Player Matchup

Osiris
Osiris
CrustyTyrone
Osiris
Level 49
God Stats
1W - 3L
1,107 SR
Queue Stats
113W - 130L
1,405 Elo+
Party 1
Sol
Sol
VILLAIN_JR_ESSJ
Sol
Level 106
God Stats
78W - 36L
1,720 SR
Queue Stats
559W - 521L
1,498 Elo+
Party 1
Chaac
Chaac
ducky910
Chaac
Level 11
God Stats
6W - 6L
1,500 SR
Queue Stats
11W - 12L
1,281 Elo+
Party 1
Olorun
Olorun
iguccer2
Olorun
Level 25
God Stats
17W - 14L
1,624 SR
Queue Stats
219W - 232L
1,404 Elo+
Party 1
Tsukuyomi
Tsukuyomi
yunjep_4O8
Tsukuyomi
Level 48
God Stats
12W - 11L
1,288 SR
Queue Stats
229W - 226L
1,457 Elo+
Party 1
Team Averages
Level 48
1,448 SR
1,409 Elo+

VS

Team Averages
Level 61
1,534 SR
1,522 Elo+
Gilgamesh
Gilgamesh
AlJovice
Gilgamesh
Level 108
God Stats
25W - 23L
1,574 SR
Queue Stats
622W - 635L
1,500 Elo+
Party 3
Izanami
Izanami
IHarbleuI
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,487 Elo+
Party 3
Anubis
Anubis
Manuelito996
Anubis
Level 58
God Stats
12W - 11L
1,537 SR
Queue Stats
261W - 290L
1,485 Elo+
Party 3
Fafnir
Fafnir
Peregrine00339
Fafnir
Level 101
God Stats
6W - 7L
1,561 SR
Queue Stats
152W - 174L
1,479 Elo+
Party 2
Pele
Pele
Truuthy
Pele
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
1 / 1 / 0
6,500
542
2,671
7,709
5,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 1 / 4
7,616
635
9,483
8,591
2,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
ducky910
Chaac
8
0 / 5 / 6
5,123
427
2,002
6,609
2,628
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
iguccer2
Olorun
12
6 / 2 / 1
6,721
560
9,245
7,710
2,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
yunjep_4O8
Tsukuyomi
12
4 / 2 / 4
7,491
624
3,850
7,861
2,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AlJovice
Gilgamesh
13
1 / 1 / 1
7,154
596
3,803
6,302
3,749
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
IHarbleuI
Izanami
11
4 / 5 / 4
6,691
558
6,669
7,730
2,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
11
1 / 3 / 0
6,256
521
3,685
6,562
3,116
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
2 / 3 / 5
6,452
538
4,974
12,158
10,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
Truuthy
Pele
10
2 / 3 / 2
6,161
513
2,423
7,745
2,393
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
15
Kills
10
11
Deaths
15
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AlJovice
Gilgamesh
1
1
1
1.5
W
Osiris
1
1
0
1
L
Izanami
IHarbleuI
Izanami
4
5
4
1.2
L
Anubis
1
3
0
0.33
L
2
3
5
1.5
L
Pele
Truuthy
Pele
2
3
2
1
W
4
1
4
6
W
Chaac
ducky910
Chaac
0
5
6
0.6
W
Olorun
iguccer2
Olorun
6
2
1
3.25
W
Tsukuyomi
yunjep_4O8
Tsukuyomi
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,251
Damage
21,554
38,480
Taken
40,497
14,923
Mitigated
22,730
14,548
Healing
10,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AlJovice
Gilgamesh
3,803
1,132
0
2,431
6,302
3,749
0
0
6,302
4,024
32,078
W
Osiris
2,671
1,328
0
2,282
7,709
5,679
0
78
7,381
0
30,739
L
Izanami
IHarbleuI
Izanami
6,669
3,944
0
1,596
7,730
2,691
566
3,618
4,112
0
47,579
L
Anubis
3,685
399
0
1,816
6,562
3,116
0
4,733
1,829
31,051
0
L
4,974
1,235
151
3,538
12,158
10,781
148
6,857
5,301
12,473
0
L
Pele
Truuthy
Pele
2,423
654
0
1,237
7,745
2,393
0
3,520
4,225
0
27,225
W
9,483
3,675
0
5,763
8,591
2,005
1,188
3,972
4,619
52,748
0
W
Chaac
ducky910
Chaac
2,002
834
0
1,146
6,609
2,628
32
2,586
4,023
0
9,393
W
Olorun
iguccer2
Olorun
9,245
5,625
636
3,681
7,710
2,115
273
1,918
5,792
38,579
0
W
Tsukuyomi
yunjep_4O8
Tsukuyomi
3,850
1,258
0
1,040
7,861
2,496
0
183
7,588
0
42,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,451
Gold Earned
32,714
323
Minions Killed
304
0
Camps Cleared
0
1,107,651
Distance Traveled
1,098,830
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,154
596
79
7
0
245,413
4
W
Osiris
6,500
542
75
6
0
196,208
3
L
Izanami
6,691
558
98
8
0
204,609
8
L
Anubis
6,256
521
64
5
0
201,731
0
L
Fafnir
6,452
538
11
1
0
230,484
2
L
Pele
6,161
513
52
4
0
216,593
0
W
Sol
7,616
635
97
8
0
228,129
1
W
Chaac
5,123
427
24
2
0
203,637
1
W
Olorun
6,721
560
46
4
0
204,830
1
W
Tsukuyomi
7,491
624
81
7
0
274,847
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role