
368
63
2
0
405,978
1
W
Cthulhu
15,781
438
53
1
0
681,191
0
L
Fenrir
8,868
246
8
0
0
140,751
8
W
Heimdallr
14,880
413
83
2
0
656,055
2
L
Tiamat
15,423
428
185
5
0
679,557
5
W
Mercury
16,428
456
176
5
0
760,640
0
L
Cerberus
12,975
360
66
2
0
745,899
0
W
Merlin
17,013
473
101
3
0
634,311
0
W
Vamana
14,300
397
48
1
0
673,375
1
L
Artemis
13,852
385
108
3
0
563,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role