Player Matchup

Arachne
Arachne
FolkOmnivore521
Arachne
Level 119
God Stats
9W - 8L
1,590 SR
Queue Stats
96W - 103L
1,472 Elo+
Party 1
Tiamat
Tiamat
GetGankedByDan
Tiamat
Level 129
God Stats
10W - 16L
1,494 SR
Queue Stats
252W - 264L
1,494 Elo+
Party 1
Jormungandr
Jormungandr
Goppin
Jormungandr
Level 62
God Stats
1W - 2L
1,370 SR
Queue Stats
8W - 12L
1,410 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
IAmBaronSamedi
Ah Muzen Cab
Level 119
God Stats
1W - 2L
1,687 SR
Queue Stats
234W - 231L
1,504 Elo+
Party 1
Cabrakan
Cabrakan
KeyReeves
Cabrakan
Level 108
God Stats
2W - 1L
1,698 SR
Queue Stats
199W - 203L
1,455 Elo+
Party 1
Team Averages
Level 107
1,568 SR
1,467 Elo+

VS

Team Averages
Level 88
1,527 SR
1,515 Elo+
King Arthur
King Arthur
Among dark
King Arthur
Level 118
God Stats
7W - 13L
1,567 SR
Queue Stats
302W - 316L
1,498 Elo+
Solo
Baron Samedi
Baron Samedi
Lill Duff
Baron Samedi
Level 89
God Stats
3W - 1L
1,817 SR
Queue Stats
59W - 83L
1,483 Elo+
Solo
Neith
Neith
Promisy
Neith
Level 108
God Stats
3W - 5L
1,593 SR
Queue Stats
43W - 52L
1,525 Elo+
Solo
Ne Zha
Ne Zha
TinTin7797
Ne Zha
Level 58
God Stats
2W - 7L
1,217 SR
Queue Stats
249W - 256L
1,467 Elo+
Solo
Scylla
Scylla
footieowen
Scylla
Level 69
God Stats
1W - 1L
1,444 SR
Queue Stats
139W - 104L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 3 / 1
9,033
602
7,698
14,445
5,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
1 / 1 / 6
8,568
571
5,570
8,703
5,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
Goppin
Jormungandr
11
1 / 1 / 6
6,731
449
5,907
9,478
7,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
IAmBaronSamedi
Ah Muzen Cab
14
2 / 2 / 4
8,219
548
6,540
10,468
3,348
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cabrakan
KeyReeves
Cabrakan
12
0 / 4 / 2
7,100
473
3,862
10,287
11,013
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Among dark
King Arthur
14
4 / 2 / 6
8,433
562
10,745
10,371
8,286
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Lill Duff
Baron Samedi
10
0 / 3 / 5
6,480
432
5,033
11,125
7,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
Promisy
Neith
8
0 / 2 / 0
5,566
371
5,638
6,113
1,411
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ne Zha
TinTin7797
Ne Zha
14
6 / 2 / 1
8,714
581
6,089
8,551
2,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
footieowen
Scylla
12
1 / 3 / 3
7,012
467
6,722
6,746
1,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
26
12
Kills
11
11
Deaths
12
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Among dark
King Arthur
4
2
6
3.5
W
8
3
1
2.83
W
1
1
6
4
W
Jormungandr
Goppin
Jormungandr
1
1
6
4
W
Ah Muzen Cab
IAmBaronSamedi
Ah Muzen Cab
2
2
4
2
W
Cabrakan
KeyReeves
Cabrakan
0
4
2
0.25
L
Baron Samedi
Lill Duff
Baron Samedi
0
3
5
0.83
L
Neith
Promisy
Neith
0
2
0
0
L
Ne Zha
TinTin7797
Ne Zha
6
2
1
3.25
L
Scylla
footieowen
Scylla
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,577
Damage
34,227
53,381
Taken
42,906
32,999
Mitigated
22,285
19,689
Healing
11,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Among dark
King Arthur
10,745
2,159
0
2,885
10,371
8,286
0
4,754
5,529
0
44,013
W
7,698
4,527
0
5,678
14,445
5,345
0
3,130
11,017
0
54,454
W
5,570
78
188
3,488
8,703
5,465
26
2,784
5,778
54,234
0
W
Jormungandr
Goppin
Jormungandr
5,907
446
0
2,314
9,478
7,828
562
3,713
5,652
18,765
0
W
Ah Muzen Cab
IAmBaronSamedi
Ah Muzen Cab
6,540
3,133
0
4,671
10,468
3,348
2,459
1,820
8,530
0
68,361
W
Cabrakan
KeyReeves
Cabrakan
3,862
482
0
3,350
10,287
11,013
93
0
9,625
26,507
0
L
Baron Samedi
Lill Duff
Baron Samedi
5,033
369
1,327
2,862
11,125
7,733
0
3,401
7,358
21,796
0
L
Neith
Promisy
Neith
5,638
3,125
0
2,577
6,113
1,411
0
1,430
4,217
0
28,287
L
Ne Zha
TinTin7797
Ne Zha
6,089
1,972
0
1,111
8,551
2,976
0
1,897
6,570
0
45,831
L
Scylla
footieowen
Scylla
6,722
361
0
1,136
6,746
1,879
0
2,853
3,893
47,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,651
Gold Earned
36,205
408
Minions Killed
358
0
Camps Cleared
0
1,364,041
Distance Traveled
1,263,993
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,433
562
81
5
0
278,808
3
W
Arachne
9,033
602
95
6
0
331,657
3
W
Tiamat
8,568
571
100
7
0
279,524
7
W
Jormungandr
6,731
449
32
2
0
267,744
5
W
Ah Muzen Cab
8,219
548
118
8
0
261,404
1
W
Cabrakan
7,100
473
63
4
0
223,712
3
L
Baron Samedi
6,480
432
37
2
0
261,465
7
L
Neith
5,566
371
68
5
0
155,203
2
L
Ne Zha
8,714
581
77
5
0
314,444
5
L
Scylla
7,012
467
95
6
0
254,073
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role