Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Aza80
Charybdis
Level 116
God Stats
17W - 17L
1,548 SR
Queue Stats
632W - 678L
1,329 Elo+
Solo
Xing Tian
Xing Tian
GloriouSIN
Xing Tian
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 49L
1,287 Elo+
Solo
Nemesis
Nemesis
GucciGoooober
Nemesis
Level 84
God Stats
1W - 0L
1,429 SR
Queue Stats
49W - 43L
1,412 Elo+
Party 1
Scylla
Scylla
legindary4
Scylla
Level 89
God Stats
1W - 5L
1,076 SR
Queue Stats
111W - 116L
1,379 Elo+
Solo
Team Averages
Level 108
1,411 SR
1,381 Elo+

VS

Team Averages
Level 88
1,498 SR
1,373 Elo+
Nu Wa
Nu Wa
GODWARRZZ
Nu Wa
Level 88
God Stats
14W - 20L
1,397 SR
Queue Stats
107W - 129L
1,399 Elo+
Solo
Agni
Agni
Ghost_FGC
Agni
Level 28
God Stats
1W - 3L
1,387 SR
Queue Stats
77W - 120L
1,373 Elo+
Solo
Charybdis
Charybdis
Ghostragedy
Charybdis
Level 160
God Stats
9W - 9L
1,587 SR
Queue Stats
60W - 66L
1,381 Elo+
Solo
Fenrir
Fenrir
III KJG III
Fenrir
Level 57
God Stats
23W - 27L
1,482 SR
Queue Stats
44W - 52L
1,404 Elo+
Solo
Cthulhu
Cthulhu
PersuasiveKiller
Cthulhu
Level 107
God Stats
0W - 1L
1,639 SR
Queue Stats
7W - 13L
1,306 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
15
3 / 0 / 7
9,204
767
8,086
13,400
12,324
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Aza80
Charybdis
16
5 / 2 / 6
9,948
829
12,541
10,132
4,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
GloriouSIN
Xing Tian
14
2 / 2 / 12
9,689
807
5,143
15,040
16,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Nemesis
13
1 / 2 / 6
8,312
693
7,080
10,226
7,717
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
legindary4
Scylla
16
3 / 2 / 5
9,710
809
8,907
7,629
2,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GODWARRZZ
Nu Wa
14
1 / 1 / 3
8,043
670
8,269
5,753
2,214
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Agni
13
0 / 3 / 5
7,754
646
11,362
8,461
3,064
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Ghostragedy
Charybdis
14
3 / 4 / 0
8,321
693
6,602
9,988
4,026
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fenrir
16
4 / 3 / 3
9,074
756
5,342
11,578
5,156
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
0 / 3 / 2
7,544
629
7,064
15,627
11,271
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
14
Kills
8
8
Deaths
14
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
3
0
7
6.5
W
Charybdis
Aza80
Charybdis
5
2
6
4
L
Nu Wa
GODWARRZZ
Nu Wa
1
1
3
2.5
L
Agni
0
3
5
0.83
L
Charybdis
Ghostragedy
Charybdis
3
4
0
0.75
W
Xing Tian
GloriouSIN
Xing Tian
2
2
12
4
W
Nemesis
1
2
6
2
L
Fenrir
4
3
3
1.83
L
0
3
2
0.33
W
Scylla
legindary4
Scylla
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,757
Damage
38,639
56,427
Taken
51,407
43,449
Mitigated
25,731
4,583
Healing
7,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,086
1,042
0
466
13,400
12,324
760
5,603
7,797
0
28,217
W
Charybdis
Aza80
Charybdis
12,541
4,959
0
2,012
10,132
4,322
1,556
4,956
5,176
0
48,396
L
Nu Wa
GODWARRZZ
Nu Wa
8,269
2,699
640
399
5,753
2,214
364
1,719
4,002
34,529
0
L
Agni
11,362
617
0
1,645
8,461
3,064
1
2,931
5,426
27,413
0
L
Charybdis
Ghostragedy
Charybdis
6,602
1,866
0
250
9,988
4,026
0
3,161
6,575
0
19,992
W
Xing Tian
GloriouSIN
Xing Tian
5,143
624
0
1,092
15,040
16,322
107
7,070
7,970
13,443
0
W
Nemesis
7,080
1,737
0
983
10,226
7,717
1,664
4,537
5,689
0
21,232
L
Fenrir
5,342
1,954
41
1,693
11,578
5,156
0
2,362
9,087
0
24,509
L
7,064
163
0
2,463
15,627
11,271
1
4,094
11,316
29,585
0
W
Scylla
legindary4
Scylla
8,907
131
0
30
7,629
2,764
64
4,885
2,744
38,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,863
Gold Earned
40,736
254
Minions Killed
243
6
Camps Cleared
8
1,225,860
Distance Traveled
1,079,364
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,204
767
36
3
0
266,742
0
W
Charybdis
9,948
829
81
7
5
219,658
2
L
Nu Wa
8,043
670
61
5
3
182,137
0
L
Agni
7,754
646
39
3
2
191,024
0
L
Charybdis
8,321
693
30
3
0
201,069
7
W
Xing Tian
9,689
807
10
1
0
249,219
2
W
Nemesis
8,312
693
28
2
1
255,963
0
L
Fenrir
9,074
756
63
5
1
273,368
0
L
Cthulhu
7,544
629
50
4
2
231,766
3
W
Scylla
9,710
809
99
8
0
234,278
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role