Player Matchup

Pele
Pele
GodOfAnimosity
Pele
Level 113
God Stats
3W - 2L
1,811 SR
Queue Stats
85W - 82L
1,345 Elo+
Party 3
Chang'e
Chang'e
KinkyPinky_42013
Chang'e
Level 83
God Stats
10W - 9L
1,605 SR
Queue Stats
277W - 282L
1,404 Elo+
Party 3
Ra
Ra
LoCo Josh OG
Ra
Level 104
God Stats
3W - 2L
1,461 SR
Queue Stats
64W - 71L
1,417 Elo+
Party 2
Achilles
Achilles
XxNauticMarsxX
Achilles
Level 43
God Stats
2W - 7L
1,236 SR
Queue Stats
302W - 356L
1,326 Elo+
Party 3
Neith
Neith
bfizzal
Neith
Level 27
God Stats
24W - 25L
1,552 SR
Queue Stats
37W - 38L
1,338 Elo+
Party 2
Team Averages
Level 74
1,533 SR
1,366 Elo+

VS

Team Averages
Level 66
1,551 SR
1,411 Elo+
Tiamat
Tiamat
GourmetRace
Tiamat
Level 88
God Stats
154W - 126L
1,513 SR
Queue Stats
246W - 261L
1,487 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RCanderso
Tsukuyomi
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
147W - 138L
1,400 Elo+
Party 4
Khepri
Khepri
Schtyx
Khepri
Level 64
God Stats
39W - 52L
1,463 SR
Queue Stats
83W - 106L
1,342 Elo+
Party 1
Danzaburou
Danzaburou
SplorgusChung
Danzaburou
Level 48
God Stats
20W - 18L
1,495 SR
Queue Stats
84W - 96L
1,403 Elo+
Party 1
Pele
Pele
UncleKelt69
Pele
Level 25
God Stats
3W - 3L
1,785 SR
Queue Stats
37W - 42L
1,425 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 3 / 4
14,868
708
21,977
22,958
9,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
6 / 0 / 14
12,547
597
12,325
19,781
7,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 2 / 11
12,507
596
8,920
20,282
17,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
19
3 / 1 / 5
12,576
599
10,649
18,397
15,727
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
bfizzal
Neith
15
3 / 5 / 11
10,571
503
11,768
13,788
5,232
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
1 / 5 / 3
9,497
452
13,398
13,057
7,090
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
RCanderso
Tsukuyomi
13
4 / 11 / 0
9,429
449
10,800
20,076
6,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Schtyx
Khepri
14
1 / 5 / 4
8,944
426
5,739
15,677
16,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
SplorgusChung
Danzaburou
14
4 / 9 / 2
9,524
454
16,234
22,364
8,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 7 / 1
9,094
433
5,113
15,301
4,852
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
20
37
Kills
10
11
Deaths
37
45
Assists
10
Player
Kills
Deaths
Assists
KDA
W
21
3
4
7.67
L
Tiamat
1
5
3
0.5
W
6
0
14
13
W
4
2
11
4.75
L
Tsukuyomi
RCanderso
Tsukuyomi
4
11
0
0.36
L
Khepri
Schtyx
Khepri
1
5
4
0.6
L
Danzaburou
SplorgusChung
Danzaburou
4
9
2
0.56
L
0
7
1
0.07
W
Achilles
3
1
5
5.5
W
Neith
bfizzal
Neith
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,639
Damage
51,284
95,206
Taken
86,475
55,571
Mitigated
43,765
50,633
Healing
16,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,977
6,870
237
6,190
22,958
9,938
2,664
4,456
18,502
0
123,877
L
Tiamat
13,398
640
0
1,913
13,057
7,090
840
2,883
10,174
59,037
0
W
12,325
1,304
7,569
11,975
19,781
7,604
3,157
5,263
14,518
68,841
0
W
8,920
1,438
5,429
9,731
20,282
17,070
2,682
4,534
15,748
75,347
0
L
Tsukuyomi
RCanderso
Tsukuyomi
10,800
3,648
0
3,276
20,076
6,791
0
7,303
12,773
0
56,875
L
Khepri
Schtyx
Khepri
5,739
346
0
1,480
15,677
16,138
0
4,305
11,372
33,128
0
L
Danzaburou
SplorgusChung
Danzaburou
16,234
8,497
335
6,875
22,364
8,894
926
5,939
16,425
0
61,356
L
5,113
1,693
0
2,953
15,301
4,852
438
1,016
14,285
0
50,503
W
Achilles
10,649
2,982
973
5,641
18,397
15,727
4,188
1,720
16,677
0
70,210
W
Neith
bfizzal
Neith
11,768
7,144
0
2,888
13,788
5,232
3,527
3,164
10,624
0
38,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,069
Gold Earned
46,488
574
Minions Killed
393
0
Camps Cleared
0
2,033,827
Distance Traveled
1,779,126
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,868
708
148
7
0
466,958
4
L
Tiamat
9,497
452
101
5
0
396,990
4
W
Chang'e
12,547
597
104
5
0
399,513
2
W
Ra
12,507
596
121
6
0
403,273
4
L
Tsukuyomi
9,429
449
85
4
0
369,930
3
L
Khepri
8,944
426
33
2
0
373,292
1
L
Danzaburou
9,524
454
73
3
0
340,511
2
L
Pele
9,094
433
101
5
0
298,403
0
W
Achilles
12,576
599
119
6
0
411,703
0
W
Neith
10,571
503
82
4
0
352,380
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role