Player Matchup

Persephone
Persephone
Jalx
Persephone
Level 118
God Stats
5W - 4L
1,558 SR
Queue Stats
118W - 61L
1,761 Elo+
Party 1
Sobek
Sobek
emkryyy
Sobek
Level 145
God Stats
3W - 3L
1,616 SR
Queue Stats
213W - 116L
1,756 Elo+
Party 1
Chaac
Chaac
sAmuBY
Chaac
Level 99
God Stats
37W - 10L
1,646 SR
Queue Stats
253W - 128L
1,750 Elo+
Party 1
Team Averages
Level 121
1,607 SR
1,755 Elo+

VS

Team Averages
Level 100
1,597 SR
1,572 Elo+
Sobek
Sobek
Chaosdbee
Sobek
Level 108
God Stats
2W - 2L
1,846 SR
Queue Stats
220W - 145L
1,671 Elo+
Party 2
Charybdis
Charybdis
Dexo123
Charybdis
Level 124
God Stats
3W - 7L
1,240 SR
Queue Stats
134W - 119L
1,433 Elo+
Solo
Persephone
Persephone
icecreamlicker12
Persephone
Level 68
God Stats
43W - 27L
1,705 SR
Queue Stats
236W - 169L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Jalx
Persephone
12
10 / 1 / 3
9,194
919
11,397
6,587
2,721
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
emkryyy
Sobek
12
3 / 1 / 12
8,295
830
8,107
11,401
9,352
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
sAmuBY
Chaac
12
3 / 2 / 12
8,016
802
10,460
10,218
7,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Chaosdbee
Sobek
10
1 / 3 / 3
7,139
714
6,075
14,062
11,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
Dexo123
Charybdis
9
2 / 10 / 1
7,089
709
5,513
11,086
3,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
icecreamlicker12
Persephone
11
1 / 3 / 3
7,219
722
8,206
8,906
3,998
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
11
16
Kills
4
4
Deaths
16
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sobek
Chaosdbee
Sobek
1
3
3
0.83
L
Charybdis
Dexo123
Charybdis
2
10
1
0.25
W
Persephone
Jalx
Persephone
10
1
3
11.5
W
Sobek
emkryyy
Sobek
3
1
12
9
L
Persephone
icecreamlicker12
Persephone
1
3
3
0.83
W
Chaac
sAmuBY
Chaac
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,964
Damage
19,794
28,206
Taken
34,054
19,615
Mitigated
19,225
10,355
Healing
7,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Chaosdbee
Sobek
6,075
826
758
3,615
14,062
11,695
0
7,344
5,992
15,331
0
L
Charybdis
Dexo123
Charybdis
5,513
3,090
0
527
11,086
3,532
0
7,349
3,567
0
15,889
W
Persephone
Jalx
Persephone
11,397
1,510
148
2,074
6,587
2,721
375
2,984
3,602
35,720
0
W
Sobek
emkryyy
Sobek
8,107
853
604
3,809
11,401
9,352
0
5,373
6,028
17,916
0
L
Persephone
icecreamlicker12
Persephone
8,206
524
108
2,535
8,906
3,998
0
5,046
3,605
26,410
0
W
Chaac
sAmuBY
Chaac
10,460
1,549
0
3,720
10,218
7,542
0
6,033
4,185
0
24,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,505
Gold Earned
21,447
124
Minions Killed
94
5
Camps Cleared
4
675,755
Distance Traveled
563,981
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,139
714
18
2
0
222,043
3
L
Charybdis
7,089
709
18
2
1
152,840
1
W
Persephone
9,194
919
63
6
2
218,173
4
W
Sobek
8,295
830
26
3
1
238,851
3
L
Persephone
7,219
722
58
6
3
189,098
3
W
Chaac
8,016
802
35
4
2
218,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role