Player Matchup

Scylla
Scylla
El_Kirby123
Scylla
Level 65
God Stats
14W - 13L
1,417 SR
Queue Stats
83W - 100L
1,357 Elo+
Party 2
Hades
Hades
LucaSosa1005
Hades
Level 43
God Stats
8W - 2L
1,591 SR
Queue Stats
41W - 38L
1,329 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Milo_7u7
Cu Chulainn
Level 69
God Stats
4W - 5L
1,660 SR
Queue Stats
60W - 72L
1,363 Elo+
Party 2
Team Averages
Level 59
1,556 SR
1,350 Elo+

VS

Team Averages
Level 67
1,434 SR
1,329 Elo+
Charybdis
Charybdis
Ruby-Rum-
Charybdis
Level 61
God Stats
1W - 5L
1,377 SR
Queue Stats
44W - 66L
1,358 Elo+
Party 1
He Bo
He Bo
bl__a__nk
He Bo
Level 121
God Stats
5W - 4L
1,425 SR
Queue Stats
213W - 252L
1,335 Elo+
Party 1
Susano
Susano
jagville242
Susano
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 25L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
6 / 5 / 11
10,015
770
7,134
8,172
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
9 / 3 / 9
10,617
817
9,975
10,946
6,198
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Milo_7u7
Cu Chulainn
13
7 / 2 / 13
10,594
815
10,408
16,528
15,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Ruby-Rum-
Charybdis
11
0 / 9 / 5
8,125
625
2,380
9,771
3,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
bl__a__nk
He Bo
13
6 / 9 / 1
10,299
792
8,693
10,214
3,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
13
2 / 4 / 4
9,112
701
5,556
13,303
6,400
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
22
Kills
8
10
Deaths
22
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
6
5
11
2.3
W
9
3
9
4.5
W
Cu Chulainn
Milo_7u7
Cu Chulainn
7
2
13
6.75
L
Charybdis
Ruby-Rum-
Charybdis
0
9
5
0.28
L
He Bo
bl__a__nk
He Bo
6
9
1
0.72
L
Susano
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,517
Damage
16,629
35,646
Taken
33,288
23,445
Mitigated
13,566
8,528
Healing
618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
7,134
1,742
213
1,434
8,172
1,889
1,082
3,818
4,166
29,379
0
W
9,975
341
514
2,469
10,946
6,198
590
1,559
9,314
20,711
0
W
Cu Chulainn
Milo_7u7
Cu Chulainn
10,408
1,076
0
3,898
16,528
15,358
150
3,626
12,734
7,429
28,296
L
Charybdis
Ruby-Rum-
Charybdis
2,380
900
0
6
9,771
3,764
648
6,334
3,139
0
21,500
L
He Bo
bl__a__nk
He Bo
8,693
421
0
612
10,214
3,402
201
4,625
5,289
24,135
0
L
Susano
5,556
1,191
0
0
13,303
6,400
0
8,215
4,720
0
19,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,226
Gold Earned
27,536
128
Minions Killed
107
6
Camps Cleared
4
673,719
Distance Traveled
647,160
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,015
770
58
4
3
190,458
1
W
Hades
10,617
817
27
2
1
234,171
0
W
Cu Chulainn
10,594
815
43
3
2
249,090
1
L
Charybdis
8,125
625
49
4
2
196,419
1
L
He Bo
10,299
792
39
3
0
206,642
2
L
Susano
9,112
701
19
1
2
244,099
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role